40 lines
447 B
C++
40 lines
447 B
C++
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#include "dispatch_table.hpp"
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namespace vk_capture
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{
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//
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// internal defines
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//
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//
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// internal constants
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//
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//
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// internal types
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//
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//
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// internal variables
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//
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//
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// internal functions
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//
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//
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// public variables
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//
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// TODO: this won't work for multi-device setups, we'd need a hashmap of sort then
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VkLayerInstanceDispatchTable g_instanceDispatchTable;
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VkLayerDispatchTable g_dispatchTable;
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//
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// public functions
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//
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} // namespace sekiei
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