40 lines
		
	
	
		
			447 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			447 B
		
	
	
	
		
			C++
		
	
	
	
	
	
 | 
						|
#include "dispatch_table.hpp"
 | 
						|
 | 
						|
namespace vk_capture
 | 
						|
{
 | 
						|
 | 
						|
//
 | 
						|
// internal defines
 | 
						|
//
 | 
						|
 | 
						|
//
 | 
						|
// internal constants
 | 
						|
//
 | 
						|
 | 
						|
//
 | 
						|
// internal types
 | 
						|
//
 | 
						|
 | 
						|
//
 | 
						|
// internal variables
 | 
						|
//
 | 
						|
 | 
						|
//
 | 
						|
// internal functions
 | 
						|
//
 | 
						|
 | 
						|
//
 | 
						|
// public variables
 | 
						|
//
 | 
						|
 | 
						|
// TODO: this won't work for multi-device setups, we'd need a hashmap of sort then
 | 
						|
VkLayerInstanceDispatchTable g_instanceDispatchTable;
 | 
						|
VkLayerDispatchTable g_dispatchTable;
 | 
						|
 | 
						|
//
 | 
						|
// public functions
 | 
						|
//
 | 
						|
 | 
						|
} // namespace sekiei
 |