Add the ability to derive message types from one another.
`DAP_IMPLEMENT_STRUCT_TYPEINFO_EXT` and `DAP_STRUCT_TYPEINFO_EXT` are two new flavors of `DAP_IMPLEMENT_STRUCT_TYPEINFO` and `DAP_STRUCT_TYPEINFO` that allow you to derive message types. This involved a bit of reworking on the serializer interfaces. Added test. Issue: #32
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@@ -78,10 +78,6 @@ class Deserializer {
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template <typename T0, typename... Types>
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inline bool deserialize(dap::variant<T0, Types...>*) const;
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// deserialize() decodes a list of fields and stores them into the object.
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inline bool deserialize(void* object,
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const std::initializer_list<Field>&) const;
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// deserialize() decodes the struct field f with the given name.
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template <typename T>
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inline bool field(const std::string& name, T* f) const;
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@@ -117,20 +113,6 @@ bool Deserializer::deserialize(dap::variant<T0, Types...>* var) const {
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return deserialize(&var->value);
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}
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bool Deserializer::deserialize(
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void* object,
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const std::initializer_list<Field>& fields) const {
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for (auto const& f : fields) {
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if (!field(f.name, [&](Deserializer* d) {
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auto ptr = reinterpret_cast<uint8_t*>(object) + f.offset;
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return f.type->deserialize(d, ptr);
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})) {
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return false;
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}
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}
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return true;
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}
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template <typename T>
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bool Deserializer::field(const std::string& name, T* v) const {
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return this->field(name,
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@@ -140,6 +122,7 @@ bool Deserializer::field(const std::string& name, T* v) const {
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////////////////////////////////////////////////////////////////////////////////
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// Serializer
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////////////////////////////////////////////////////////////////////////////////
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class FieldSerializer;
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// Serializer is the interface used to encode data to structured storage.
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// A Serializer is associated with a single storage object, whos type and value
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@@ -149,16 +132,12 @@ bool Deserializer::field(const std::string& name, T* v) const {
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// Methods that return a bool use this to indicate success.
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class Serializer {
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public:
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using FieldSerializer = std::function<bool(Serializer*)>;
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template <typename T>
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using IsFieldSerializer = std::is_convertible<T, FieldSerializer>;
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// serialization methods for simple data types.
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virtual bool serialize(boolean) = 0;
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virtual bool serialize(integer) = 0;
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virtual bool serialize(number) = 0;
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virtual bool serialize(const string&) = 0;
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virtual bool serialize(const object&) = 0;
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virtual bool serialize(const dap::object&) = 0;
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virtual bool serialize(const any&) = 0;
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// array() encodes count array elements to the array object referenced by this
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@@ -166,14 +145,10 @@ class Serializer {
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// Serializer that should be used to encode the n'th array element's data.
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virtual bool array(size_t count, const std::function<bool(Serializer*)>&) = 0;
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// fields() encodes all the provided fields of the given object.
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virtual bool fields(const void* object,
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const std::initializer_list<Field>&) = 0;
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// field() encodes a field to the struct object referenced by this Serializer.
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// The FieldSerializer will be called with a Serializer used to encode the
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// field's data.
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virtual bool field(const std::string& name, const FieldSerializer&) = 0;
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// object() begins encoding the object referenced by this Serializer.
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// The std::function will be called with a FieldSerializer to serialize the
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// object's fields.
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virtual bool object(const std::function<bool(dap::FieldSerializer*)>&) = 0;
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// remove() deletes the object referenced by this Serializer.
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// remove() can be used to serialize optionals with no value assigned.
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@@ -198,12 +173,6 @@ class Serializer {
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// deserialize() encodes the given string.
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inline bool serialize(const char* v);
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// field() encodes the field with the given name and value.
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template <
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typename T,
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typename = typename std::enable_if<!IsFieldSerializer<T>::value>::type>
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inline bool field(const std::string& name, const T& v);
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};
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template <typename T, typename>
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@@ -235,8 +204,31 @@ bool Serializer::serialize(const char* v) {
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return serialize(std::string(v));
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}
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////////////////////////////////////////////////////////////////////////////////
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// FieldSerializer
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////////////////////////////////////////////////////////////////////////////////
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// FieldSerializer is the interface used to serialize fields of an object.
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class FieldSerializer {
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public:
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using SerializeFunc = std::function<bool(Serializer*)>;
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template <typename T>
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using IsSerializeFunc = std::is_convertible<T, SerializeFunc>;
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// field() encodes a field to the struct object referenced by this Serializer.
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// The SerializeFunc will be called with a Serializer used to encode the
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// field's data.
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virtual bool field(const std::string& name, const SerializeFunc&) = 0;
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// field() encodes the field with the given name and value.
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template <
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typename T,
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typename = typename std::enable_if<!IsSerializeFunc<T>::value>::type>
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inline bool field(const std::string& name, const T& v);
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};
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template <typename T, typename>
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bool Serializer::field(const std::string& name, const T& v) {
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bool FieldSerializer::field(const std::string& name, const T& v) {
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return this->field(name, [&](Serializer* s) { return s->serialize(v); });
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}
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