Added bindNoThread

bindNoThread in conjunction with OnDataAvailable will provide
users with a choice of thread to process requests on. This is
useful when the user relies on single threaded message loop based
design to avoid locking.
This commit is contained in:
Puneetha Ramachandra
2020-11-30 21:04:53 -08:00
committed by Ben Clayton
parent 1fd23dda91
commit ea6098df7f
2 changed files with 30 additions and 0 deletions

View File

@@ -199,6 +199,16 @@ class Session {
const std::shared_ptr<Writer>&) = 0;
inline void bind(const std::shared_ptr<ReaderWriter>&);
// Alternative to bind() for control over which thread the request is processed.
// If bindNoThread is used, the user must call OnDataAvailable() whenever data is
// ready in the reader pipe. The processing will be done on the calling thread
// and a function to handle the request will be returned in some cases, which can
// be executed on any thread of user choice.
virtual std::function<void()> OnDataAvailable() = 0;
virtual void bindNoThread(const std::shared_ptr<dap::Reader>& r,
const std::shared_ptr<dap::Writer>& w) = 0;
protected:
using RequestSuccessCallback =
std::function<void(const TypeInfo*, const void*)>;