First upgrade to Godot 4.
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@@ -2,7 +2,8 @@ extends Node
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class_name GDB_DataAdapter
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var data setget _set_data
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var data : Variant:
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set = _set_data
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###########
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# setters #
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@@ -1,7 +1,7 @@
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# wrapps not reference-counted object in a reference
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# useful for example if you want to store a type that extends Node outside of the tree
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extends Reference
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extends RefCounted
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class_name GDB_ReferenceWrapper
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