Patrick Wuttke 18dd6d61fb
Refactored a lot of stuff.
Added property lists.
Renamed FileAdapter to FileSystemAdapter.
And more smaller stuff.
2021-08-21 17:15:08 +02:00

68 lines
2.0 KiB
GDScript

extends Node
class_name GDBUIUtility
static func uncollapse_tree_item(tree_item : TreeItem):
while tree_item:
tree_item.collapsed = false
tree_item = tree_item.get_parent()
static func find_scene_tree_editor(root : Node = null) -> Node:
if not root:
root = (Engine.get_main_loop() as SceneTree).root
if root.get_class() == "SceneTreeEditor":
return root
for child in root.get_children():
var scene_tree_editor := find_scene_tree_editor(child)
if scene_tree_editor:
return scene_tree_editor
return null
static func new_item_sorted(tree : Tree, parent : TreeItem, key : String, meta_column := 0) -> TreeItem:
var item := parent.get_children()
var found_itm : TreeItem
var idx := 0
while true:
if item == null:
break
var itm_key := item.get_metadata(meta_column) as String
if itm_key == key:
return item
elif itm_key > key:
break
item = item.get_next()
idx += 1
# not found
var new_itm : TreeItem = tree.create_item(parent, idx)
new_itm.set_metadata(meta_column, key)
return new_itm
static func find_tree_item_with_meta(root : TreeItem, value, column := 0) -> TreeItem:
if root == null:
return null
elif root.get_metadata(column) == value:
return root
else:
var itm := find_tree_item_with_meta(root.get_next(), value, column)
if itm != null:
return itm
itm = find_tree_item_with_meta(root.get_children(), value, column)
return itm
static func copy_size(target : Control, source : Control) -> void:
target.rect_min_size = source.rect_min_size
target.rect_size = source.rect_size
target.size_flags_horizontal = source.size_flags_horizontal
target.size_flags_vertical = source.size_flags_vertical
target.size_flags_stretch_ratio = source.size_flags_stretch_ratio
target.anchor_top = source.anchor_top
target.anchor_bottom = source.anchor_bottom
target.anchor_left = source.anchor_left
target.anchor_right = source.anchor_right
target.margin_top = source.margin_top
target.margin_bottom = source.margin_bottom
target.margin_left = source.margin_left
target.margin_right = source.margin_right