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closest_point.hpp
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1
13 #pragma once
14
15 // Dependency:
16 #include "../glm.hpp"
17
18 #ifndef GLM_ENABLE_EXPERIMENTAL
19 # error "GLM: GLM_GTX_closest_point is an experimetal extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
20 #endif
21
22 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
23 # pragma message("GLM: GLM_GTX_closest_point extension included")
24 #endif
25
26 namespace glm
27 {
30
33 template <typename T, precision P>
34 GLM_FUNC_DECL tvec3<T, P> closestPointOnLine(
35 tvec3<T, P> const & point,
36 tvec3<T, P> const & a,
37 tvec3<T, P> const & b);
38
40 template <typename T, precision P>
41 GLM_FUNC_DECL tvec2<T, P> closestPointOnLine(
42 tvec2<T, P> const & point,
43 tvec2<T, P> const & a,
44 tvec2<T, P> const & b);
45
47 }// namespace glm
48
49 #include "closest_point.inl"
glm
Definition: _noise.hpp:11
glm::closestPointOnLine
GLM_FUNC_DECL tvec2< T, P > closestPointOnLine(tvec2< T, P > const &point, tvec2< T, P > const &a, tvec2< T, P > const &b)
2d lines work as well