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mat4x3.hpp
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1
4 #pragma once
5
6 #include "detail/type_mat4x3.hpp"
7
8 namespace glm
9 {
15 typedef tmat4x3<float, lowp> lowp_mat4x3;
16
22 typedef tmat4x3<float, mediump> mediump_mat4x3;
23
29 typedef tmat4x3<float, highp> highp_mat4x3;
30
31 }//namespace glm
glm::mediump_mat4x3
tmat4x3< float, mediump > mediump_mat4x3
4 columns of 3 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:270
glm::highp_mat4x3
tmat4x3< float, highp > highp_mat4x3
4 columns of 3 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:277
type_mat4x3.hpp
GLM Core
glm
Definition: _noise.hpp:11
glm::lowp_mat4x3
tmat4x3< float, lowp > lowp_mat4x3
4 columns of 3 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:263