# 0.9.7: mat3x4.hpp Source File

mat3x4.hpp
Go to the documentation of this file.
#pragma once
#include "detail/type_mat3x4.hpp"
namespace glm
{
typedef tmat3x4<float, lowp> lowp_mat3x4;
typedef tmat3x4<float, mediump> mediump_mat3x4;
typedef tmat3x4<float, highp> highp_mat3x4;
}//namespace glm
glm::mediump_mat3x4
tmat3x4< float, mediump > mediump_mat3x4
3 columns of 4 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:244
type_mat3x4.hpp
OpenGL Mathematics (glm.g-truc.net)
glm
Definition: _noise.hpp:40
glm::lowp_mat3x4
tmat3x4< float, lowp > lowp_mat3x4
3 columns of 4 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:237
glm::highp_mat3x4
tmat3x4< float, highp > highp_mat3x4
3 columns of 4 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:251