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# type.hpp

    00001
    00002 // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)
    00004 // Created : 2008-01-08
    00005 // Updated : 2008-01-08
    00006 // Licence : This source is under MIT License
    00007 // File    : glm/core/type.h
    00009
    00010 #ifndef glm_core_type
    00011 #define glm_core_type
    00012
    00013 #include "type_half.hpp"
    00014 #include "type_float.hpp"
    00015 #include "type_int.hpp"
    00016
    00017 #include "type_gentype.hpp"
    00018
    00019 #include "type_vec1.hpp"
    00020 #include "type_vec2.hpp"
    00021 #include "type_vec3.hpp"
    00022 #include "type_vec4.hpp"
    00023
    00024 #include "type_mat2x2.hpp"
    00025 #include "type_mat2x3.hpp"
    00026 #include "type_mat2x4.hpp"
    00027 #include "type_mat3x2.hpp"
    00028 #include "type_mat3x3.hpp"
    00029 #include "type_mat3x4.hpp"
    00030 #include "type_mat4x2.hpp"
    00031 #include "type_mat4x3.hpp"
    00032 #include "type_mat4x4.hpp"
    00033
    00034 #endif//glm_core_type