Here is a list of all documented namespace members with links to the namespaces they belong to:

### - s -

- saturate() : glm::gtx::compatibility
- saturation() : glm::gtx::color_space
- scale() : glm::gtc::matrix_transform , glm::gtx::transform
- scaleBias() : glm::gtx::transform2
- sec() : glm::gtx::reciprocal
- sech() : glm::gtx::reciprocal
- set() : glm::gtx::vector_access
- shearX2D() : glm::gtx::transform2
- shearX3D() : glm::gtx::transform2
- shearY2D() : glm::gtx::transform2
- shearY3D() : glm::gtx::transform2
- shearZ3D() : glm::gtx::transform2
- sign() : glm::core::function::common
- signedRand1() : glm::gtx::random
- signedRand2() : glm::gtx::random
- signedRand3() : glm::gtx::random
- signedRand4() : glm::gtx::random
- sin() : glm::core::function::trigonometric
- sinh() : glm::core::function::trigonometric
- sint : glm::gtx::unsigned_int
- smoothstep() : glm::core::function::common
- sphereInertia3() : glm::gtx::inertia
- sphereInertia4() : glm::gtx::inertia
- sqrt() : glm::gtx::integer , glm::core::function::exponential , glm::gtx::unsigned_int
- squad() : glm::gtx::quaternion
- step() : glm::core::function::common
- string() : glm::gtx::string_cast
- sub() : glm::gtx::verbose_operator