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mat4x3.hpp
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1
4 #include "detail/setup.hpp"
5
6 #pragma once
7
8 #include "detail/type_mat4x3.hpp"
9
10 namespace glm
11 {
17 typedef mat<4, 3, float, lowp> lowp_mat4x3;
18
24 typedef mat<4, 3, float, mediump> mediump_mat4x3;
25
31 typedef mat<4, 3, float, highp> highp_mat4x3;
32
33 }//namespace glm
glm::highp_mat4x3
mat< 4, 3, float, highp > highp_mat4x3
4 columns of 3 components matrix of high qualifier floating-point numbers.
Definition: type_mat.hpp:276
type_mat4x3.hpp
GLM Core
glm
Definition: _noise.hpp:11
glm::mediump_mat4x3
mat< 4, 3, float, mediump > mediump_mat4x3
4 columns of 3 components matrix of medium qualifier floating-point numbers.
Definition: type_mat.hpp:269
glm::lowp_mat4x3
mat< 4, 3, float, lowp > lowp_mat4x3
4 columns of 3 components matrix of low qualifier floating-point numbers.
Definition: type_mat.hpp:262
setup.hpp
GLM Core