0.9.9 API documenation

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GLM_GTX_transform2
GTX Extensions (Experimental)

Add extra transformation matrices. More...

## Functions
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 3, 3, T, P > | proj2D (const mat< 3, 3, T, P > &m, const vec< 3, T, P > &normal)
| Build planar projection matrix along normal axis. More...
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 4, 4, T, P > | proj3D (const mat< 4, 4, T, P > &m, const vec< 3, T, P > &normal)
| Build planar projection matrix along normal axis. More...
template<typename valType , qualifier P>
GLM_FUNC_DECL mat< 4, 4, valType, P > | scaleBias (valType scale, valType bias)
| Build a scale bias matrix. More...
template<typename valType , qualifier P>
GLM_FUNC_DECL mat< 4, 4, valType, P > | scaleBias (mat< 4, 4, valType, P > const &m, valType scale, valType bias)
| Build a scale bias matrix. More...
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 3, 3, T, P > | shearX2D (mat< 3, 3, T, P > const &m, T y)
| Transforms a matrix with a shearing on X axis. More...
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 4, 4, T, P > | shearX3D (const mat< 4, 4, T, P > &m, T y, T z)
| Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension. More...
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 3, 3, T, P > | shearY2D (mat< 3, 3, T, P > const &m, T x)
| Transforms a matrix with a shearing on Y axis. More...
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 4, 4, T, P > | shearY3D (const mat< 4, 4, T, P > &m, T x, T z)
| Transforms a matrix with a shearing on Y axis. More...
template<typename T , qualifier P>
GLM_FUNC_DECL mat< 4, 4, T, P > | shearZ3D (const mat< 4, 4, T, P > &m, T x, T y)
| Transforms a matrix with a shearing on Z axis. More...

## Detailed Description

Add extra transformation matrices.

<glm/gtx/transform2.hpp> need to be included to use these functionalities.

## Function Documentation

GLM_FUNC_DECL mat<3, 3, T, P> glm::proj2D | ( | const mat< 3, 3, T, P > & | m,
|  | const vec< 3, T, P > & | normal
| ) |  |

Build planar projection matrix along normal axis.

From GLM_GTX_transform2 extension.

GLM_FUNC_DECL mat<4, 4, T, P> glm::proj3D | ( | const mat< 4, 4, T, P > & | m,
|  | const vec< 3, T, P > & | normal
| ) |  |

Build planar projection matrix along normal axis.

From GLM_GTX_transform2 extension.

GLM_FUNC_DECL mat<4, 4, valType, P> glm::scaleBias | ( | valType | scale,
|  | valType | bias
| ) |  |

Build a scale bias matrix.

From GLM_GTX_transform2 extension.

GLM_FUNC_DECL mat<4, 4, valType, P> glm::scaleBias | ( | mat< 4, 4, valType, P > const & | m,
|  | valType | scale,
|  | valType | bias
| ) |  |

Build a scale bias matrix.

From GLM_GTX_transform2 extension.

GLM_FUNC_DECL mat<3, 3, T, P> glm::shearX2D | ( | mat< 3, 3, T, P > const & | m,
|  | T | y
| ) |  |

Transforms a matrix with a shearing on X axis.

From GLM_GTX_transform2 extension.

GLM_FUNC_DECL mat<4, 4, T, P> glm::shearX3D | ( | const mat< 4, 4, T, P > & | m,
|  | T | y,
|  | T | z
| ) |  |

Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension.

GLM_FUNC_DECL mat<3, 3, T, P> glm::shearY2D | ( | mat< 3, 3, T, P > const & | m,
|  | T | x
| ) |  |

Transforms a matrix with a shearing on Y axis.

From GLM_GTX_transform2 extension.

GLM_FUNC_DECL mat<4, 4, T, P> glm::shearY3D | ( | const mat< 4, 4, T, P > & | m,
|  | T | x,
|  | T | z
| ) |  |

Transforms a matrix with a shearing on Y axis.

From GLM_GTX_transform2 extension.

GLM_FUNC_DECL mat<4, 4, T, P> glm::shearZ3D | ( | const mat< 4, 4, T, P > & | m,
|  | T | x,
|  | T | y
| ) |  |

Transforms a matrix with a shearing on Z axis.

From GLM_GTX_transform2 extension.