GLM_GTX_compatibility
Experimental extensions

## Typedefs

typedef bool | bool1
typedef bool | bool1x1
typedef vec< 2, bool, highp > | bool2
typedef mat< 2, 2, bool, highp > | bool2x2
typedef mat< 2, 3, bool, highp > | bool2x3
typedef mat< 2, 4, bool, highp > | bool2x4
typedef vec< 3, bool, highp > | bool3
typedef mat< 3, 2, bool, highp > | bool3x2
typedef mat< 3, 3, bool, highp > | bool3x3
typedef mat< 3, 4, bool, highp > | bool3x4
typedef vec< 4, bool, highp > | bool4
typedef mat< 4, 2, bool, highp > | bool4x2
typedef mat< 4, 3, bool, highp > | bool4x3
typedef mat< 4, 4, bool, highp > | bool4x4
typedef double | double1
typedef double | double1x1
typedef vec< 2, double, highp > | double2
typedef mat< 2, 2, double, highp > | double2x2
typedef mat< 2, 3, double, highp > | double2x3
typedef mat< 2, 4, double, highp > | double2x4
typedef vec< 3, double, highp > | double3
typedef mat< 3, 2, double, highp > | double3x2
typedef mat< 3, 3, double, highp > | double3x3
typedef mat< 3, 4, double, highp > | double3x4
typedef vec< 4, double, highp > | double4
typedef mat< 4, 2, double, highp > | double4x2
typedef mat< 4, 3, double, highp > | double4x3
typedef mat< 4, 4, double, highp > | double4x4
typedef float | float1
typedef float | float1x1
typedef vec< 2, float, highp > | float2
typedef mat< 2, 2, float, highp > | float2x2
typedef mat< 2, 3, float, highp > | float2x3
typedef mat< 2, 4, float, highp > | float2x4
typedef vec< 3, float, highp > | float3
typedef mat< 3, 2, float, highp > | float3x2
typedef mat< 3, 3, float, highp > | float3x3
typedef mat< 3, 4, float, highp > | float3x4
typedef vec< 4, float, highp > | float4
typedef mat< 4, 2, float, highp > | float4x2
typedef mat< 4, 3, float, highp > | float4x3
typedef mat< 4, 4, float, highp > | float4x4
typedef int | int1
typedef int | int1x1
typedef vec< 2, int, highp > | int2
typedef mat< 2, 2, int, highp > | int2x2
typedef mat< 2, 3, int, highp > | int2x3
typedef mat< 2, 4, int, highp > | int2x4
typedef vec< 3, int, highp > | int3
typedef mat< 3, 2, int, highp > | int3x2
typedef mat< 3, 3, int, highp > | int3x3
typedef mat< 3, 4, int, highp > | int3x4
typedef vec< 4, int, highp > | int4
typedef mat< 4, 2, int, highp > | int4x2
typedef mat< 4, 3, int, highp > | int4x3
typedef mat< 4, 4, int, highp > | int4x4

## Functions

template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER T | atan2 (T x, T y)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 2, T, Q > | atan2 (const vec< 2, T, Q > &x, const vec< 2, T, Q > &y)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 3, T, Q > | atan2 (const vec< 3, T, Q > &x, const vec< 3, T, Q > &y)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 4, T, Q > | atan2 (const vec< 4, T, Q > &x, const vec< 4, T, Q > &y)
template<typename genType >
GLM_FUNC_DECL bool | isfinite (genType const &x)
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 1, bool, Q > | isfinite (const vec< 1, T, Q > &x)
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 2, bool, Q > | isfinite (const vec< 2, T, Q > &x)
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, bool, Q > | isfinite (const vec< 3, T, Q > &x)
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 4, bool, Q > | isfinite (const vec< 4, T, Q > &x)
template<typename T >
GLM_FUNC_QUALIFIER T | lerp (T x, T y, T a)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 2, T, Q > | lerp (const vec< 2, T, Q > &x, const vec< 2, T, Q > &y, T a)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 3, T, Q > | lerp (const vec< 3, T, Q > &x, const vec< 3, T, Q > &y, T a)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 4, T, Q > | lerp (const vec< 4, T, Q > &x, const vec< 4, T, Q > &y, T a)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 2, T, Q > | lerp (const vec< 2, T, Q > &x, const vec< 2, T, Q > &y, const vec< 2, T, Q > &a)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 3, T, Q > | lerp (const vec< 3, T, Q > &x, const vec< 3, T, Q > &y, const vec< 3, T, Q > &a)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 4, T, Q > | lerp (const vec< 4, T, Q > &x, const vec< 4, T, Q > &y, const vec< 4, T, Q > &a)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER T | saturate (T x)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 2, T, Q > | saturate (const vec< 2, T, Q > &x)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 3, T, Q > | saturate (const vec< 3, T, Q > &x)
template<typename T , qualifier Q>
GLM_FUNC_QUALIFIER vec< 4, T, Q > | saturate (const vec< 4, T, Q > &x)

## Detailed Description

Include <glm/gtx/compatibility.hpp> to use the features of this extension.

Provide functions to increase the compatibility with Cg and HLSL languages