Added (un)packUnorm and (un)packSnorm to GTC_packing
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@@ -515,6 +515,34 @@ namespace glm
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template <precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<float, P> unpackHalf(vecType<uint16, P> const & p);
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/// Convert each component of the normalized floating-point vector into unsigned integer values.
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///
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/// @see gtc_packing
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/// @see vecType<floatType, P> unpackUnorm(vecType<intType, P> const & p);
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template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<uintType, P> packUnorm(vecType<floatType, P> const & v);
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/// Convert each unsigned integer components of a vector to normalized floating-point values.
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///
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/// @see gtc_packing
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/// @see vecType<intType, P> packUnorm(vecType<floatType, P> const & v)
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template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v);
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/// Convert each component of the normalized floating-point vector into signed integer values.
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///
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/// @see gtc_packing
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/// @see vecType<floatType, P> unpackSnorm(vecType<intType, P> const & p);
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template <typename intType, typename floatType, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<intType, P> packSnorm(vecType<floatType, P> const & v);
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/// Convert each signed integer components of a vector to normalized floating-point values.
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///
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/// @see gtc_packing
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/// @see vecType<intType, P> packSnorm(vecType<floatType, P> const & v)
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template <typename intType, typename floatType, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v);
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/// @}
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}// namespace glm
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@@ -36,6 +36,7 @@
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#include "../vec4.hpp"
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#include "../detail/type_half.hpp"
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#include <cstring>
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#include <limits>
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namespace glm{
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namespace detail
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@@ -391,7 +392,7 @@ namespace detail
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Unpack * 0.00787401574803149606299212598425f, // 1.0f / 127.0f
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-1.0f, 1.0f);
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}
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GLM_FUNC_QUALIFIER uint16 packUnorm1x16(float s)
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{
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return static_cast<uint16>(round(clamp(s, 0.0f, 1.0f) * 65535.0f));
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@@ -616,4 +617,40 @@ namespace detail
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{
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return detail::compute_half<P, vecType>::unpack(v);
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}
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template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<uintType, P> packUnorm(vecType<floatType, P> const & v)
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{
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static_assert(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type");
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static_assert(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type");
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return vecType<uintType, P>(round(clamp(v, static_cast<floatType>(0), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<uintType>::max())));
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}
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template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v)
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{
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static_assert(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type");
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static_assert(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type");
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return vecType<float, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<uintType>::max()));
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}
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template <typename intType, typename floatType, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<intType, P> packSnorm(vecType<floatType, P> const & v)
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{
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static_assert(std::numeric_limits<intType>::is_integer, "uintType must be an integer type");
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static_assert(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type");
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return vecType<intType, P>(round(clamp(v , static_cast<floatType>(-1), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<intType>::max())));
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}
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template <typename intType, typename floatType, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v)
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{
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static_assert(std::numeric_limits<intType>::is_integer, "uintType must be an integer type");
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static_assert(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type");
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return clamp(vecType<floatType, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<intType>::max())), static_cast<floatType>(-1), static_cast<floatType>(1));
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}
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}//namespace glm
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