Added openBounded and closeBounded
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@@ -31,12 +31,36 @@ int test_notEqual()
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return Error;
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}
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int test_openBounded()
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{
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int Error = 0;
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Error += glm::all(glm::openBounded(glm::ivec2(2), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1;
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Error += !glm::all(glm::openBounded(glm::ivec2(1), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1;
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Error += !glm::all(glm::openBounded(glm::ivec2(3), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1;
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return Error;
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}
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int test_closeBounded()
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{
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int Error = 0;
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Error += glm::all(glm::closeBounded(glm::ivec2(2), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1;
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Error += glm::all(glm::closeBounded(glm::ivec2(1), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1;
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Error += glm::all(glm::closeBounded(glm::ivec2(3), glm::ivec2(1), glm::ivec2(3))) ? 0 : 1;
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return Error;
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}
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int main()
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{
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int Error = 0;
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Error += test_equal();
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Error += test_notEqual();
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Error += test_openBounded();
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Error += test_closeBounded();
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return Error;
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}
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