Optimized findMSB and findLSB

This commit is contained in:
Christophe Riccio
2014-11-22 20:14:48 +01:00
parent 20bdab33dd
commit 0bffce4f4b
6 changed files with 1127 additions and 494 deletions

View File

@@ -67,16 +67,16 @@ Improvements:
- Undetected C++ compiler automatically compile with GLM_FORCE_CXX98 and
GLM_FORCE_PURE
- Added not function (from GLSL specification) on VC12
- Optimized bitfield operations
- Optimized bitfieldReverse and bitCount functions
- Optimized findLSB and findMSB functions.
- Optimized matrix-vector multiple performance with Cuda #257, #258
- Reduced integer type redifinitions #233
- Rewrited of GTX_fast_trigonometry #264 #265
- Made types trivially copyable #263
- Removed <iostream> in GLM tests
- Used std features within GLM without redeclaring
- Optimized glm::cot #272
- Optimized glm::sign #272
- Optimized cot function #272
- Optimized sign function #272
Fixes:
- Fixed std::nextafter not supported with C++11 on Android #217