Fixed simplex noise build with double #734
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@@ -1,39 +0,0 @@
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#include <glm/ext/scalar_float_sized.hpp>
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#if GLM_HAS_STATIC_ASSERT
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static_assert(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
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# ifndef GLM_FORCE_SINGLE_ONLY
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static_assert(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform");
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# endif
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#endif
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static int test_float_size()
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{
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int Error = 0;
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Error += sizeof(glm::float32) == sizeof(float) ? 0 : 1;
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Error += sizeof(glm::float64) == sizeof(double) ? 0 : 1;
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return Error;
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}
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static int test_float_precision()
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{
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int Error = 0;
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Error += sizeof(float) <= sizeof(double) ? 0 : 1;
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Error += sizeof(glm::float32) < sizeof(glm::float64) ? 0 : 1;
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return Error;
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}
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int main()
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{
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int Error = 0;
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Error += test_float_size();
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Error += test_float_precision();
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return Error;
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}
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