Fixed simplex noise build with double #734

This commit is contained in:
Christophe Riccio
2018-09-26 12:51:31 +02:00
parent 9b0434255f
commit 21d0092f6a
3 changed files with 46 additions and 47 deletions

View File

@@ -1,39 +0,0 @@
#include <glm/ext/scalar_float_sized.hpp>
#if GLM_HAS_STATIC_ASSERT
static_assert(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
# ifndef GLM_FORCE_SINGLE_ONLY
static_assert(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform");
# endif
#endif
static int test_float_size()
{
int Error = 0;
Error += sizeof(glm::float32) == sizeof(float) ? 0 : 1;
Error += sizeof(glm::float64) == sizeof(double) ? 0 : 1;
return Error;
}
static int test_float_precision()
{
int Error = 0;
Error += sizeof(float) <= sizeof(double) ? 0 : 1;
Error += sizeof(glm::float32) < sizeof(glm::float64) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_float_size();
Error += test_float_precision();
return Error;
}