Fixed GTX_type_trait linking

This commit is contained in:
Christophe Riccio
2016-04-30 01:59:46 +02:00
parent 01fa13380d
commit 23ab8137f9
3 changed files with 140 additions and 170 deletions

View File

@@ -1,78 +1,11 @@
#include <glm/vec4.hpp>
#include <glm/gtx/type_trait.hpp>
template <typename genType>
struct type_gni
{
static bool const is_vec = true;
static bool const is_mat = false;
static bool const is_quat = false;
};
/*
template <template <class, glm::precision> class vecType, typename T, glm::precision P>
struct type_gni<vecType, T, P>
{
static bool const is_vec = true;
static bool const is_mat = false;
static bool const is_quat = false;
};
*/
/*
namespace detail
{
template <template <typename, glm::precision> class vec_type>
struct compute_vec_type
{
static bool const is_vec = false;
static GLM_RELAXED_CONSTEXPR glm::length_t components = 0;
};
template <>
struct compute_vec_type<glm::tvec1>
{
static bool const is_vec = false;
//static GLM_RELAXED_CONSTEXPR glm::length_t components = 1;
};
template <>
struct compute_vec_type<glm::tvec2>
{
static bool const is_vec = false;
//static GLM_RELAXED_CONSTEXPR glm::length_t components = 2;
};
template <>
struct compute_vec_type<glm::tvec3>
{
static bool const is_vec = false;
//static GLM_RELAXED_CONSTEXPR glm::length_t components = 3;
};
template <>
struct compute_vec_type<glm::tvec4>
{
static bool const is_vec = false;
//static GLM_RELAXED_CONSTEXPR glm::length_t components = 4;
};
}//namespace detail
template <class gen_type>
struct vec_type
{
static bool const is_vec = detail::compute_vec_type<typename gen_type::vec_type>::is_vec;
//static GLM_RELAXED_CONSTEXPR glm::length_t const components = detail::compute_vec_type<typename gen_type::vec_type>::components;
};
*/
int main()
{
int Error = 0;
//typedef vec_type;
//bool const is_vec = detail::compute_vec_type<>::is_vec;
//Error += vec_type<glm::vec4>::is_vec ? 0 : 1;
//Error += vec_type<glm::vec4>::components == 4 ? 0 : 1;
return Error;
}