- Added GTX_texture: levels function

This commit is contained in:
Christophe Riccio
2017-09-20 15:32:29 +02:00
parent a2497e6174
commit 30ee2cd1bb
4 changed files with 34 additions and 8 deletions

View File

@@ -1,9 +1,22 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/vec2.hpp>
#include <glm/gtx/texture.hpp>
int test_levels()
{
int Error = 0;
int const Levels = glm::levels(glm::ivec2(3, 2));
Error += Levels == 2 ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_levels();
return Error;
}