Added constexpr relational operators
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@@ -13,29 +13,29 @@ static int test_operators()
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float const Epsilon = 0.001f;
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glm::mat4x4 const M(2.0f);
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glm::mat4x4 const N(1.0f);
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glm::vec4 const U(2.0f);
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matType const M(2.0f);
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matType const N(1.0f);
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vecType const U(2.0f);
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{
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glm::mat4 const P = N * 2.0f;
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matType const P = N * 2.0f;
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Error += glm::all(glm::equal(P, M, Epsilon)) ? 0 : 1;
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glm::mat4 const Q = M / 2.0f;
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matType const Q = M / 2.0f;
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Error += glm::all(glm::equal(Q, N, Epsilon)) ? 0 : 1;
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}
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{
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glm::vec4 const V = M * U;
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Error += glm::all(glm::equal(V, glm::vec4(4.f), Epsilon)) ? 0 : 1;
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vecType const V = M * U;
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Error += glm::all(glm::equal(V, vecType(4.f), Epsilon)) ? 0 : 1;
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glm::vec4 const W = U / M;
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Error += glm::all(glm::equal(V, W, Epsilon)) ? 0 : 1;
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vecType const W = U / M;
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Error += glm::all(glm::equal(W, vecType(1.f), Epsilon)) ? 0 : 1;
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}
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{
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glm::mat4 const O = M * N;
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Error += glm::all(glm::equal(O, glm::mat4(4.f), Epsilon)) ? 0 : 1;
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matType const O = M * N;
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Error += glm::all(glm::equal(O, matType(2.f), Epsilon)) ? 0 : 1;
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}
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return Error;
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