Updated doxygen for 0.9.6 API

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Christophe Riccio
2014-11-25 01:28:32 +01:00
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commit 39334f282c
464 changed files with 68872 additions and 70562 deletions

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<title>GLM: GLM_GTX_polar_coordinates</title>
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<title>0.9.6: GLM_GTX_perpendicular</title>
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&#160;<span id="projectnumber">0.9.5</span>
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<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">GLM_GTX_polar_coordinates<div class="ingroups"><a class="el" href="a00165.html">GTX Extensions (Experimental)</a></div></div> </div>
<div class="title">GLM_GTX_perpendicular<div class="ingroups"><a class="el" href="a00160.html">GTX Extensions (Experimental)</a></div></div> </div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:gaa48b38a48ac3aa2087894386fa2d9971"><td class="memTemplParams" colspan="2">template&lt;typename T , precision P&gt; </td></tr>
<tr class="memitem:gaa48b38a48ac3aa2087894386fa2d9971"><td class="memTemplItemLeft" align="right" valign="top">detail::tvec3&lt; T, P &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00220.html#gaa48b38a48ac3aa2087894386fa2d9971">euclidean</a> (detail::tvec2&lt; T, P &gt; const &amp;polar)</td></tr>
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<tr class="memitem:ga41f8c73da9798a18e6b1e32f1e301f07"><td class="memTemplParams" colspan="2">template&lt;typename vecType &gt; </td></tr>
<tr class="memitem:ga41f8c73da9798a18e6b1e32f1e301f07"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00220.html#ga41f8c73da9798a18e6b1e32f1e301f07">perp</a> (vecType const &amp;x, vecType const &amp;Normal)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Conversion from Euclidean space to polar space and revert. </p>
<p>&lt;<a class="el" href="a00095.html" title="OpenGL Mathematics (glm.g-truc.net) ">glm/gtx/polar_coordinates.hpp</a>&gt; need to be included to use these functionalities. </p>
<p>Perpendicular of a vector from other one. </p>
<p>&lt;<a class="el" href="a00090.html" title="OpenGL Mathematics (glm.g-truc.net) ">glm/gtx/perpendicular.hpp</a>&gt; need to be included to use these functionalities. </p>
<h2 class="groupheader">Function Documentation</h2>
<a class="anchor" id="gaa48b38a48ac3aa2087894386fa2d9971"></a>
<a class="anchor" id="ga41f8c73da9798a18e6b1e32f1e301f07"></a>
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<td class="memname">detail::tvec3&lt;T, P&gt; glm::euclidean </td>
<td class="memname">GLM_FUNC_DECL vecType glm::perp </td>
<td>(</td>
<td class="paramtype">detail::tvec2&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>polar</em></td><td>)</td>
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<td class="paramtype">vecType const &amp;&#160;</td>
<td class="paramname"><em>x</em>, </td>
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<p>Convert Polar to Euclidean coordinates. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00220.html" title="Conversion from Euclidean space to polar space and revert. ">GLM_GTX_polar_coordinates</a> </dd></dl>
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<td class="memname">detail::tvec3&lt;T, P&gt; glm::polar </td>
<td>(</td>
<td class="paramtype">detail::tvec3&lt; T, P &gt; const &amp;&#160;</td>
<td class="paramname"><em>euclidean</em></td><td>)</td>
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<td></td>
<td class="paramtype">vecType const &amp;&#160;</td>
<td class="paramname"><em>Normal</em>&#160;</td>
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<td></td>
<td>)</td>
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<p>Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="a00220.html" title="Conversion from Euclidean space to polar space and revert. ">GLM_GTX_polar_coordinates</a> </dd></dl>
<p>Projects x a perpendicular axis of Normal. </p>
<p>From GLM_GTX_perpendicular extension. </p>
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