Renamed equalEpsilon function into epsilonEqual and added tests
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@@ -25,8 +25,8 @@ int test_linearRand()
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ResultDouble += glm::linearRand(-1.0, 1.0);
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}
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Error += glm::equalEpsilon(ResultFloat, 0.0f, 0.0001f);
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Error += glm::equalEpsilon(ResultDouble, 0.0, 0.0001);
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Error += glm::epsilonEqual(ResultFloat, 0.0f, 0.0001f);
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Error += glm::epsilonEqual(ResultDouble, 0.0, 0.0001);
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assert(!Error);
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}
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@@ -49,8 +49,8 @@ int test_circularRand()
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ResultDouble += glm::length(glm::circularRand(Radius));
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}
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Error += glm::equalEpsilon(ResultFloat, float(Max), 0.01f) ? 0 : 1;
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Error += glm::equalEpsilon(ResultDouble, double(Max) * double(Radius), 0.01) ? 0 : 1;
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Error += glm::epsilonEqual(ResultFloat, float(Max), 0.01f) ? 0 : 1;
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Error += glm::epsilonEqual(ResultDouble, double(Max) * double(Radius), 0.01) ? 0 : 1;
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assert(!Error);
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}
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@@ -80,12 +80,12 @@ int test_sphericalRand()
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ResultDoubleC += glm::length(glm::sphericalRand(3.0));
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}
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Error += glm::equalEpsilon(ResultFloatA, float(Max), 0.01f) ? 0 : 1;
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Error += glm::equalEpsilon(ResultDoubleA, double(Max), 0.0001) ? 0 : 1;
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Error += glm::equalEpsilon(ResultFloatB, float(Max * 2), 0.01f) ? 0 : 1;
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Error += glm::equalEpsilon(ResultDoubleB, double(Max * 2), 0.0001) ? 0 : 1;
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Error += glm::equalEpsilon(ResultFloatC, float(Max * 3), 0.01f) ? 0 : 1;
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Error += glm::equalEpsilon(ResultDoubleC, double(Max * 3), 0.01) ? 0 : 1;
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Error += glm::epsilonEqual(ResultFloatA, float(Max), 0.01f) ? 0 : 1;
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Error += glm::epsilonEqual(ResultDoubleA, double(Max), 0.0001) ? 0 : 1;
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Error += glm::epsilonEqual(ResultFloatB, float(Max * 2), 0.01f) ? 0 : 1;
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Error += glm::epsilonEqual(ResultDoubleB, double(Max * 2), 0.0001) ? 0 : 1;
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Error += glm::epsilonEqual(ResultFloatC, float(Max * 3), 0.01f) ? 0 : 1;
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Error += glm::epsilonEqual(ResultDoubleC, double(Max * 3), 0.01) ? 0 : 1;
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assert(!Error);
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}
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