Added GTC_type_aligned with aligned *vec* types

This commit is contained in:
Christophe Riccio
2016-06-01 00:43:35 +02:00
parent d6b70f3414
commit 41984e42ab
22 changed files with 607 additions and 276 deletions

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@@ -4,8 +4,8 @@
namespace glm{
namespace detail
{
template <typename T, precision P, template <class, precision> class vecType>
struct compute_log2<T, P, vecType, false>
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_log2<T, P, vecType, false, Aligned>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec)
{
@@ -16,8 +16,8 @@ namespace detail
};
# if GLM_HAS_BITSCAN_WINDOWS
template <precision P>
struct compute_log2<int, P, tvec4, false>
template <precision P, bool Aligned>
struct compute_log2<int, P, tvec4, false, Aligned>
{
GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & vec)
{

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@@ -9,8 +9,8 @@
namespace glm{
namespace detail
{
template <typename T, precision P>
struct compute_dot<tquat, T, P>
template <typename T, precision P, bool Aligned>
struct compute_dot<tquat, T, P, Aligned>
{
static GLM_FUNC_QUALIFIER T call(tquat<T, P> const & x, tquat<T, P> const & y)
{
@@ -115,7 +115,7 @@ namespace detail
GLM_FUNC_QUALIFIER tquat<T, P>::tquat(tvec3<T, P> const & u, tvec3<T, P> const & v)
{
tvec3<T, P> const LocalW(cross(u, v));
T Dot = detail::compute_dot<tvec3, T, P>::call(u, v);
T Dot = detail::compute_dot<tvec3, T, P, detail::is_aligned<P>::value>::call(u, v);
tquat<T, P> q(T(1) + Dot, LocalW.x, LocalW.y, LocalW.z);
*this = normalize(q);

303
glm/gtc/type_aligned.hpp Normal file
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@@ -0,0 +1,303 @@
/// @ref gtc_type_aligned
/// @file glm/gtc/type_aligned.hpp
#pragma once
#include "../vec2.hpp"
#include "../vec3.hpp"
#include "../vec4.hpp"
#include "../gtc/vec1.hpp"
namespace glm
{
template <typename T, precision P> struct tvec1;
template <typename T, precision P> struct tvec2;
template <typename T, precision P> struct tvec3;
template <typename T, precision P> struct tvec4;
typedef tvec1<float, aligned_highp> aligned_highp_vec1_t;
typedef tvec1<float, aligned_mediump> aligned_mediump_vec1_t;
typedef tvec1<float, aligned_lowp> aligned_lowp_vec1_t;
typedef tvec1<double, aligned_highp> aligned_highp_dvec1_t;
typedef tvec1<double, aligned_mediump> aligned_mediump_dvec1_t;
typedef tvec1<double, aligned_lowp> aligned_lowp_dvec1_t;
typedef tvec1<int, aligned_highp> aligned_highp_ivec1_t;
typedef tvec1<int, aligned_mediump> aligned_mediump_ivec1_t;
typedef tvec1<int, aligned_lowp> aligned_lowp_ivec1_t;
typedef tvec1<uint, aligned_highp> aligned_highp_uvec1_t;
typedef tvec1<uint, aligned_mediump> aligned_mediump_uvec1_t;
typedef tvec1<uint, aligned_lowp> aligned_lowp_uvec1_t;
typedef tvec1<bool, aligned_highp> aligned_highp_bvec1_t;
typedef tvec1<bool, aligned_mediump> aligned_mediump_bvec1_t;
typedef tvec1<bool, aligned_lowp> aligned_lowp_bvec1_t;
/// @addtogroup gtc_type_aligned
/// @{
/// 2 components vector of high single-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<float, aligned_highp> aligned_highp_vec2;
/// 2 components vector of medium single-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<float, aligned_mediump> aligned_mediump_vec2;
/// 2 components vector of low single-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<float, aligned_lowp> aligned_lowp_vec2;
/// 2 components vector of high double-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<double, aligned_highp> aligned_highp_dvec2;
/// 2 components vector of medium double-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<double, aligned_mediump> aligned_mediump_dvec2;
/// 2 components vector of low double-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<double, aligned_lowp> aligned_lowp_dvec2;
/// 2 components vector of high precision signed integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<int, aligned_highp> aligned_highp_ivec2;
/// 2 components vector of medium precision signed integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<int, aligned_mediump> aligned_mediump_ivec2;
/// 2 components vector of low precision signed integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<int, aligned_lowp> aligned_lowp_ivec2;
/// 2 components vector of high precision unsigned integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<uint, aligned_highp> aligned_highp_uvec2;
/// 2 components vector of medium precision unsigned integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<uint, aligned_mediump> aligned_mediump_uvec2;
/// 2 components vector of low precision unsigned integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<uint, aligned_lowp> aligned_lowp_uvec2;
/// 2 components vector of high precision bool numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<bool, aligned_highp> aligned_highp_bvec2;
/// 2 components vector of medium precision bool numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<bool, aligned_mediump> aligned_mediump_bvec2;
/// 2 components vector of low precision bool numbers.
/// There is no guarantee on the actual precision.
typedef tvec2<bool, aligned_lowp> aligned_lowp_bvec2;
/// 3 components vector of high single-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<float, aligned_highp> aligned_highp_vec3;
/// 3 components vector of medium single-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<float, aligned_mediump> aligned_mediump_vec3;
/// 3 components vector of low single-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<float, aligned_lowp> aligned_lowp_vec3;
/// 3 components vector of high double-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<double, aligned_highp> aligned_highp_dvec3;
/// 3 components vector of medium double-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<double, aligned_mediump> aligned_mediump_dvec3;
/// 3 components vector of low double-precision floating-point numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<double, aligned_lowp> aligned_lowp_dvec3;
/// 3 components vector of high precision signed integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<int, aligned_highp> aligned_highp_ivec3;
/// 3 components vector of medium precision signed integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<int, aligned_mediump> aligned_mediump_ivec3;
/// 3 components vector of low precision signed integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<int, aligned_lowp> aligned_lowp_ivec3;
/// 3 components vector of high precision unsigned integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<uint, aligned_highp> aligned_highp_uvec3;
/// 3 components vector of medium precision unsigned integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<uint, aligned_mediump> aligned_mediump_uvec3;
/// 3 components vector of low precision unsigned integer numbers.
/// There is no guarantee on the actual precision.
typedef tvec3<uint, aligned_lowp> aligned_lowp_uvec3;
/// 3 components vector of high precision bool numbers.
typedef tvec3<bool, aligned_highp> aligned_highp_bvec3;
/// 3 components vector of medium precision bool numbers.
typedef tvec3<bool, aligned_mediump> aligned_mediump_bvec3;
/// 3 components vector of low precision bool numbers.
typedef tvec3<bool, aligned_lowp> aligned_lowp_bvec3;
/// 4 components vector of high single-precision floating-point numbers.
typedef tvec4<float, aligned_highp> aligned_highp_vec4;
/// 4 components vector of medium single-precision floating-point numbers.
typedef tvec4<float, aligned_mediump> aligned_mediump_vec4;
/// 4 components vector of low single-precision floating-point numbers.
typedef tvec4<float, aligned_lowp> aligned_lowp_vec4;
/// 4 components vector of high double-precision floating-point numbers.
typedef tvec4<double, aligned_highp> aligned_highp_dvec4;
/// 4 components vector of medium double-precision floating-point numbers.
typedef tvec4<double, aligned_mediump> aligned_mediump_dvec4;
/// 4 components vector of low double-precision floating-point numbers.
typedef tvec4<double, aligned_lowp> aligned_lowp_dvec4;
/// 4 components vector of high precision signed integer numbers.
typedef tvec4<int, aligned_highp> aligned_highp_ivec4;
/// 4 components vector of medium precision signed integer numbers.
typedef tvec4<int, aligned_mediump> aligned_mediump_ivec4;
/// 4 components vector of low precision signed integer numbers.
typedef tvec4<int, aligned_lowp> aligned_lowp_ivec4;
/// 4 components vector of high precision unsigned integer numbers.
typedef tvec4<uint, aligned_highp> aligned_highp_uvec4;
/// 4 components vector of medium precision unsigned integer numbers.
typedef tvec4<uint, aligned_mediump> aligned_mediump_uvec4;
/// 4 components vector of low precision unsigned integer numbers.
typedef tvec4<uint, aligned_lowp> aligned_lowp_uvec4;
/// 4 components vector of high precision bool numbers.
typedef tvec4<bool, aligned_highp> aligned_highp_bvec4;
/// 4 components vector of medium precision bool numbers.
typedef tvec4<bool, aligned_mediump> aligned_mediump_bvec4;
/// 4 components vector of low precision bool numbers.
typedef tvec4<bool, aligned_lowp> aligned_lowp_bvec4;
#if(defined(GLM_PRECISION_LOWP_FLOAT))
typedef aligned_lowp_vec2 aligned_vec2;
typedef aligned_lowp_vec3 aligned_vec3;
typedef aligned_lowp_vec4 aligned_vec4;
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
typedef aligned_mediump_vec2 aligned_vec2;
typedef aligned_mediump_vec3 aligned_vec3;
typedef aligned_mediump_vec4 aligned_vec4;
#else //defined(GLM_PRECISION_HIGHP_FLOAT)
/// 2 components vector of floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef aligned_highp_vec2 aligned_vec2;
//! 3 components vector of floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef aligned_highp_vec3 aligned_vec3;
//! 4 components vector of floating-point numbers.
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
typedef aligned_highp_vec4 aligned_vec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
typedef aligned_lowp_dvec2 aligned_dvec2;
typedef aligned_lowp_dvec3 aligned_dvec3;
typedef aligned_lowp_dvec4 aligned_dvec4;
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
typedef aligned_mediump_dvec2 aligned_dvec2;
typedef aligned_mediump_dvec3 aligned_dvec3;
typedef aligned_mediump_dvec4 aligned_dvec4;
#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
/// 2 components vector of double-precision floating-point numbers.
typedef aligned_highp_dvec2 aligned_dvec2;
/// 3 components vector of double-precision floating-point numbers.
typedef aligned_highp_dvec3 aligned_dvec3;
/// 4 components vector of double-precision floating-point numbers.
typedef aligned_highp_dvec4 aligned_dvec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_INT))
typedef aligned_lowp_ivec2 aligned_ivec2;
typedef aligned_lowp_ivec3 aligned_ivec3;
typedef aligned_lowp_ivec4 aligned_ivec4;
#elif(defined(GLM_PRECISION_MEDIUMP_INT))
typedef aligned_mediump_ivec2 aligned_ivec2;
typedef aligned_mediump_ivec3 aligned_ivec3;
typedef aligned_mediump_ivec4 aligned_ivec4;
#else //defined(GLM_PRECISION_HIGHP_INT)
/// 2 components vector of signed integer numbers.
typedef aligned_highp_ivec2 aligned_ivec2;
/// 3 components vector of signed integer numbers.
typedef aligned_highp_ivec3 aligned_ivec3;
/// 4 components vector of signed integer numbers.
typedef aligned_highp_ivec4 aligned_ivec4;
#endif//GLM_PRECISION
// -- Unsigned integer definition --
#if(defined(GLM_PRECISION_LOWP_UINT))
typedef aligned_lowp_uvec2 aligned_uvec2;
typedef aligned_lowp_uvec3 aligned_uvec3;
typedef aligned_lowp_uvec4 aligned_uvec4;
#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
typedef aligned_mediump_uvec2 aligned_uvec2;
typedef aligned_mediump_uvec3 aligned_uvec3;
typedef aligned_mediump_uvec4 aligned_uvec4;
#else //defined(GLM_PRECISION_HIGHP_UINT)
/// 2 components vector of unsigned integer numbers.
typedef aligned_highp_uvec2 aligned_uvec2;
/// 3 components vector of unsigned integer numbers.
typedef aligned_highp_uvec3 aligned_uvec3;
/// 4 components vector of unsigned integer numbers.
typedef aligned_highp_uvec4 aligned_uvec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_BOOL))
typedef aligned_lowp_bvec2 aligned_bvec2;
typedef aligned_lowp_bvec3 aligned_bvec3;
typedef aligned_lowp_bvec4 aligned_bvec4;
#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
typedef aligned_mediump_bvec2 aligned_bvec2;
typedef aligned_mediump_bvec3 aligned_bvec3;
typedef aligned_mediump_bvec4 aligned_bvec4;
#else //defined(GLM_PRECISION_HIGHP_BOOL)
/// 2 components vector of boolean.
typedef aligned_highp_bvec2 aligned_bvec2;
/// 3 components vector of boolean.
typedef aligned_highp_bvec3 aligned_bvec3;
/// 4 components vector of boolean.
typedef aligned_highp_bvec4 aligned_bvec4;
#endif//GLM_PRECISION
/// @}
}//namespace glm