Updated API documentation

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Christophe Riccio
2016-09-11 12:44:33 +02:00
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<div class="title">intrinsic_trigonometric.hpp</div> </div>
<div class="title">mat2x4.hpp</div> </div>
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<a href="a00053.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;</div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;</div>
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="a00117.html">detail/type_mat2x4.hpp</a>&quot;</span></div>
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;</div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00141.html">glm</a></div>
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;{</div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160; <span class="keyword">typedef</span> tmat2x4&lt;float, lowp&gt; <a class="code" href="a00158.html#gad64a0179b75508142a72917854034b9b">lowp_mat2x4</a>;</div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160; </div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <span class="keyword">typedef</span> tmat2x4&lt;float, mediump&gt; <a class="code" href="a00158.html#ga7e95e348c99ef3d56b87ede14bc90bfe">mediump_mat2x4</a>;</div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; </div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keyword">typedef</span> tmat2x4&lt;float, highp&gt; <a class="code" href="a00158.html#ga03fe2f9a84c61cc0f08b324a27d9b493">highp_mat2x4</a>;</div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="a00105.html">setup.hpp</a>&quot;</span></div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div>
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="preprocessor">#if(!(GLM_ARCH &amp; GLM_ARCH_SSE2))</span></div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;<span class="preprocessor"># error &quot;SSE2 instructions not supported or enabled&quot;</span></div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="preprocessor">#else</span></div>
<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div>
<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00146.html">glm</a>{</div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="keyword">namespace </span>detail</div>
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;{</div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;</div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;}<span class="comment">//namespace detail</span></div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;}<span class="comment">//namespace glm</span></div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;</div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="preprocessor">#include &quot;intrinsic_trigonometric.inl&quot;</span></div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="preprocessor">#endif//GLM_ARCH</span></div>
<div class="ttc" id="a00146_html"><div class="ttname"><a href="a00146.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00003_source.html#l00040">_noise.hpp:40</a></div></div>
<div class="ttc" id="a00105_html"><div class="ttname"><a href="a00105.html">setup.hpp</a></div><div class="ttdoc">OpenGL Mathematics (glm.g-truc.net) </div></div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;}<span class="comment">//namespace glm</span></div>
<div class="ttc" id="a00141_html"><div class="ttname"><a href="a00141.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00003_source.html#l00011">_noise.hpp:11</a></div></div>
<div class="ttc" id="a00158_html_gad64a0179b75508142a72917854034b9b"><div class="ttname"><a href="a00158.html#gad64a0179b75508142a72917854034b9b">glm::lowp_mat2x4</a></div><div class="ttdeci">tmat2x4&lt; float, lowp &gt; lowp_mat2x4</div><div class="ttdoc">2 columns of 4 components matrix of low precision floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00114_source.html#l00112">type_mat.hpp:112</a></div></div>
<div class="ttc" id="a00117_html"><div class="ttname"><a href="a00117.html">type_mat2x4.hpp</a></div><div class="ttdoc">GLM Core </div></div>
<div class="ttc" id="a00158_html_ga03fe2f9a84c61cc0f08b324a27d9b493"><div class="ttname"><a href="a00158.html#ga03fe2f9a84c61cc0f08b324a27d9b493">glm::highp_mat2x4</a></div><div class="ttdeci">tmat2x4&lt; float, highp &gt; highp_mat2x4</div><div class="ttdoc">2 columns of 4 components matrix of high precision floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00114_source.html#l00126">type_mat.hpp:126</a></div></div>
<div class="ttc" id="a00158_html_ga7e95e348c99ef3d56b87ede14bc90bfe"><div class="ttname"><a href="a00158.html#ga7e95e348c99ef3d56b87ede14bc90bfe">glm::mediump_mat2x4</a></div><div class="ttdeci">tmat2x4&lt; float, mediump &gt; mediump_mat2x4</div><div class="ttdoc">2 columns of 4 components matrix of medium precision floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00114_source.html#l00119">type_mat.hpp:119</a></div></div>
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