Updated API documentation

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Christophe Riccio
2016-09-11 12:44:33 +02:00
parent 9f0110f5b0
commit 454d480ceb
395 changed files with 58950 additions and 58068 deletions

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<title>0.9.7: GLM_GTC_random</title>
<title>0.9.8: GLM_GTC_type_ptr</title>
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<div class="summary">
<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">GLM_GTC_random<div class="ingroups"><a class="el" href="a00160.html">GTC Extensions (Stable)</a></div></div> </div>
<div class="title">GLM_GTC_type_ptr<div class="ingroups"><a class="el" href="a00154.html">GTC Extensions (Stable)</a></div></div> </div>
</div><!--header-->
<div class="contents">
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga5506dee301160e3a06aef9b9bc7a0a83"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga5506dee301160e3a06aef9b9bc7a0a83"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tvec3&lt; T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga5506dee301160e3a06aef9b9bc7a0a83">ballRand</a> (T Radius)</td></tr>
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<tr class="memitem:gae989c26a2899b2fb7444abe7c275c29c"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gae989c26a2899b2fb7444abe7c275c29c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tvec2&lt; T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#gae989c26a2899b2fb7444abe7c275c29c">circularRand</a> (T Radius)</td></tr>
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<tr class="memitem:gad3a3ee7d26502a31ba552cb627a68606"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gad3a3ee7d26502a31ba552cb627a68606"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tvec2&lt; T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#gad3a3ee7d26502a31ba552cb627a68606">diskRand</a> (T Radius)</td></tr>
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<tr class="memitem:ga5193a83e49e4fdc5652c084711083574"><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr class="memitem:ga5193a83e49e4fdc5652c084711083574"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga5193a83e49e4fdc5652c084711083574">gaussRand</a> (genType Mean, genType Deviation)</td></tr>
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<tr class="memitem:ga12aebc19b85a8c736f5801c2f7b9b716"><td class="memTemplParams" colspan="2">template&lt;typename genTYpe &gt; </td></tr>
<tr class="memitem:ga12aebc19b85a8c736f5801c2f7b9b716"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genTYpe&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga12aebc19b85a8c736f5801c2f7b9b716">linearRand</a> (genTYpe Min, genTYpe Max)</td></tr>
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<tr class="memitem:gaa9a6fc2d7a295b3857f7db23b1053d9d"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gaa9a6fc2d7a295b3857f7db23b1053d9d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tvec3&lt; T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#gaa9a6fc2d7a295b3857f7db23b1053d9d">sphericalRand</a> (T Radius)</td></tr>
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<tr class="memitem:ga52a16e333fef7e33ca740779482a8693"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tmat2x2&lt; T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga52a16e333fef7e33ca740779482a8693">make_mat2</a> (T const *const ptr)</td></tr>
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<tr class="memitem:ga2c6e6d457cb932e1ce683e4f690a6f60"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tmat4x4&lt; T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00178.html#ga2c6e6d457cb932e1ce683e4f690a6f60">make_mat4</a> (T const *const ptr)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Generate random number from various distribution methods. </p>
<p>&lt;<a class="el" href="a00096.html" title="OpenGL Mathematics (glm.g-truc.net) ">glm/gtc/random.hpp</a>&gt; need to be included to use these functionalities. </p>
<p>Handles the interaction between pointers and vector, matrix types. </p>
<p>This extension defines an overloaded function, glm::value_ptr, which takes any of the <a class="el" href="a00159.html">core template types</a>. It returns a pointer to the memory layout of the object. Matrix types store their values in column-major order.</p>
<p>This is useful for uploading data to matrices or copying data to buffer objects.</p>
<p>Example: </p><div class="fragment"><div class="line"><span class="preprocessor">#include &lt;<a class="code" href="a00040.html">glm/glm.hpp</a>&gt;</span></div>
<div class="line"><span class="preprocessor">#include &lt;<a class="code" href="a00125.html">glm/gtc/type_ptr.hpp</a>&gt;</span></div>
<div class="line"></div>
<div class="line"><a class="code" href="a00157.html#gaa8ea2429bb3cb41a715258a447f39897">glm::vec3</a> aVector(3);</div>
<div class="line"><a class="code" href="a00157.html#gade0eb47c01f79384a6f38017ede17446">glm::mat4</a> someMatrix(1.0);</div>
<div class="line"></div>
<div class="line">glUniform3fv(uniformLoc, 1, <a class="code" href="a00178.html#gaf019636bb8bd7c9efb7c7ce3bb23bcfc">glm::value_ptr</a>(aVector));</div>
<div class="line">glUniformMatrix4fv(uniformMatrixLoc, 1, GL_FALSE, <a class="code" href="a00178.html#gaf019636bb8bd7c9efb7c7ce3bb23bcfc">glm::value_ptr</a>(someMatrix));</div>
</div><!-- fragment --><p>&lt;<a class="el" href="a00125.html" title="GLM_GTC_type_ptr ">glm/gtc/type_ptr.hpp</a>&gt; need to be included to use these functionalities. </p>
<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">GLM_FUNC_DECL tvec3&lt;T, defaultp&gt; glm::ballRand </td>
<td class="memname">GLM_FUNC_DECL tmat2x2&lt;T, defaultp&gt; glm::make_mat2 </td>
<td>(</td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>Radius</em></td><td>)</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
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<p>Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">Radius</td><td></td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Generate random number from various distribution methods. ">GLM_GTC_random</a> </dd></dl>
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tvec2&lt;T, defaultp&gt; glm::circularRand </td>
<td class="memname">GLM_FUNC_DECL tmat2x2&lt;T, defaultp&gt; glm::make_mat2x2 </td>
<td>(</td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>Radius</em></td><td>)</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
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<p>Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">Radius</td><td></td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Generate random number from various distribution methods. ">GLM_GTC_random</a> </dd></dl>
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tvec2&lt;T, defaultp&gt; glm::diskRand </td>
<td class="memname">GLM_FUNC_DECL tmat2x3&lt;T, defaultp&gt; glm::make_mat2x3 </td>
<td>(</td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>Radius</em></td><td>)</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
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</div><div class="memdoc">
<p>Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">Radius</td><td></td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Generate random number from various distribution methods. ">GLM_GTC_random</a> </dd></dl>
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL genType glm::gaussRand </td>
<td class="memname">GLM_FUNC_DECL tmat2x4&lt;T, defaultp&gt; glm::make_mat2x4 </td>
<td>(</td>
<td class="paramtype">genType&#160;</td>
<td class="paramname"><em>Mean</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">genType&#160;</td>
<td class="paramname"><em>Deviation</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<p>Generate random numbers in the interval [Min, Max], according a gaussian distribution. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">Mean</td><td></td></tr>
<tr><td class="paramname">Deviation</td><td></td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Generate random number from various distribution methods. ">GLM_GTC_random</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL genTYpe glm::linearRand </td>
<td>(</td>
<td class="paramtype">genTYpe&#160;</td>
<td class="paramname"><em>Min</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">genTYpe&#160;</td>
<td class="paramname"><em>Max</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Generate random numbers in the interval [Min, Max], according a linear distribution. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">Min</td><td></td></tr>
<tr><td class="paramname">Max</td><td></td></tr>
</table>
</dd>
</dl>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">genType</td><td>Value type. Currently supported: half (not recommanded), float or double scalars and vectors. </td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Generate random number from various distribution methods. ">GLM_GTC_random</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tvec3&lt;T, defaultp&gt; glm::sphericalRand </td>
<td>(</td>
<td class="paramtype">T&#160;</td>
<td class="paramname"><em>Radius</em></td><td>)</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">Radius</td><td></td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Generate random number from various distribution methods. ">GLM_GTC_random</a> </dd></dl>
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tmat3x3&lt;T, defaultp&gt; glm::make_mat3 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tmat3x2&lt;T, defaultp&gt; glm::make_mat3x2 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tmat3x3&lt;T, defaultp&gt; glm::make_mat3x3 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tmat3x4&lt;T, defaultp&gt; glm::make_mat3x4 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tmat4x4&lt;T, defaultp&gt; glm::make_mat4 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tmat4x2&lt;T, defaultp&gt; glm::make_mat4x2 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
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<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tmat4x3&lt;T, defaultp&gt; glm::make_mat4x3 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tmat4x4&lt;T, defaultp&gt; glm::make_mat4x4 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
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<p>Build a matrix from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tquat&lt;T, defaultp&gt; glm::make_quat </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
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</div><div class="memdoc">
<p>Build a quaternion from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tvec2&lt;T, defaultp&gt; glm::make_vec2 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Build a vector from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tvec3&lt;T, defaultp&gt; glm::make_vec3 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
</table>
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<p>Build a vector from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL tvec4&lt;T, defaultp&gt; glm::make_vec4 </td>
<td>(</td>
<td class="paramtype">T const *const&#160;</td>
<td class="paramname"><em>ptr</em></td><td>)</td>
<td></td>
</tr>
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<p>Build a vector from a pointer. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL genType::value_type const* glm::value_ptr </td>
<td>(</td>
<td class="paramtype">genType const &amp;&#160;</td>
<td class="paramname"><em>vec</em></td><td>)</td>
<td></td>
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<p>Return the constant address to the data of the input parameter. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00178.html" title="Handles the interaction between pointers and vector, matrix types. ">GLM_GTC_type_ptr</a> </dd></dl>
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