Optimized radians and degrees functions
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@ -37,8 +37,7 @@ namespace glm
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{
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{
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GLM_STATIC_ASSERT(detail::type<genType>::is_float, "'radians' only accept floating-point input");
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GLM_STATIC_ASSERT(detail::type<genType>::is_float, "'radians' only accept floating-point input");
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genType const pi = genType(3.1415926535897932384626433832795);
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return degrees * genType(0.01745329251994329576923690768489);
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return degrees * (pi / genType(180));
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}
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}
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VECTORIZE_VEC(radians)
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VECTORIZE_VEC(radians)
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@ -52,8 +51,7 @@ namespace glm
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{
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{
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GLM_STATIC_ASSERT(detail::type<genType>::is_float, "'degrees' only accept floating-point input");
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GLM_STATIC_ASSERT(detail::type<genType>::is_float, "'degrees' only accept floating-point input");
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const genType pi = genType(3.1415926535897932384626433832795);
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return radians * genType(57.295779513082320876798154814105);
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return radians * (genType(180) / pi);
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}
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}
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VECTORIZE_VEC(degrees)
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VECTORIZE_VEC(degrees)
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