Moved all dual quaternion functionality from GTC space to GTX.
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@@ -7,7 +7,6 @@ glmCreateTestGTC(gtc_matrix_inverse)
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glmCreateTestGTC(gtc_matrix_transform)
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glmCreateTestGTC(gtc_noise)
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glmCreateTestGTC(gtc_quaternion)
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glmCreateTestGTC(gtc_dual_quaternion)
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glmCreateTestGTC(gtc_random)
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glmCreateTestGTC(gtc_reciprocal)
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glmCreateTestGTC(gtc_swizzle)
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@@ -5,6 +5,7 @@ glmCreateTestGTC(gtx_matrix_interpolation)
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glmCreateTestGTC(gtx_matrix_query)
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glmCreateTestGTC(gtx_multiple)
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glmCreateTestGTC(gtx_quaternion)
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glmCreateTestGTC(gtx_dual_quaternion)
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glmCreateTestGTC(gtx_rotate_normalized_axis)
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glmCreateTestGTC(gtx_rotate_vector)
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glmCreateTestGTC(gtx_scalar_relational)
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@@ -8,7 +8,7 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include <glm/glm.hpp>
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#include <glm/gtc/dual_quaternion.hpp>
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#include <glm/gtx/dual_quaternion.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/epsilon.hpp>
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#include <glm/gtx/euler_angles.hpp>
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