Updated API doc
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<title>0.9.9 API documentation: vector_double1_precision.hpp File Reference</title>
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<a href="#typedef-members">Typedefs</a> </div>
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<div class="headertitle">
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<div class="title">vector_double1_precision.hpp File Reference</div> </div>
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<div class="title">Vector types<div class="ingroups"><a class="el" href="a00280.html">Core features</a></div></div> </div>
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<p><a href="a00281_source.html">Go to the source code of this file.</a></p>
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<p>Vector types of two to four components with an exhaustive set of operators.
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<a href="#details">More...</a></p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="typedef-members"></a>
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Typedefs</h2></td></tr>
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<tr class="memitem:ga77c22c4426da3a6865c88d3fc907e3fe"><td class="memItemLeft" align="right" valign="top">
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typedef vec< 1, double, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00689.html#ga77c22c4426da3a6865c88d3fc907e3fe">highp_dvec1</a></td></tr>
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<tr class="memitem:gaf906eb86b6e96c35138d0e4928e1435a"><td class="memItemLeft" align="right" valign="top">
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typedef vec< 1, double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00689.html#gaf906eb86b6e96c35138d0e4928e1435a">lowp_dvec1</a></td></tr>
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<tr class="separator:gaf906eb86b6e96c35138d0e4928e1435a"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga79a789ebb176b37a45848f7ccdd3b3dd"><td class="memItemLeft" align="right" valign="top">
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typedef vec< 1, double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00689.html#ga79a789ebb176b37a45848f7ccdd3b3dd">mediump_dvec1</a></td></tr>
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<tr class="separator:ga79a789ebb176b37a45848f7ccdd3b3dd"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga0b6123e03653cc1bbe366fc55238a934"><td class="memItemLeft" align="right" valign="top">typedef vec< 2, bool, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga0b6123e03653cc1bbe366fc55238a934">bvec2</a></td></tr>
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<tr class="memdesc:ga0b6123e03653cc1bbe366fc55238a934"><td class="mdescLeft"> </td><td class="mdescRight">2 components vector of boolean. <a href="a00281.html#ga0b6123e03653cc1bbe366fc55238a934">More...</a><br /></td></tr>
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<tr class="separator:ga0b6123e03653cc1bbe366fc55238a934"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga197151b72dfaf289daf98b361760ffe7"><td class="memItemLeft" align="right" valign="top">typedef vec< 3, bool, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga197151b72dfaf289daf98b361760ffe7">bvec3</a></td></tr>
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<tr class="memdesc:ga197151b72dfaf289daf98b361760ffe7"><td class="mdescLeft"> </td><td class="mdescRight">3 components vector of boolean. <a href="a00281.html#ga197151b72dfaf289daf98b361760ffe7">More...</a><br /></td></tr>
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<tr class="separator:ga197151b72dfaf289daf98b361760ffe7"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga9f7b9712373ff4342d9114619b55f5e3"><td class="memItemLeft" align="right" valign="top">typedef vec< 4, bool, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga9f7b9712373ff4342d9114619b55f5e3">bvec4</a></td></tr>
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<tr class="memdesc:ga9f7b9712373ff4342d9114619b55f5e3"><td class="mdescLeft"> </td><td class="mdescRight">4 components vector of boolean. <a href="a00281.html#ga9f7b9712373ff4342d9114619b55f5e3">More...</a><br /></td></tr>
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<tr class="separator:ga9f7b9712373ff4342d9114619b55f5e3"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga8b09c71aaac7da7867ae58377fe219a8"><td class="memItemLeft" align="right" valign="top">typedef vec< 2, double, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga8b09c71aaac7da7867ae58377fe219a8">dvec2</a></td></tr>
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<tr class="memdesc:ga8b09c71aaac7da7867ae58377fe219a8"><td class="mdescLeft"> </td><td class="mdescRight">2 components vector of double-precision floating-point numbers. <a href="a00281.html#ga8b09c71aaac7da7867ae58377fe219a8">More...</a><br /></td></tr>
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<tr class="separator:ga8b09c71aaac7da7867ae58377fe219a8"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga5b83ae3d0fdec519c038e4d2cf967cf0"><td class="memItemLeft" align="right" valign="top">typedef vec< 3, double, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga5b83ae3d0fdec519c038e4d2cf967cf0">dvec3</a></td></tr>
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<tr class="memdesc:ga5b83ae3d0fdec519c038e4d2cf967cf0"><td class="mdescLeft"> </td><td class="mdescRight">3 components vector of double-precision floating-point numbers. <a href="a00281.html#ga5b83ae3d0fdec519c038e4d2cf967cf0">More...</a><br /></td></tr>
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<tr class="separator:ga5b83ae3d0fdec519c038e4d2cf967cf0"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga57debab5d98ce618f7b2a97fe26eb3ac"><td class="memItemLeft" align="right" valign="top">typedef vec< 4, double, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga57debab5d98ce618f7b2a97fe26eb3ac">dvec4</a></td></tr>
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<tr class="memdesc:ga57debab5d98ce618f7b2a97fe26eb3ac"><td class="mdescLeft"> </td><td class="mdescRight">4 components vector of double-precision floating-point numbers. <a href="a00281.html#ga57debab5d98ce618f7b2a97fe26eb3ac">More...</a><br /></td></tr>
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<tr class="separator:ga57debab5d98ce618f7b2a97fe26eb3ac"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga6f9269106d91b2d2b91bcf27cd5f5560"><td class="memItemLeft" align="right" valign="top">typedef vec< 2, int, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga6f9269106d91b2d2b91bcf27cd5f5560">ivec2</a></td></tr>
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<tr class="memdesc:ga6f9269106d91b2d2b91bcf27cd5f5560"><td class="mdescLeft"> </td><td class="mdescRight">2 components vector of signed integer numbers. <a href="a00281.html#ga6f9269106d91b2d2b91bcf27cd5f5560">More...</a><br /></td></tr>
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<tr class="separator:ga6f9269106d91b2d2b91bcf27cd5f5560"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gad0d784d8eee201aca362484d2daee46c"><td class="memItemLeft" align="right" valign="top">typedef vec< 3, int, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#gad0d784d8eee201aca362484d2daee46c">ivec3</a></td></tr>
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<tr class="memdesc:gad0d784d8eee201aca362484d2daee46c"><td class="mdescLeft"> </td><td class="mdescRight">3 components vector of signed integer numbers. <a href="a00281.html#gad0d784d8eee201aca362484d2daee46c">More...</a><br /></td></tr>
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<tr class="separator:gad0d784d8eee201aca362484d2daee46c"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga5abb4603dae0ce58c595e66d9123d812"><td class="memItemLeft" align="right" valign="top">typedef vec< 4, int, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga5abb4603dae0ce58c595e66d9123d812">ivec4</a></td></tr>
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<tr class="memdesc:ga5abb4603dae0ce58c595e66d9123d812"><td class="mdescLeft"> </td><td class="mdescRight">4 components vector of signed integer numbers. <a href="a00281.html#ga5abb4603dae0ce58c595e66d9123d812">More...</a><br /></td></tr>
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<tr class="separator:ga5abb4603dae0ce58c595e66d9123d812"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga2f6d9ec3ae14813ade37d6aee3715fdb"><td class="memItemLeft" align="right" valign="top">typedef vec< 2, unsigned int, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga2f6d9ec3ae14813ade37d6aee3715fdb">uvec2</a></td></tr>
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<tr class="memdesc:ga2f6d9ec3ae14813ade37d6aee3715fdb"><td class="mdescLeft"> </td><td class="mdescRight">2 components vector of unsigned integer numbers. <a href="a00281.html#ga2f6d9ec3ae14813ade37d6aee3715fdb">More...</a><br /></td></tr>
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<tr class="separator:ga2f6d9ec3ae14813ade37d6aee3715fdb"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga3d3e55874babd4bf93baa7bbc83ae418"><td class="memItemLeft" align="right" valign="top">typedef vec< 3, unsigned int, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga3d3e55874babd4bf93baa7bbc83ae418">uvec3</a></td></tr>
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<tr class="memdesc:ga3d3e55874babd4bf93baa7bbc83ae418"><td class="mdescLeft"> </td><td class="mdescRight">3 components vector of unsigned integer numbers. <a href="a00281.html#ga3d3e55874babd4bf93baa7bbc83ae418">More...</a><br /></td></tr>
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<tr class="separator:ga3d3e55874babd4bf93baa7bbc83ae418"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gaa57e96bb337867329d5f43bcc27c1095"><td class="memItemLeft" align="right" valign="top">typedef vec< 4, unsigned int, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#gaa57e96bb337867329d5f43bcc27c1095">uvec4</a></td></tr>
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<tr class="memdesc:gaa57e96bb337867329d5f43bcc27c1095"><td class="mdescLeft"> </td><td class="mdescRight">4 components vector of unsigned integer numbers. <a href="a00281.html#gaa57e96bb337867329d5f43bcc27c1095">More...</a><br /></td></tr>
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<tr class="separator:gaa57e96bb337867329d5f43bcc27c1095"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gabe65c061834f61b4f7cb6037b19006a4"><td class="memItemLeft" align="right" valign="top">typedef vec< 2, float, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#gabe65c061834f61b4f7cb6037b19006a4">vec2</a></td></tr>
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<tr class="memdesc:gabe65c061834f61b4f7cb6037b19006a4"><td class="mdescLeft"> </td><td class="mdescRight">2 components vector of single-precision floating-point numbers. <a href="a00281.html#gabe65c061834f61b4f7cb6037b19006a4">More...</a><br /></td></tr>
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<tr class="separator:gabe65c061834f61b4f7cb6037b19006a4"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga9c3019b13faf179e4ad3626ea66df334"><td class="memItemLeft" align="right" valign="top">typedef vec< 3, float, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#ga9c3019b13faf179e4ad3626ea66df334">vec3</a></td></tr>
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<tr class="memdesc:ga9c3019b13faf179e4ad3626ea66df334"><td class="mdescLeft"> </td><td class="mdescRight">3 components vector of single-precision floating-point numbers. <a href="a00281.html#ga9c3019b13faf179e4ad3626ea66df334">More...</a><br /></td></tr>
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<tr class="memitem:gac215a35481a6597d1bf622a382e9d6e2"><td class="memItemLeft" align="right" valign="top">typedef vec< 4, float, defaultp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00281.html#gac215a35481a6597d1bf622a382e9d6e2">vec4</a></td></tr>
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<tr class="memdesc:gac215a35481a6597d1bf622a382e9d6e2"><td class="mdescLeft"> </td><td class="mdescRight">4 components vector of single-precision floating-point numbers. <a href="a00281.html#gac215a35481a6597d1bf622a382e9d6e2">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p><a class="el" href="a00689.html">GLM_EXT_vector_double1_precision</a> </p>
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<p>Vector types of two to four components with an exhaustive set of operators. </p>
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<h2 class="groupheader">Typedef Documentation</h2>
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<td class="memname">typedef vec< 2, bool, defaultp > bvec2</td>
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<p class="definition">Definition in file <a class="el" href="a00281_source.html">vector_double1_precision.hpp</a>.</p>
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<p>2 components vector of boolean. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00191_source.html#l00015">15</a> of file <a class="el" href="a00191_source.html">vector_bool2.hpp</a>.</p>
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<td class="memname">typedef vec< 3, bool, defaultp > bvec3</td>
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<p>3 components vector of boolean. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00193_source.html#l00015">15</a> of file <a class="el" href="a00193_source.html">vector_bool3.hpp</a>.</p>
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|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 4, bool, defaultp > bvec4</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>4 components vector of boolean. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00195_source.html#l00015">15</a> of file <a class="el" href="a00195_source.html">vector_bool4.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="ga8b09c71aaac7da7867ae58377fe219a8"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 2, f64, defaultp > dvec2</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>2 components vector of double-precision floating-point numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00200_source.html#l00015">15</a> of file <a class="el" href="a00200_source.html">vector_double2.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="ga5b83ae3d0fdec519c038e4d2cf967cf0"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 3, f64, defaultp > dvec3</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>3 components vector of double-precision floating-point numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00202_source.html#l00015">15</a> of file <a class="el" href="a00202_source.html">vector_double3.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="ga57debab5d98ce618f7b2a97fe26eb3ac"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 4, f64, defaultp > dvec4</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>4 components vector of double-precision floating-point numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00204_source.html#l00015">15</a> of file <a class="el" href="a00204_source.html">vector_double4.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="ga6f9269106d91b2d2b91bcf27cd5f5560"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 2, i32, defaultp > ivec2</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>2 components vector of signed integer numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00216_source.html#l00015">15</a> of file <a class="el" href="a00216_source.html">vector_int2.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="gad0d784d8eee201aca362484d2daee46c"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 3, i32, defaultp > ivec3</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>3 components vector of signed integer numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00218_source.html#l00015">15</a> of file <a class="el" href="a00218_source.html">vector_int3.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="ga5abb4603dae0ce58c595e66d9123d812"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 4, i32, defaultp > ivec4</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>4 components vector of signed integer numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00220_source.html#l00015">15</a> of file <a class="el" href="a00220_source.html">vector_int4.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="ga2f6d9ec3ae14813ade37d6aee3715fdb"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 2, u32, defaultp > uvec2</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>2 components vector of unsigned integer numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00228_source.html#l00015">15</a> of file <a class="el" href="a00228_source.html">vector_uint2.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="ga3d3e55874babd4bf93baa7bbc83ae418"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 3, u32, defaultp > uvec3</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>3 components vector of unsigned integer numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00230_source.html#l00015">15</a> of file <a class="el" href="a00230_source.html">vector_uint3.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="gaa57e96bb337867329d5f43bcc27c1095"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 4, u32, defaultp > uvec4</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>4 components vector of unsigned integer numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00232_source.html#l00015">15</a> of file <a class="el" href="a00232_source.html">vector_uint4.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="gabe65c061834f61b4f7cb6037b19006a4"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 2, float, defaultp > vec2</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>2 components vector of single-precision floating-point numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00208_source.html#l00015">15</a> of file <a class="el" href="a00208_source.html">vector_float2.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="ga9c3019b13faf179e4ad3626ea66df334"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 3, float, defaultp > vec3</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>3 components vector of single-precision floating-point numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00210_source.html#l00015">15</a> of file <a class="el" href="a00210_source.html">vector_float3.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<a class="anchor" id="gac215a35481a6597d1bf622a382e9d6e2"></a>
|
||||
<div class="memitem">
|
||||
<div class="memproto">
|
||||
<table class="memname">
|
||||
<tr>
|
||||
<td class="memname">typedef vec< 4, float, defaultp > vec4</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div><div class="memdoc">
|
||||
|
||||
<p>4 components vector of single-precision floating-point numbers. </p>
|
||||
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd></dl>
|
||||
|
||||
<p>Definition at line <a class="el" href="a00212_source.html#l00015">15</a> of file <a class="el" href="a00212_source.html">vector_float4.hpp</a>.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
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||||
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||||
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||||
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