Added GTX_texture

This commit is contained in:
Christophe Riccio
2017-08-25 15:55:41 +02:00
parent 5c5cfa5b66
commit 5cf8765656
4 changed files with 64 additions and 0 deletions

44
glm/gtx/texture.hpp Normal file
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/// @ref gtx_texture
/// @file glm/gtx/texture.hpp
///
/// @see core (dependence)
///
/// @defgroup gtx_texture GLM_GTX_texture
/// @ingroup gtx
///
/// Include <glm/gtx/texture.hpp> to use the features of this extension.
///
/// Wrapping mode of texture coordinates.
#pragma once
// Dependency:
#include "../glm.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_texture is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#endif
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_texture extension included")
#endif
namespace glm
{
/// @addtogroup gtx_texture
/// @{
/// @}
}// namespace glm
#include "texture.inl"
/// @ref gtx_texture
/// @file glm/gtx/texture.inl
namespace glm
{
}//namespace glm

8
glm/gtx/texture.inl Normal file
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/// @ref gtx_texture
/// @file glm/gtx/texture.inl
namespace glm
{
}//namespace glm