Swizzle updates to handle non-POD types (e.g. hvec3) correctly
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@@ -53,7 +53,7 @@ namespace detail
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for (int i = 0; i < N; ++i)
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t[i] = that[i];
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for (int i = 0; i < N; ++i)
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e[offset_dst[i]] = t[i];
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elem(offset_dst[i]) = t[i];
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return *this;
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}
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@@ -63,12 +63,18 @@ namespace detail
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static const int offset_dst[4] = { E0, E1, E2, E3 };
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for (int i = 0; i < N; ++i)
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e[offset_dst[i]] = t;
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elem(offset_dst[i]) = t;
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return *this;
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}
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Type e[N];
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protected:
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Type& elem (size_t i) { return (reinterpret_cast<Type*>(_buffer))[i]; }
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// Use an opaque buffer to *ensure* the compiler doesn't call a constructor.
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// Otherwise, a vec4 containg all swizzles might end up with 1000s of
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// constructor calls
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char _buffer[sizeof(Type) * N];
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};
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template <typename Type, typename Class, int N, int E0, int E1, int E2, int E3>
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@@ -76,8 +82,10 @@ namespace detail
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{
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struct Stub {};
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swizzle_base& operator= (const Stub& that) {}
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Type e[N];
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protected:
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Type& elem (size_t i) { return (reinterpret_cast<Type*>(_buffer))[i]; }
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char _buffer[sizeof(Type) * N];
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};
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//! Internal class for implementing swizzle operators
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@@ -85,7 +93,7 @@ namespace detail
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struct swizzle2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0 == E1)>
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{
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using swizzle_base<T,P,2,E0,E1,0,0,(E0 == E1)>::operator=;
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operator P () { return P(this->e[E0], this->e[E1]); }
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operator P () { return P(this->elem(E0), this->elem(E1)); }
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};
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//! Internal class for implementing swizzle operators
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@@ -93,7 +101,7 @@ namespace detail
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struct swizzle2_3 : public swizzle_base<T,P,2,E0,E1,E2,0,1>
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{
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using swizzle_base<T,P,2,E0,E1,E2,0,1>::operator=;
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operator P () { return P(this->e[E0], this->e[E1], this->e[E2]); }
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operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2)); }
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};
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//! Internal class for implementing swizzle operators
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@@ -101,7 +109,7 @@ namespace detail
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struct swizzle2_4 : public swizzle_base<T,P,2,E0,E1,E2,E3,1>
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{
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using swizzle_base<T,P,2,E0,E1,E2,E3,1>::operator=;
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operator P () { return P(this->e[E0], this->e[E1], this->e[E2], this->e[E3]); }
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operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
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};
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//! Internal class for implementing swizzle operators
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@@ -109,7 +117,7 @@ namespace detail
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struct swizzle3 : public swizzle_base<T,P,3,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>
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{
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using swizzle_base<T,P,3,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>::operator=;
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operator P () { return P(this->e[E0], this->e[E1], this->e[E2]); }
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operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2)); }
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};
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//! Internal class for implementing swizzle operators
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@@ -117,7 +125,7 @@ namespace detail
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struct swizzle3_2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>
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{
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using swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>::operator=;
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operator P () { return P(this->e[E0], this->e[E1]); }
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operator P () { return P(this->elem(E0), this->elem(E1)); }
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};
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//! Internal class for implementing swizzle operators
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@@ -125,7 +133,7 @@ namespace detail
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struct swizzle3_4 : public swizzle_base<T,P,3,E0,E1,E2,E3,1>
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{
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using swizzle_base<T,P,3,E0,E1,E2,E3,1>::operator=;
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operator P () { return P(this->e[E0], this->e[E1], this->e[E2], this->e[E3]); }
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operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
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};
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//! Internal class for implementing swizzle operators
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@@ -133,7 +141,7 @@ namespace detail
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struct swizzle4 : public swizzle_base<T,P,4,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)>
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{
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using swizzle_base<T,P,4,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)>::operator=;
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operator P () { return P(this->e[E0], this->e[E1], this->e[E2], this->e[E3]); }
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operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
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};
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//! Internal class for implementing swizzle operators
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@@ -141,7 +149,7 @@ namespace detail
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struct swizzle4_2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>
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{
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using swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>::operator=;
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operator P () { return P(this->e[E0], this->e[E1]); }
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operator P () { return P(this->elem(E0), this->elem(E1)); }
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};
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@@ -150,7 +158,7 @@ namespace detail
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struct swizzle4_3 : public swizzle_base<T,P,4,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>
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{
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using swizzle_base<T,P,4,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>::operator=;
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operator P () { return P(this->e[E0], this->e[E1], this->e[E2]); }
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operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2)); }
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};
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}//namespace detail
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