Fixed swizzle functions and operators tests

This commit is contained in:
Christophe Riccio
2018-07-14 19:56:13 +02:00
parent a23dd2f800
commit 61e68f2667
9 changed files with 129 additions and 106 deletions

View File

@@ -6,7 +6,7 @@ static int test_ivec2_swizzle()
{
int Error = 0;
# if GLM_SWIZZLE
# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::ivec2 A(1, 2);
glm::ivec2 B = A.yx();
@@ -47,7 +47,7 @@ int test_ivec3_swizzle()
{
int Error = 0;
# if GLM_SWIZZLE == GLM_ENABLE
# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::ivec3 A(1, 2, 3);
glm::ivec3 B = A.zyx();
@@ -56,7 +56,7 @@ int test_ivec3_swizzle()
Error += A != B ? 0 : 1;
Error += A == C ? 0 : 1;
}
# endif//GLM_SWIZZLE == GLM_ENABLE
# endif
# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR
{
@@ -94,8 +94,16 @@ int test_ivec3_swizzle()
glm::ivec3 const I = A.xxx / A.xxx;
Error += I == glm::ivec3(1) ? 0 : 1;
glm::ivec3 J(1, 2, 3);
J.xyz += glm::ivec3(1);
Error += J == glm::ivec3(2, 3, 4) ? 0 : 1;
glm::ivec3 K(1, 2, 3);
K.xyz += A.xyz;
Error += K == glm::ivec3(2, 4, 6) ? 0 : 1;
}
# endif//GLM_SWIZZLE
# endif
return Error;
}
@@ -104,14 +112,16 @@ int test_ivec4_swizzle()
{
int Error = 0;
#if GLM_SWIZZLE == GLM_ENABLE
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 B = A.wzyx();
glm::ivec4 C = B.wzyx();
# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 B = A.wzyx();
glm::ivec4 C = B.wzyx();
Error += A != B ? 0 : 1;
Error += A == C ? 0 : 1;
#endif//GLM_SWIZZLE == GLM_ENABLE
Error += A != B ? 0 : 1;
Error += A == C ? 0 : 1;
}
# endif
return Error;
}
@@ -120,17 +130,19 @@ int test_vec4_swizzle()
{
int Error = 0;
#if GLM_SWIZZLE == GLM_ENABLE
glm::vec4 A(1, 2, 3, 4);
glm::vec4 B = A.wzyx();
glm::vec4 C = B.wzyx();
# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR || GLM_SWIZZLE == GLM_SWIZZLE_FUNCTION
{
glm::vec4 A(1, 2, 3, 4);
glm::vec4 B = A.wzyx();
glm::vec4 C = B.wzyx();
Error += A != B ? 0 : 1;
Error += A == C ? 0 : 1;
Error += A != B ? 0 : 1;
Error += A == C ? 0 : 1;
float f = glm::dot(C.wzyx(), C.xyzw());
Error += glm::abs(f - 20.f) < 0.01f ? 0 : 1;
#endif//GLM_SWIZZLE == GLM_ENABLE
float f = glm::dot(C.wzyx(), C.xyzw());
Error += glm::abs(f - 20.f) < 0.01f ? 0 : 1;
}
# endif
return Error;
}