Updated API
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<title>0.9.6: Matrix functions</title>
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<title>0.9.6: Noise functions</title>
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<div class="summary">
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<a href="#func-members">Functions</a> </div>
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<div class="headertitle">
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<div class="title">Matrix functions<div class="ingroups"><a class="el" href="a00161.html">GLM Core</a></div></div> </div>
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<div class="title">Noise functions<div class="ingroups"><a class="el" href="a00160.html">GLM Core</a></div></div> </div>
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<div class="contents">
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
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Functions</h2></td></tr>
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<tr class="memitem:ga26ea77c574802bc6fc193c40478718d2"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class matType> </td></tr>
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<tr class="memitem:ga26ea77c574802bc6fc193c40478718d2"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00154.html#ga26ea77c574802bc6fc193c40478718d2">determinant</a> (matType< T, P > const &m)</td></tr>
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<tr class="separator:ga26ea77c574802bc6fc193c40478718d2"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga7635d3dbe5aa10ff73a0e6903bf6bea5"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class matType> </td></tr>
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<tr class="memitem:ga7635d3dbe5aa10ff73a0e6903bf6bea5"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL matType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00154.html#ga7635d3dbe5aa10ff73a0e6903bf6bea5">inverse</a> (matType< T, P > const &m)</td></tr>
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<tr class="separator:ga7635d3dbe5aa10ff73a0e6903bf6bea5"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga4a54992e4741188ee624b21e3ba91814"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class matType> </td></tr>
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<tr class="memitem:ga4a54992e4741188ee624b21e3ba91814"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL matType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00154.html#ga4a54992e4741188ee624b21e3ba91814">matrixCompMult</a> (matType< T, P > const &x, matType< T, P > const &y)</td></tr>
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<tr class="separator:ga4a54992e4741188ee624b21e3ba91814"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecTypeA, template< typename, precision > class vecTypeB> </td></tr>
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<tr class="memitem:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL <br class="typebreak" />
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detail::outerProduct_trait< T, <br class="typebreak" />
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P, vecTypeA, vecTypeB >::type </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00154.html#gae9f513dc8e4f3ceb993669321b6d0f09">outerProduct</a> (vecTypeA< T, P > const &c, vecTypeB< T, P > const &r)</td></tr>
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<tr class="separator:gae9f513dc8e4f3ceb993669321b6d0f09"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:gadcbf14e3390990f33fda02bb20836960"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
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<tr class="memitem:gadcbf14e3390990f33fda02bb20836960"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType::value_type </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00154.html#gadcbf14e3390990f33fda02bb20836960">noise1</a> (genType const &x)</td></tr>
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<tr class="memitem:gad88de7f308dc57edb80690373a1380a9"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
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<tr class="memitem:gad88de7f308dc57edb80690373a1380a9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tvec2< typename <br class="typebreak" />
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genType::value_type, defaultp > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00154.html#gad88de7f308dc57edb80690373a1380a9">noise2</a> (genType const &x)</td></tr>
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<tr class="memitem:ga3359a5e2b61cee8cf4498470a63f7283"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
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<tr class="memitem:ga3359a5e2b61cee8cf4498470a63f7283"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tvec3< typename <br class="typebreak" />
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genType::value_type, defaultp > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00154.html#ga3359a5e2b61cee8cf4498470a63f7283">noise3</a> (genType const &x)</td></tr>
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<tr class="memitem:gaed96a491dd0c552040d59f9178bc626d"><td class="memTemplParams" colspan="2">template<typename genType > </td></tr>
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<tr class="memitem:gaed96a491dd0c552040d59f9178bc626d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tvec4< typename <br class="typebreak" />
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genType::value_type, defaultp > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00154.html#gaed96a491dd0c552040d59f9178bc626d">noise4</a> (genType const &x)</td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>For each of the following built-in matrix functions, there is both a single-precision floating point version, where all arguments and return values are single precision, and a double-precision floating version, where all arguments and return values are double precision. </p>
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<p>Only the single-precision floating point version is shown. </p>
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<p>Noise functions are stochastic functions that can be used to increase visual complexity. </p>
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<p>Values returned by the following noise functions give the appearance of randomness, but are not truly random. </p>
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<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">GLM_FUNC_DECL T glm::determinant </td>
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<td class="memname">GLM_FUNC_DECL genType::value_type glm::noise1 </td>
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<td>(</td>
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<td class="paramtype">matType< T, P > const & </td>
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<td class="paramname"><em>m</em></td><td>)</td>
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<td class="paramtype">genType const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<p>Returns the transposed matrix of x. </p>
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<p>Returns a 1D noise value based on the input value x. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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<tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> </dd>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> Return the determinant of a squared matrix.</dd></dl>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">valType</td><td>Floating-point scalar types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL matType<T, P> glm::inverse </td>
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<td class="memname">GLM_FUNC_DECL tvec2<typename genType::value_type, defaultp> glm::noise2 </td>
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<td>(</td>
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<td class="paramtype">matType< T, P > const & </td>
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<td class="paramname"><em>m</em></td><td>)</td>
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<td class="paramtype">genType const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<p>Return the inverse of a squared matrix. </p>
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<p>Returns a 2D noise value based on the input value x. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">valType</td><td>Floating-point scalar types.</td></tr>
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<tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> </dd>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL matType<T, P> glm::matrixCompMult </td>
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<td class="memname">GLM_FUNC_DECL tvec3<typename genType::value_type, defaultp> glm::noise3 </td>
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<td>(</td>
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<td class="paramtype">matType< T, P > const & </td>
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<td class="paramname"><em>x</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">genType const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<td></td>
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<td class="paramtype">matType< T, P > const & </td>
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<td class="paramname"><em>y</em> </td>
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<td></td>
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<td>)</td>
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<p>Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and y[i][j]. </p>
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<p>Returns a 3D noise value based on the input value x. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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<tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> </dd>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> </dd></dl>
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<td class="memname">GLM_FUNC_DECL detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type glm::outerProduct </td>
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<td class="memname">GLM_FUNC_DECL tvec4<typename genType::value_type, defaultp> glm::noise4 </td>
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<td>(</td>
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<td class="paramtype">vecTypeA< T, P > const & </td>
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<td class="paramname"><em>c</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">genType const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<td></td>
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<td class="paramtype">vecTypeB< T, P > const & </td>
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<td class="paramname"><em>r</em> </td>
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<tr>
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<td></td>
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<td>)</td>
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<p>Treats the first parameter c as a column vector and the second parameter r as a row vector and does a linear algebraic matrix multiply c * r. </p>
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<p>Returns a 4D noise value based on the input value x. </p>
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<dl class="tparams"><dt>Template Parameters</dt><dd>
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<table class="tparams">
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<tr><td class="paramname">matType</td><td>Floating-point matrix types.</td></tr>
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<tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr>
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</table>
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</dd>
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</dl>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> </dd>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.13 Noise Functions</a> </dd></dl>
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