Updated API
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<title>0.9.6: GLM_GTX_matrix_cross_product</title>
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<title>0.9.6: GLM_GTX_matrix_interpolation</title>
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@@ -39,58 +39,144 @@
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<div class="summary">
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<a href="#func-members">Functions</a> </div>
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<div class="headertitle">
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<div class="title">GLM_GTX_matrix_cross_product<div class="ingroups"><a class="el" href="a00160.html">GTX Extensions (Experimental)</a></div></div> </div>
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<div class="title">GLM_GTX_matrix_interpolation<div class="ingroups"><a class="el" href="a00159.html">GTX Extensions (Experimental)</a></div></div> </div>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
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Functions</h2></td></tr>
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<tr class="memitem:ga04385b2e3a93c78d116b51af2d8d708e"><td class="memTemplParams" colspan="2">template<typename T , precision P> </td></tr>
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<tr class="memitem:ga04385b2e3a93c78d116b51af2d8d708e"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tmat3x3< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00205.html#ga04385b2e3a93c78d116b51af2d8d708e">matrixCross3</a> (tvec3< T, P > const &x)</td></tr>
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<tr class="separator:ga04385b2e3a93c78d116b51af2d8d708e"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga2d46cc5253761c214aa5c782865156b1"><td class="memTemplParams" colspan="2">template<typename T , precision P> </td></tr>
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<tr class="memitem:ga2d46cc5253761c214aa5c782865156b1"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tmat4x4< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00205.html#ga2d46cc5253761c214aa5c782865156b1">matrixCross4</a> (tvec3< T, P > const &x)</td></tr>
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<tr class="separator:ga2d46cc5253761c214aa5c782865156b1"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga9aef292eb5f29bdbb58a53ef4281af92"><td class="memTemplParams" colspan="2">template<typename T , precision P> </td></tr>
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<tr class="memitem:ga9aef292eb5f29bdbb58a53ef4281af92"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL void </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00205.html#ga9aef292eb5f29bdbb58a53ef4281af92">axisAngle</a> (tmat4x4< T, P > const &mat, tvec3< T, P > &axis, T &angle)</td></tr>
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<tr class="separator:ga9aef292eb5f29bdbb58a53ef4281af92"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga82d4bc058e9628cb2ea1d4e117a0cf39"><td class="memTemplParams" colspan="2">template<typename T , precision P> </td></tr>
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<tr class="memitem:ga82d4bc058e9628cb2ea1d4e117a0cf39"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tmat4x4< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00205.html#ga82d4bc058e9628cb2ea1d4e117a0cf39">axisAngleMatrix</a> (tvec3< T, P > const &axis, T const angle)</td></tr>
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<tr class="separator:ga82d4bc058e9628cb2ea1d4e117a0cf39"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ga6b8170aa4cf43caf81400696ebb38afe"><td class="memTemplParams" colspan="2">template<typename T , precision P> </td></tr>
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<tr class="memitem:ga6b8170aa4cf43caf81400696ebb38afe"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tmat4x4< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00205.html#ga6b8170aa4cf43caf81400696ebb38afe">extractMatrixRotation</a> (tmat4x4< T, P > const &mat)</td></tr>
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<tr class="memitem:ga45099a92c5c704503565619ac2bcd5c6"><td class="memTemplParams" colspan="2">template<typename T , precision P> </td></tr>
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<tr class="memitem:ga45099a92c5c704503565619ac2bcd5c6"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tmat4x4< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00205.html#ga45099a92c5c704503565619ac2bcd5c6">interpolate</a> (tmat4x4< T, P > const &m1, tmat4x4< T, P > const &m2, T const delta)</td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>Build cross product matrices. </p>
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<p><<a class="el" href="a00068.html" title="OpenGL Mathematics (glm.g-truc.net) ">glm/gtx/matrix_cross_product.hpp</a>> need to be included to use these functionalities. </p>
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<p>Allows to directly interpolate two exiciting matrices. </p>
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<p><<a class="el" href="a00070.html" title="OpenGL Mathematics (glm.g-truc.net) ">glm/gtx/matrix_interpolation.hpp</a>> need to be included to use these functionalities. </p>
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<h2 class="groupheader">Function Documentation</h2>
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<td class="memname">GLM_FUNC_DECL tmat3x3<T, P> glm::matrixCross3 </td>
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<td class="memname">GLM_FUNC_DECL void glm::axisAngle </td>
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<td>(</td>
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<td class="paramtype">tmat4x4< T, P > const & </td>
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<td class="paramname"><em>mat</em>, </td>
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<td class="paramtype">tvec3< T, P > & </td>
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<td class="paramname"><em>axis</em>, </td>
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<td class="paramtype">T & </td>
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<td class="paramname"><em>angle</em> </td>
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<td>)</td>
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</div><div class="memdoc">
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<p>Get the axis and angle of the rotation from a matrix. </p>
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<p>From GLM_GTX_matrix_interpolation extension. </p>
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<td class="memname">GLM_FUNC_DECL tmat4x4<T, P> glm::axisAngleMatrix </td>
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<td>(</td>
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<td class="paramtype">tvec3< T, P > const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<td class="paramname"><em>axis</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">T const </td>
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<td class="paramname"><em>angle</em> </td>
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<td>)</td>
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<p>Build a matrix from axis and angle. </p>
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<p>From GLM_GTX_matrix_interpolation extension. </p>
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<td class="memname">GLM_FUNC_DECL tmat4x4<T, P> glm::extractMatrixRotation </td>
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<td>(</td>
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<td class="paramtype">tmat4x4< T, P > const & </td>
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<td class="paramname"><em>mat</em></td><td>)</td>
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<p>Build a cross product matrix. </p>
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<p>From GLM_GTX_matrix_cross_product extension. </p>
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<p>Extracts the rotation part of a matrix. </p>
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<p>From GLM_GTX_matrix_interpolation extension. </p>
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<td class="memname">GLM_FUNC_DECL tmat4x4<T, P> glm::matrixCross4 </td>
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<td class="memname">GLM_FUNC_DECL tmat4x4<T, P> glm::interpolate </td>
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<td>(</td>
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<td class="paramtype">tvec3< T, P > const & </td>
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<td class="paramname"><em>x</em></td><td>)</td>
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<td class="paramtype">tmat4x4< T, P > const & </td>
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<td class="paramname"><em>m1</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">tmat4x4< T, P > const & </td>
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<td class="paramname"><em>m2</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">T const </td>
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<td class="paramname"><em>delta</em> </td>
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<td></td>
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<td>)</td>
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<p>Build a cross product matrix. </p>
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<p>From GLM_GTX_matrix_cross_product extension. </p>
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<p>Build a interpolation of 4 * 4 matrixes. </p>
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<p>From GLM_GTX_matrix_interpolation extension. Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results. </p>
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</div>
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