Added GLM_ENABLE_EXPERIMENTAL

This commit is contained in:
Christophe Riccio
2016-11-12 14:19:22 +01:00
parent 26b6c3d34d
commit 6482dd29d2
113 changed files with 298 additions and 1 deletions

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#define GLM_FORCE_INLINE
#include <glm/gtc/epsilon.hpp>
#include <glm/gtc/integer.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtc/noise.hpp>
#include <gli/gli.hpp>
#include <gli/gtx/loader.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtc/type_precision.hpp>
#include <glm/gtx/associated_min_max.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/closest_point.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/color_space.hpp>
int test_saturation()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/color_space_YCoCg.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/common.hpp>
#include <glm/gtc/integer.hpp>
#include <glm/gtc/epsilon.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/compatibility.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/component_wise.hpp>
#include <glm/gtc/type_precision.hpp>
#include <glm/gtc/epsilon.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/dual_quaternion.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/epsilon.hpp>

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@@ -1,5 +1,6 @@
// Code sample from Filippo Ramaciotti
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/epsilon.hpp>
#include <glm/gtx/string_cast.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/extend.hpp>
int main()

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/extended_min_max.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/fast_exponential.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/fast_square_root.hpp>
#include <glm/gtc/type_precision.hpp>
#include <glm/gtc/epsilon.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtc/type_precision.hpp>
#include <glm/gtx/fast_trigonometry.hpp>
#include <glm/gtx/integer.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/gradient_paint.hpp>
int test_radialGradient()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/handed_coordinate_space.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/exponential.hpp>
#include <glm/gtc/epsilon.hpp>
#include <glm/gtx/integer.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/intersect.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtc/type_precision.hpp>
#include <glm/gtx/io.hpp>
#include <iostream>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/log_base.hpp>
#include <glm/gtc/vec1.hpp>
#include <glm/gtc/epsilon.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_cross_product.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_decompose.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_interpolation.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_major_storage.hpp>
int main()

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_operation.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_query.hpp>
int test_isNull()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_transform_2d.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/norm.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/normal.hpp>
int main()

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/normalize_dot.hpp>
int main()

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/number_precision.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/optimum_pow.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/orthonormalize.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/perpendicular.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/polar_coordinates.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/projection.hpp>
int main()

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtc/epsilon.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtc/matrix_transform.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/glm.hpp>
#include <glm/gtc/epsilon.hpp>

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/rotate_normalized_axis.hpp>
int main()

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtc/constants.hpp>
#include <glm/gtx/rotate_vector.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/glm.hpp>
#if GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC)

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/glm.hpp>
#include <glm/gtx/scalar_relational.hpp>
#include <cstdio>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/glm.hpp>
#include <glm/gtx/string_cast.hpp>
#include <limits>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/type_aligned.hpp>
#include <cstdio>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/vec4.hpp>
#include <glm/gtx/type_trait.hpp>

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#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/vec_swizzle.hpp>
int main()

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtc/constants.hpp>
#include <glm/gtx/vector_angle.hpp>
#include <limits>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>

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@@ -1,3 +1,4 @@
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/wrap.hpp>
#include <glm/gtc/epsilon.hpp>