Fixed tweakedInfinitePerspective #208 and added user-defined epsilon to tweakedInfinitePerspective
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@@ -94,28 +94,41 @@ int test_std_copy()
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int Error = 0;
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{
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std::vector<glm::dvec4> High4;
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std::vector<glm::vec4> Medium4(High4.size());
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std::vector<int> High;
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High.resize(64);
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std::vector<int> Medium(High.size());
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std::copy(High.begin(), High.end(), Medium.begin());
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std::copy(&High4.begin()[0], &High4.end()[0], Medium4.begin());
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*Medium.begin() = *High.begin();
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}
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{
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std::vector<glm::dvec4> High4;
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High4.resize(64);
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std::vector<glm::vec4> Medium4(High4.size());
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std::copy(High4.begin(), High4.end(), Medium4.begin());
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*Medium4.begin() = *High4.begin();
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}
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{
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std::vector<glm::dvec3> High3;
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High3.resize(64);
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std::vector<glm::vec3> Medium3(High3.size());
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std::copy(&High3.begin()[0], &High3.end()[0], Medium3.begin());
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std::copy(High3.begin(), High3.end(), Medium3.begin());
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*Medium3.begin() = *High3.begin();
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}
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{
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std::vector<glm::dvec2> High2;
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High2.resize(64);
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std::vector<glm::vec2> Medium2(High2.size());
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std::copy(&High2.begin()[0], &High2.end()[0], Medium2.begin());
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std::copy(High2.begin(), High2.end(), Medium2.begin());
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*Medium2.begin() = *High2.begin();
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}
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@@ -11,16 +11,54 @@
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/constants.hpp>
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int main()
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int test_perspective()
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{
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int Error = 0;
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glm::mat4 Projection = glm::perspective(glm::pi<float>() * 0.25f, 4.0f / 3.0f, 0.1f, 100.0f);
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return Error;
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}
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int test_pick()
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{
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int Error = 0;
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glm::mat4 Pick = glm::pickMatrix(glm::vec2(1, 2), glm::vec2(3, 4), glm::ivec4(0, 0, 320, 240));
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return Error;
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}
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int test_tweakedInfinitePerspective()
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{
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int Error = 0;
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glm::mat4 ProjectionA = glm::tweakedInfinitePerspective(45.f, 640.f/480.f, 1.0f);
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glm::mat4 ProjectionB = glm::tweakedInfinitePerspective(45.f, 640.f/480.f, 1.0f, 0.001f);
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return Error;
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}
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int test_translate()
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{
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int Error = 0;
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glm::lowp_vec3 v(1.0);
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glm::lowp_mat4 m(0);
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glm::lowp_mat4 t = glm::translate(m, v);
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return Error;
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}
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int main()
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{
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int Error = 0;
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Error += test_translate();
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Error += test_tweakedInfinitePerspective();
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Error += test_pick();
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Error += test_perspective();
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return Error;
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}
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