- Added missing equal and notEqual with epsilon for matrix types in EXT_vector_relational
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@@ -1,5 +1,6 @@
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#include <glm/ext/vector_relational.hpp>
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#include <glm/vec2.hpp>
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#include <glm/mat4x3.hpp>
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int test_equal()
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{
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@@ -13,6 +14,9 @@ int test_equal()
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Error += !glm::any(glm::equal(glm::vec2(1.01f), glm::vec2(1.02f), 0.001f)) ? 0 : 1;
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Error += !glm::any(glm::equal(glm::vec2(1.01f), glm::vec2(1.02f), glm::vec2(0.001f))) ? 0 : 1;
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Error += glm::all(glm::equal(glm::mat4x3(1), glm::mat4x3(1), 0.001f)) ? 0 : 1;
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Error += glm::all(glm::equal(glm::mat4x3(1), glm::mat4x3(2), glm::vec4(0.001f))) ? 1 : 0;
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return Error;
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}
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@@ -28,6 +32,9 @@ int test_notEqual()
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Error += !glm::any(glm::notEqual(glm::vec2(1.01f), glm::vec2(1.02f), 0.1f)) ? 0 : 1;
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Error += !glm::any(glm::notEqual(glm::vec2(1.01f), glm::vec2(1.02f), glm::vec2(0.1f))) ? 0 : 1;
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Error += !glm::any(glm::notEqual(glm::mat4x3(1), glm::mat4x3(1), 0.001f)) ? 0 : 1;
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Error += !glm::any(glm::notEqual(glm::mat4x3(1), glm::mat4x3(2), glm::vec4(0.001f))) ? 1 : 0;
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return Error;
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}
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