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<div class="title">euler_angles.hpp</div> </div>
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<div class="contents">
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<a href="a00019.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00038"></a>00038
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<a name="l00039"></a>00039 <span class="preprocessor">#ifndef GLM_GTX_euler_angles</span>
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<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_euler_angles GLM_VERSION</span>
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<a name="l00041"></a>00041 <span class="preprocessor"></span>
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<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
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<a name="l00043"></a>00043 <span class="preprocessor">#include "../glm.hpp"</span>
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<a name="l00044"></a>00044 <span class="preprocessor">#include "../gtc/half_float.hpp"</span>
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<a name="l00045"></a>00045
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<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) && !defined(glm_ext))</span>
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<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message("GLM: GLM_GTX_euler_angles extension included")</span>
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<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
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<a name="l00049"></a>00049 <span class="preprocessor"></span>
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<a name="l00050"></a>00050 <span class="keyword">namespace </span>glm
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<a name="l00051"></a>00051 {
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<a name="l00054"></a>00054
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<a name="l00057"></a>00057 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
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<a name="l00058"></a>00058 detail::tmat4x4<valType> <a class="code" href="a00164.html#gaac45eaecc2f40ecdda03a7112693dabf" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X.">eulerAngleX</a>(
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<a name="l00059"></a>00059 valType <span class="keyword">const</span> & angleX);
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<a name="l00060"></a>00060
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<a name="l00063"></a>00063 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
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<a name="l00064"></a>00064 detail::tmat4x4<valType> <a class="code" href="a00164.html#gae31b378f18fb01ed6d44c3f92f76eba5" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.">eulerAngleY</a>(
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<a name="l00065"></a>00065 valType <span class="keyword">const</span> & angleY);
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<a name="l00066"></a>00066
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<a name="l00069"></a>00069 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
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<a name="l00070"></a>00070 detail::tmat4x4<valType> <a class="code" href="a00164.html#gaa309eabf292cab65cde623f398910685" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.">eulerAngleZ</a>(
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<a name="l00071"></a>00071 valType <span class="keyword">const</span> & angleZ);
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<a name="l00072"></a>00072
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<a name="l00075"></a>00075 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
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<a name="l00076"></a>00076 detail::tmat4x4<valType> <a class="code" href="a00164.html#ga943a94f69965d594efde254c139aaae8" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).">eulerAngleXY</a>(
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<a name="l00077"></a>00077 valType <span class="keyword">const</span> & angleX,
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<a name="l00078"></a>00078 valType <span class="keyword">const</span> & angleY);
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<a name="l00079"></a>00079
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<a name="l00082"></a>00082 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
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<a name="l00083"></a>00083 detail::tmat4x4<valType> <a class="code" href="a00164.html#gaac8d93a4b3ae4014ff8f1c5a5a793236" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).">eulerAngleYX</a>(
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<a name="l00084"></a>00084 valType <span class="keyword">const</span> & angleY,
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<a name="l00085"></a>00085 valType <span class="keyword">const</span> & angleX);
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<a name="l00086"></a>00086
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<a name="l00089"></a>00089 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
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<a name="l00090"></a>00090 detail::tmat4x4<valType> <a class="code" href="a00164.html#gafc6f582fa044bcece3506ffd6d31ef59" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).">eulerAngleXZ</a>(
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<a name="l00091"></a>00091 valType <span class="keyword">const</span> & angleX,
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<a name="l00092"></a>00092 valType <span class="keyword">const</span> & angleZ);
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<a name="l00093"></a>00093
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<a name="l00096"></a>00096 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
|
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<a name="l00097"></a>00097 detail::tmat4x4<valType> <a class="code" href="a00164.html#ga630d8b3aadde3c890251deba896c9946" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).">eulerAngleZX</a>(
|
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<a name="l00098"></a>00098 valType <span class="keyword">const</span> & angleZ,
|
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<a name="l00099"></a>00099 valType <span class="keyword">const</span> & angleX);
|
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<a name="l00100"></a>00100
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<a name="l00103"></a>00103 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
|
||||
<a name="l00104"></a>00104 detail::tmat4x4<valType> <a class="code" href="a00164.html#ga99f4bb03efd91aac95be4ce38a5f44ce" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).">eulerAngleYZ</a>(
|
||||
<a name="l00105"></a>00105 valType <span class="keyword">const</span> & angleY,
|
||||
<a name="l00106"></a>00106 valType <span class="keyword">const</span> & angleZ);
|
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<a name="l00107"></a>00107
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<a name="l00110"></a>00110 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
|
||||
<a name="l00111"></a>00111 detail::tmat4x4<valType> <a class="code" href="a00164.html#ga6fb1d08bf5eb9320eb6520e9c27f0e80" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).">eulerAngleZY</a>(
|
||||
<a name="l00112"></a>00112 valType <span class="keyword">const</span> & angleZ,
|
||||
<a name="l00113"></a>00113 valType <span class="keyword">const</span> & angleY);
|
||||
<a name="l00114"></a>00114
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<a name="l00117"></a>00117 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
|
||||
<a name="l00118"></a>00118 detail::tmat4x4<valType> <a class="code" href="a00164.html#gab2c29b80a86caa83f6b550de31e6889f" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">eulerAngleYXZ</a>(
|
||||
<a name="l00119"></a>00119 valType <span class="keyword">const</span> & <a class="code" href="a00195.html#gaac012c1a6bc37ce07a87745d9c596eed" title="Returns yaw value of euler angles in degrees.">yaw</a>,
|
||||
<a name="l00120"></a>00120 valType <span class="keyword">const</span> & <a class="code" href="a00195.html#gaf2a0323dbf6c6fb3f37b445aa899c1c7" title="Returns pitch value of euler angles in degrees.">pitch</a>,
|
||||
<a name="l00121"></a>00121 valType <span class="keyword">const</span> & <a class="code" href="a00195.html#ga7ef4c8c1ce1ca988add2f73392db0a06" title="Returns roll value of euler angles in degrees.">roll</a>);
|
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<a name="l00122"></a>00122
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<a name="l00125"></a>00125 <span class="keyword">template</span> <<span class="keyword">typename</span> valType>
|
||||
<a name="l00126"></a>00126 detail::tmat4x4<valType> <a class="code" href="a00164.html#ga4c297724e663cb77cc2cf7e4ab89b77e" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">yawPitchRoll</a>(
|
||||
<a name="l00127"></a>00127 valType <span class="keyword">const</span> & <a class="code" href="a00195.html#gaac012c1a6bc37ce07a87745d9c596eed" title="Returns yaw value of euler angles in degrees.">yaw</a>,
|
||||
<a name="l00128"></a>00128 valType <span class="keyword">const</span> & <a class="code" href="a00195.html#gaf2a0323dbf6c6fb3f37b445aa899c1c7" title="Returns pitch value of euler angles in degrees.">pitch</a>,
|
||||
<a name="l00129"></a>00129 valType <span class="keyword">const</span> & <a class="code" href="a00195.html#ga7ef4c8c1ce1ca988add2f73392db0a06" title="Returns roll value of euler angles in degrees.">roll</a>);
|
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<a name="l00130"></a>00130
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<a name="l00133"></a>00133 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||||
<a name="l00134"></a>00134 detail::tmat2x2<T> <a class="code" href="a00164.html#ga381a4208b916cabe7244b1b77b0ea6c2" title="Creates a 2D 2 * 2 rotation matrix from an euler angle.">orientate2</a>(T <span class="keyword">const</span> & <a class="code" href="a00195.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
|
||||
<a name="l00135"></a>00135
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<a name="l00138"></a>00138 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||||
<a name="l00139"></a>00139 detail::tmat3x3<T> <a class="code" href="a00164.html#ga745f26f19b9c0e35c22e634e7f0c1721" title="Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.">orientate3</a>(T <span class="keyword">const</span> & <a class="code" href="a00195.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);
|
||||
<a name="l00140"></a>00140
|
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<a name="l00143"></a>00143 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||||
<a name="l00144"></a>00144 detail::tmat3x3<T> <a class="code" href="a00164.html#ga745f26f19b9c0e35c22e634e7f0c1721" title="Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.">orientate3</a>(detail::tvec3<T> <span class="keyword">const</span> & angles);
|
||||
<a name="l00145"></a>00145
|
||||
<a name="l00148"></a>00148 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
|
||||
<a name="l00149"></a>00149 detail::tmat4x4<T> <a class="code" href="a00164.html#gabbba69e91bb14442bb1b4d330235c550" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">orientate4</a>(detail::tvec3<T> <span class="keyword">const</span> & angles);
|
||||
<a name="l00150"></a>00150
|
||||
<a name="l00152"></a>00152 }<span class="comment">//namespace glm</span>
|
||||
<a name="l00153"></a>00153
|
||||
<a name="l00154"></a>00154 <span class="preprocessor">#include "euler_angles.inl"</span>
|
||||
<a name="l00155"></a>00155
|
||||
<a name="l00156"></a>00156 <span class="preprocessor">#endif//GLM_GTX_euler_angles</span>
|
||||
</pre></div></div>
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</div>
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<a href="a00019.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> </div>
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<div class="line"><a name="l00002"></a><span class="lineno"> 2</span> </div>
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<div class="line"><a name="l00037"></a><span class="lineno"> 37</span> </div>
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<div class="line"><a name="l00038"></a><span class="lineno"> 38</span> </div>
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<div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="preprocessor">#ifndef GLM_GTX_euler_angles</span></div>
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<div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_euler_angles GLM_VERSION</span></div>
|
||||
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="preprocessor"></span></div>
|
||||
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="comment">// Dependency:</span></div>
|
||||
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="preprocessor">#include "../glm.hpp"</span></div>
|
||||
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="preprocessor">#include "../gtc/half_float.hpp"</span></div>
|
||||
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span> </div>
|
||||
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="preprocessor">#if(defined(GLM_MESSAGES) && !defined(glm_ext))</span></div>
|
||||
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="preprocessor"></span><span class="preprocessor"># pragma message("GLM: GLM_GTX_euler_angles extension included")</span></div>
|
||||
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span> <span class="preprocessor"></span><span class="preprocessor">#endif</span></div>
|
||||
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span> <span class="preprocessor"></span></div>
|
||||
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="keyword">namespace </span>glm</div>
|
||||
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span> {</div>
|
||||
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span> </div>
|
||||
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#gaac45eaecc2f40ecdda03a7112693dabf" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X.">eulerAngleX</a>(</div>
|
||||
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>  valType <span class="keyword">const</span> & angleX);</div>
|
||||
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span> </div>
|
||||
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00064"></a><span class="lineno"> 64</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#gae31b378f18fb01ed6d44c3f92f76eba5" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.">eulerAngleY</a>(</div>
|
||||
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  valType <span class="keyword">const</span> & angleY);</div>
|
||||
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span> </div>
|
||||
<div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#gaa309eabf292cab65cde623f398910685" title="Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.">eulerAngleZ</a>(</div>
|
||||
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  valType <span class="keyword">const</span> & angleZ);</div>
|
||||
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span> </div>
|
||||
<div class="line"><a name="l00075"></a><span class="lineno"> 75</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00076"></a><span class="lineno"> 76</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#ga943a94f69965d594efde254c139aaae8" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).">eulerAngleXY</a>(</div>
|
||||
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span>  valType <span class="keyword">const</span> & angleX, </div>
|
||||
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  valType <span class="keyword">const</span> & angleY);</div>
|
||||
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span> </div>
|
||||
<div class="line"><a name="l00082"></a><span class="lineno"> 82</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#gaac8d93a4b3ae4014ff8f1c5a5a793236" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).">eulerAngleYX</a>(</div>
|
||||
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span>  valType <span class="keyword">const</span> & angleY, </div>
|
||||
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>  valType <span class="keyword">const</span> & angleX);</div>
|
||||
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span> </div>
|
||||
<div class="line"><a name="l00089"></a><span class="lineno"> 89</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00090"></a><span class="lineno"> 90</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#gafc6f582fa044bcece3506ffd6d31ef59" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).">eulerAngleXZ</a>(</div>
|
||||
<div class="line"><a name="l00091"></a><span class="lineno"> 91</span>  valType <span class="keyword">const</span> & angleX, </div>
|
||||
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>  valType <span class="keyword">const</span> & angleZ);</div>
|
||||
<div class="line"><a name="l00093"></a><span class="lineno"> 93</span> </div>
|
||||
<div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00097"></a><span class="lineno"> 97</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#ga630d8b3aadde3c890251deba896c9946" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).">eulerAngleZX</a>(</div>
|
||||
<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>  valType <span class="keyword">const</span> & angleZ, </div>
|
||||
<div class="line"><a name="l00099"></a><span class="lineno"> 99</span>  valType <span class="keyword">const</span> & angleX);</div>
|
||||
<div class="line"><a name="l00100"></a><span class="lineno"> 100</span> </div>
|
||||
<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00104"></a><span class="lineno"> 104</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#ga99f4bb03efd91aac95be4ce38a5f44ce" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).">eulerAngleYZ</a>(</div>
|
||||
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>  valType <span class="keyword">const</span> & angleY, </div>
|
||||
<div class="line"><a name="l00106"></a><span class="lineno"> 106</span>  valType <span class="keyword">const</span> & angleZ);</div>
|
||||
<div class="line"><a name="l00107"></a><span class="lineno"> 107</span> </div>
|
||||
<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00111"></a><span class="lineno"> 111</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#ga6fb1d08bf5eb9320eb6520e9c27f0e80" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).">eulerAngleZY</a>(</div>
|
||||
<div class="line"><a name="l00112"></a><span class="lineno"> 112</span>  valType <span class="keyword">const</span> & angleZ, </div>
|
||||
<div class="line"><a name="l00113"></a><span class="lineno"> 113</span>  valType <span class="keyword">const</span> & angleY);</div>
|
||||
<div class="line"><a name="l00114"></a><span class="lineno"> 114</span> </div>
|
||||
<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00118"></a><span class="lineno"> 118</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#gab2c29b80a86caa83f6b550de31e6889f" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">eulerAngleYXZ</a>(</div>
|
||||
<div class="line"><a name="l00119"></a><span class="lineno"> 119</span>  valType <span class="keyword">const</span> & <a class="code" href="a00198.html#gaac012c1a6bc37ce07a87745d9c596eed" title="Returns yaw value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees othe...">yaw</a>, </div>
|
||||
<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>  valType <span class="keyword">const</span> & <a class="code" href="a00198.html#gaf2a0323dbf6c6fb3f37b445aa899c1c7" title="Returns pitch value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees ot...">pitch</a>, </div>
|
||||
<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>  valType <span class="keyword">const</span> & <a class="code" href="a00198.html#ga7ef4c8c1ce1ca988add2f73392db0a06" title="Returns roll value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees oth...">roll</a>);</div>
|
||||
<div class="line"><a name="l00122"></a><span class="lineno"> 122</span> </div>
|
||||
<div class="line"><a name="l00125"></a><span class="lineno"> 125</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> valType> </div>
|
||||
<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  detail::tmat4x4<valType> <a class="code" href="a00168.html#ga4c297724e663cb77cc2cf7e4ab89b77e" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">yawPitchRoll</a>(</div>
|
||||
<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>  valType <span class="keyword">const</span> & <a class="code" href="a00198.html#gaac012c1a6bc37ce07a87745d9c596eed" title="Returns yaw value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees othe...">yaw</a>, </div>
|
||||
<div class="line"><a name="l00128"></a><span class="lineno"> 128</span>  valType <span class="keyword">const</span> & <a class="code" href="a00198.html#gaf2a0323dbf6c6fb3f37b445aa899c1c7" title="Returns pitch value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees ot...">pitch</a>, </div>
|
||||
<div class="line"><a name="l00129"></a><span class="lineno"> 129</span>  valType <span class="keyword">const</span> & <a class="code" href="a00198.html#ga7ef4c8c1ce1ca988add2f73392db0a06" title="Returns roll value of euler angles expressed in radians if GLM_FORCE_RADIANS is define or degrees oth...">roll</a>);</div>
|
||||
<div class="line"><a name="l00130"></a><span class="lineno"> 130</span> </div>
|
||||
<div class="line"><a name="l00133"></a><span class="lineno"> 133</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> T> </div>
|
||||
<div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  detail::tmat2x2<T> <a class="code" href="a00168.html#ga381a4208b916cabe7244b1b77b0ea6c2" title="Creates a 2D 2 * 2 rotation matrix from an euler angle.">orientate2</a>(T <span class="keyword">const</span> & <a class="code" href="a00153.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);</div>
|
||||
<div class="line"><a name="l00135"></a><span class="lineno"> 135</span> </div>
|
||||
<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> T> </div>
|
||||
<div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  detail::tmat3x3<T> <a class="code" href="a00168.html#ga745f26f19b9c0e35c22e634e7f0c1721" title="Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.">orientate3</a>(T <span class="keyword">const</span> & <a class="code" href="a00153.html#ga69041d18bd8539fe82d6170932d28362" title="Returns the quaternion rotation angle.">angle</a>);</div>
|
||||
<div class="line"><a name="l00140"></a><span class="lineno"> 140</span> </div>
|
||||
<div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> T> </div>
|
||||
<div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  detail::tmat3x3<T> <a class="code" href="a00168.html#ga745f26f19b9c0e35c22e634e7f0c1721" title="Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.">orientate3</a>(detail::tvec3<T> <span class="keyword">const</span> & angles);</div>
|
||||
<div class="line"><a name="l00145"></a><span class="lineno"> 145</span>  </div>
|
||||
<div class="line"><a name="l00148"></a><span class="lineno"> 148</span>  <span class="keyword">template</span> <<span class="keyword">typename</span> T> </div>
|
||||
<div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  detail::tmat4x4<T> <a class="code" href="a00168.html#gabbba69e91bb14442bb1b4d330235c550" title="Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).">orientate4</a>(detail::tvec3<T> <span class="keyword">const</span> & angles);</div>
|
||||
<div class="line"><a name="l00150"></a><span class="lineno"> 150</span> </div>
|
||||
<div class="line"><a name="l00152"></a><span class="lineno"> 152</span> }<span class="comment">//namespace glm</span></div>
|
||||
<div class="line"><a name="l00153"></a><span class="lineno"> 153</span> </div>
|
||||
<div class="line"><a name="l00154"></a><span class="lineno"> 154</span> <span class="preprocessor">#include "euler_angles.inl"</span></div>
|
||||
<div class="line"><a name="l00155"></a><span class="lineno"> 155</span> </div>
|
||||
<div class="line"><a name="l00156"></a><span class="lineno"> 156</span> <span class="preprocessor">#endif//GLM_GTX_euler_angles</span></div>
|
||||
</div><!-- fragment --></div><!-- contents -->
|
||||
<!-- start footer part -->
|
||||
<hr class="footer"/><address class="footer"><small>
|
||||
Generated by  <a href="http://www.doxygen.org/index.html">
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<img class="footer" src="doxygen.png" alt="doxygen"/>
|
||||
</a> 1.7.5.1
|
||||
</a> 1.8.2
|
||||
</small></address>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
Reference in New Issue
Block a user