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Christophe Riccio
2012-11-18 14:05:52 +01:00
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<div class="title">half_float.hpp</div> </div>
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<a href="a00037.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00037"></a>00037 <span class="preprocessor">#ifndef GLM_GTC_half_float</span>
<a name="l00038"></a>00038 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTC_half_float GLM_VERSION</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span>
<a name="l00040"></a>00040 <span class="comment">// Dependency:</span>
<a name="l00041"></a>00041 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00042"></a>00042
<a name="l00043"></a>00043 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTC_half_float extension included&quot;)</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span>
<a name="l00047"></a>00047 <span class="keyword">namespace </span>glm{
<a name="l00048"></a>00048 <span class="keyword">namespace </span>detail
<a name="l00049"></a>00049 {
<a name="l00050"></a>00050 <span class="preprocessor">#if(!GLM_SUPPORT_ANONYMOUS_UNION_OF_STRUCTURE())</span>
<a name="l00051"></a>00051 <span class="preprocessor"></span> <span class="keyword">template</span> &lt;&gt;
<a name="l00052"></a>00052 <span class="keyword">struct </span>tvec2&lt;<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;
<a name="l00053"></a>00053 {
<a name="l00054"></a>00054 <span class="keyword">enum</span> ctor{null};
<a name="l00055"></a>00055 <span class="keyword">typedef</span> <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;
<a name="l00056"></a>00056 <span class="keyword">typedef</span> std::size_t size_type;
<a name="l00057"></a>00057
<a name="l00058"></a>00058 GLM_FUNC_DECL size_type <a class="code" href="a00129.html#ga282360c8bb80b80d3c7f5bc00766d873" title="Returns the length of x, i.e., sqrt(x * x).">length</a>() <span class="keyword">const</span>;
<a name="l00059"></a>00059 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
<a name="l00060"></a>00060
<a name="l00061"></a>00061 <span class="keyword">typedef</span> tvec2&lt;half&gt; type;
<a name="l00062"></a>00062 <span class="keyword">typedef</span> tvec2&lt;bool&gt; bool_type;
<a name="l00063"></a>00063
<a name="l00065"></a>00065 <span class="comment">// Data</span>
<a name="l00066"></a>00066
<a name="l00067"></a>00067 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y;
<a name="l00068"></a>00068
<a name="l00070"></a>00070 <span class="comment">// Accesses</span>
<a name="l00071"></a>00071
<a name="l00072"></a>00072 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);
<a name="l00073"></a>00073 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00074"></a>00074
<a name="l00076"></a>00076 <span class="comment">// Implicit basic constructors</span>
<a name="l00077"></a>00077
<a name="l00078"></a>00078 tvec2();
<a name="l00079"></a>00079 tvec2(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00080"></a>00080
<a name="l00082"></a>00082 <span class="comment">// Explicit basic constructors</span>
<a name="l00083"></a>00083
<a name="l00084"></a>00084 <span class="keyword">explicit</span> tvec2(ctor);
<a name="l00085"></a>00085 <span class="keyword">explicit</span> tvec2(
<a name="l00086"></a>00086 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00087"></a>00087 <span class="keyword">explicit</span> tvec2(
<a name="l00088"></a>00088 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1,
<a name="l00089"></a>00089 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2);
<a name="l00090"></a>00090
<a name="l00092"></a>00092 <span class="comment">// Swizzle constructors</span>
<a name="l00093"></a>00093
<a name="l00094"></a>00094 tvec2(tref2&lt;half&gt; <span class="keyword">const</span> &amp; r);
<a name="l00095"></a>00095
<a name="l00097"></a>00097 <span class="comment">// Convertion scalar constructors</span>
<a name="l00098"></a>00098
<a name="l00100"></a>00100 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00101"></a>00101 <span class="keyword">explicit</span> tvec2(U <span class="keyword">const</span> &amp; x);
<a name="l00103"></a>00103 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U, <span class="keyword">typename</span> V&gt;
<a name="l00104"></a>00104 <span class="keyword">explicit</span> tvec2(U <span class="keyword">const</span> &amp; x, V <span class="keyword">const</span> &amp; y);
<a name="l00105"></a>00105
<a name="l00107"></a>00107 <span class="comment">// Convertion vector constructors</span>
<a name="l00108"></a>00108
<a name="l00110"></a>00110 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00111"></a>00111 <span class="keyword">explicit</span> tvec2(tvec2&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00113"></a>00113 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00114"></a>00114 <span class="keyword">explicit</span> tvec2(tvec3&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00116"></a>00116 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00117"></a>00117 <span class="keyword">explicit</span> tvec2(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00118"></a>00118
<a name="l00120"></a>00120 <span class="comment">// Unary arithmetic operators</span>
<a name="l00121"></a>00121
<a name="l00122"></a>00122 tvec2&lt;half&gt;&amp; operator= (tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00123"></a>00123
<a name="l00124"></a>00124 tvec2&lt;half&gt;&amp; operator+=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00125"></a>00125 tvec2&lt;half&gt;&amp; operator+=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00126"></a>00126 tvec2&lt;half&gt;&amp; operator-=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00127"></a>00127 tvec2&lt;half&gt;&amp; operator-=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00128"></a>00128 tvec2&lt;half&gt;&amp; operator*=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00129"></a>00129 tvec2&lt;half&gt;&amp; operator*=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00130"></a>00130 tvec2&lt;half&gt;&amp; operator/=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00131"></a>00131 tvec2&lt;half&gt;&amp; operator/=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00132"></a>00132 tvec2&lt;half&gt;&amp; operator++();
<a name="l00133"></a>00133 tvec2&lt;half&gt;&amp; operator--();
<a name="l00134"></a>00134
<a name="l00136"></a>00136 <span class="comment">// Swizzle operators</span>
<a name="l00137"></a>00137
<a name="l00138"></a>00138 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;
<a name="l00139"></a>00139 tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00140"></a>00140 tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00141"></a>00141 tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00142"></a>00142 tref2&lt;half&gt; swizzle(comp X, comp Y);
<a name="l00143"></a>00143 };
<a name="l00144"></a>00144
<a name="l00145"></a>00145 <span class="keyword">template</span> &lt;&gt;
<a name="l00146"></a>00146 <span class="keyword">struct </span>tvec3&lt;<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;
<a name="l00147"></a>00147 {
<a name="l00148"></a>00148 <span class="keyword">enum</span> ctor{null};
<a name="l00149"></a>00149 <span class="keyword">typedef</span> <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;
<a name="l00150"></a>00150 <span class="keyword">typedef</span> std::size_t size_type;
<a name="l00151"></a>00151 GLM_FUNC_DECL size_type <a class="code" href="a00129.html#ga282360c8bb80b80d3c7f5bc00766d873" title="Returns the length of x, i.e., sqrt(x * x).">length</a>() <span class="keyword">const</span>;
<a name="l00152"></a>00152 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
<a name="l00153"></a>00153
<a name="l00154"></a>00154 <span class="keyword">typedef</span> tvec3&lt;half&gt; type;
<a name="l00155"></a>00155 <span class="keyword">typedef</span> tvec3&lt;bool&gt; bool_type;
<a name="l00156"></a>00156
<a name="l00158"></a>00158 <span class="comment">// Data</span>
<a name="l00159"></a>00159
<a name="l00160"></a>00160 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y, z;
<a name="l00161"></a>00161
<a name="l00163"></a>00163 <span class="comment">// Accesses</span>
<a name="l00164"></a>00164
<a name="l00165"></a>00165 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);
<a name="l00166"></a>00166 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00167"></a>00167
<a name="l00169"></a>00169 <span class="comment">// Implicit basic constructors</span>
<a name="l00170"></a>00170
<a name="l00171"></a>00171 tvec3();
<a name="l00172"></a>00172 tvec3(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00173"></a>00173
<a name="l00175"></a>00175 <span class="comment">// Explicit basic constructors</span>
<a name="l00176"></a>00176
<a name="l00177"></a>00177 <span class="keyword">explicit</span> tvec3(ctor);
<a name="l00178"></a>00178 <span class="keyword">explicit</span> tvec3(
<a name="l00179"></a>00179 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00180"></a>00180 <span class="keyword">explicit</span> tvec3(
<a name="l00181"></a>00181 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1,
<a name="l00182"></a>00182 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2,
<a name="l00183"></a>00183 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s3);
<a name="l00184"></a>00184
<a name="l00186"></a>00186 <span class="comment">// Swizzle constructors</span>
<a name="l00187"></a>00187
<a name="l00188"></a>00188 tvec3(tref3&lt;half&gt; <span class="keyword">const</span> &amp; r);
<a name="l00189"></a>00189
<a name="l00191"></a>00191 <span class="comment">// Convertion scalar constructors</span>
<a name="l00192"></a>00192
<a name="l00194"></a>00194 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00195"></a>00195 <span class="keyword">explicit</span> tvec3(U <span class="keyword">const</span> &amp; x);
<a name="l00197"></a>00197 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U, <span class="keyword">typename</span> V, <span class="keyword">typename</span> W&gt;
<a name="l00198"></a>00198 <span class="keyword">explicit</span> tvec3(U <span class="keyword">const</span> &amp; x, V <span class="keyword">const</span> &amp; y, W <span class="keyword">const</span> &amp; z);
<a name="l00199"></a>00199
<a name="l00201"></a>00201 <span class="comment">// Convertion vector constructors</span>
<a name="l00202"></a>00202
<a name="l00204"></a>00204 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00205"></a>00205 <span class="keyword">explicit</span> tvec3(tvec2&lt;A&gt; <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s);
<a name="l00207"></a>00207 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00208"></a>00208 <span class="keyword">explicit</span> tvec3(A <span class="keyword">const</span> &amp; s, tvec2&lt;B&gt; <span class="keyword">const</span> &amp; v);
<a name="l00210"></a>00210 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00211"></a>00211 <span class="keyword">explicit</span> tvec3(tvec3&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00213"></a>00213 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00214"></a>00214 <span class="keyword">explicit</span> tvec3(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00215"></a>00215
<a name="l00217"></a>00217 <span class="comment">// Unary arithmetic operators</span>
<a name="l00218"></a>00218
<a name="l00219"></a>00219 tvec3&lt;half&gt;&amp; operator= (tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00220"></a>00220
<a name="l00221"></a>00221 tvec3&lt;half&gt;&amp; operator+=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00222"></a>00222 tvec3&lt;half&gt;&amp; operator+=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00223"></a>00223 tvec3&lt;half&gt;&amp; operator-=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00224"></a>00224 tvec3&lt;half&gt;&amp; operator-=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00225"></a>00225 tvec3&lt;half&gt;&amp; operator*=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00226"></a>00226 tvec3&lt;half&gt;&amp; operator*=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00227"></a>00227 tvec3&lt;half&gt;&amp; operator/=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00228"></a>00228 tvec3&lt;half&gt;&amp; operator/=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00229"></a>00229 tvec3&lt;half&gt;&amp; operator++();
<a name="l00230"></a>00230 tvec3&lt;half&gt;&amp; operator--();
<a name="l00231"></a>00231
<a name="l00233"></a>00233 <span class="comment">// Swizzle operators</span>
<a name="l00234"></a>00234
<a name="l00235"></a>00235 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;
<a name="l00236"></a>00236 tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00237"></a>00237 tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00238"></a>00238 tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00239"></a>00239 tref3&lt;half&gt; swizzle(comp X, comp Y, comp Z);
<a name="l00240"></a>00240 };
<a name="l00241"></a>00241
<a name="l00242"></a>00242 <span class="keyword">template</span> &lt;&gt;
<a name="l00243"></a>00243 <span class="keyword">struct </span>tvec4&lt;<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;
<a name="l00244"></a>00244 {
<a name="l00245"></a>00245 <span class="keyword">enum</span> ctor{null};
<a name="l00246"></a>00246 <span class="keyword">typedef</span> <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;
<a name="l00247"></a>00247 <span class="keyword">typedef</span> std::size_t size_type;
<a name="l00248"></a>00248 GLM_FUNC_DECL size_type <a class="code" href="a00129.html#ga282360c8bb80b80d3c7f5bc00766d873" title="Returns the length of x, i.e., sqrt(x * x).">length</a>() <span class="keyword">const</span>;
<a name="l00249"></a>00249 <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();
<a name="l00250"></a>00250
<a name="l00251"></a>00251 <span class="keyword">typedef</span> tvec4&lt;half&gt; type;
<a name="l00252"></a>00252 <span class="keyword">typedef</span> tvec4&lt;bool&gt; bool_type;
<a name="l00253"></a>00253
<a name="l00255"></a>00255 <span class="comment">// Data</span>
<a name="l00256"></a>00256
<a name="l00257"></a>00257 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y, z, w;
<a name="l00258"></a>00258
<a name="l00260"></a>00260 <span class="comment">// Accesses</span>
<a name="l00261"></a>00261
<a name="l00262"></a>00262 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);
<a name="l00263"></a>00263 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;
<a name="l00264"></a>00264
<a name="l00266"></a>00266 <span class="comment">// Implicit basic constructors</span>
<a name="l00267"></a>00267
<a name="l00268"></a>00268 tvec4();
<a name="l00269"></a>00269 tvec4(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00270"></a>00270
<a name="l00272"></a>00272 <span class="comment">// Explicit basic constructors</span>
<a name="l00273"></a>00273
<a name="l00274"></a>00274 <span class="keyword">explicit</span> tvec4(ctor);
<a name="l00275"></a>00275 <span class="keyword">explicit</span> tvec4(
<a name="l00276"></a>00276 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00277"></a>00277 <span class="keyword">explicit</span> tvec4(
<a name="l00278"></a>00278 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s0,
<a name="l00279"></a>00279 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1,
<a name="l00280"></a>00280 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2,
<a name="l00281"></a>00281 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s3);
<a name="l00282"></a>00282
<a name="l00284"></a>00284 <span class="comment">// Swizzle constructors</span>
<a name="l00285"></a>00285
<a name="l00286"></a>00286 tvec4(tref4&lt;half&gt; <span class="keyword">const</span> &amp; r);
<a name="l00287"></a>00287
<a name="l00289"></a>00289 <span class="comment">// Convertion scalar constructors</span>
<a name="l00290"></a>00290
<a name="l00292"></a>00292 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00293"></a>00293 <span class="keyword">explicit</span> tvec4(U <span class="keyword">const</span> &amp; x);
<a name="l00295"></a>00295 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C, <span class="keyword">typename</span> D&gt;
<a name="l00296"></a>00296 <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; x, B <span class="keyword">const</span> &amp; y, C <span class="keyword">const</span> &amp; z, D <span class="keyword">const</span> &amp; w);
<a name="l00297"></a>00297
<a name="l00299"></a>00299 <span class="comment">// Convertion vector constructors</span>
<a name="l00300"></a>00300
<a name="l00302"></a>00302 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00303"></a>00303 <span class="keyword">explicit</span> tvec4(tvec2&lt;A&gt; <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s1, C <span class="keyword">const</span> &amp; s2);
<a name="l00305"></a>00305 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00306"></a>00306 <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s1, tvec2&lt;B&gt; <span class="keyword">const</span> &amp; v, C <span class="keyword">const</span> &amp; s2);
<a name="l00308"></a>00308 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt;
<a name="l00309"></a>00309 <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s1, B <span class="keyword">const</span> &amp; s2, tvec2&lt;C&gt; <span class="keyword">const</span> &amp; v);
<a name="l00311"></a>00311 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00312"></a>00312 <span class="keyword">explicit</span> tvec4(tvec3&lt;A&gt; <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s);
<a name="l00314"></a>00314 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00315"></a>00315 <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s, tvec3&lt;B&gt; <span class="keyword">const</span> &amp; v);
<a name="l00317"></a>00317 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt;
<a name="l00318"></a>00318 <span class="keyword">explicit</span> tvec4(tvec2&lt;A&gt; <span class="keyword">const</span> &amp; v1, tvec2&lt;B&gt; <span class="keyword">const</span> &amp; v2);
<a name="l00320"></a>00320 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt;
<a name="l00321"></a>00321 <span class="keyword">explicit</span> tvec4(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);
<a name="l00322"></a>00322
<a name="l00324"></a>00324 <span class="comment">// Unary arithmetic operators</span>
<a name="l00325"></a>00325
<a name="l00326"></a>00326 tvec4&lt;half&gt;&amp; operator= (tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00327"></a>00327
<a name="l00328"></a>00328 tvec4&lt;half&gt;&amp; operator+=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00329"></a>00329 tvec4&lt;half&gt;&amp; operator+=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00330"></a>00330 tvec4&lt;half&gt;&amp; operator-=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00331"></a>00331 tvec4&lt;half&gt;&amp; operator-=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00332"></a>00332 tvec4&lt;half&gt;&amp; operator*=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00333"></a>00333 tvec4&lt;half&gt;&amp; operator*=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00334"></a>00334 tvec4&lt;half&gt;&amp; operator/=(<a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);
<a name="l00335"></a>00335 tvec4&lt;half&gt;&amp; operator/=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);
<a name="l00336"></a>00336 tvec4&lt;half&gt;&amp; operator++();
<a name="l00337"></a>00337 tvec4&lt;half&gt;&amp; operator--();
<a name="l00338"></a>00338
<a name="l00340"></a>00340 <span class="comment">// Swizzle operators</span>
<a name="l00341"></a>00341
<a name="l00342"></a>00342 <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;
<a name="l00343"></a>00343 tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00344"></a>00344 tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00345"></a>00345 tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00346"></a>00346 tref4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W);
<a name="l00347"></a>00347 };
<a name="l00348"></a>00348 <span class="preprocessor">#endif//(!GLM_SUPPORT_ANONYMOUS_UNION_OF_STRUCTURE())</span>
<a name="l00349"></a>00349 <span class="preprocessor"></span>}
<a name="l00350"></a>00350 <span class="comment">//namespace detail</span>
<a name="l00351"></a>00351
<a name="l00354"></a>00354
<a name="l00357"></a><a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44">00357</a> <span class="keyword">typedef</span> <a class="code" href="a00002.html" title="16-bit floating point type.">detail::half</a> <a class="code" href="a00143.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>;
<a name="l00358"></a>00358
<a name="l00361"></a><a class="code" href="a00143.html#ga2d92613b2e5748f404b9cc32b17c3fff">00361</a> <span class="keyword">typedef</span> detail::tvec2&lt;detail::half&gt; <a class="code" href="a00143.html#ga2d92613b2e5748f404b9cc32b17c3fff" title="Vector of 2 half-precision floating-point numbers.">hvec2</a>;
<a name="l00362"></a>00362
<a name="l00365"></a><a class="code" href="a00143.html#ga660bb2c68503c52d5d5260f24bbbfbc2">00365</a> <span class="keyword">typedef</span> detail::tvec3&lt;detail::half&gt; <a class="code" href="a00143.html#ga660bb2c68503c52d5d5260f24bbbfbc2" title="Vector of 3 half-precision floating-point numbers.">hvec3</a>;
<a name="l00366"></a>00366
<a name="l00369"></a><a class="code" href="a00143.html#ga1da646375e1e0d84a9389244247db351">00369</a> <span class="keyword">typedef</span> detail::tvec4&lt;detail::half&gt; <a class="code" href="a00143.html#ga1da646375e1e0d84a9389244247db351" title="Vector of 4 half-precision floating-point numbers.">hvec4</a>;
<a name="l00370"></a>00370
<a name="l00373"></a><a class="code" href="a00143.html#ga29e773c706b5ed4fe26a2eab463bf543">00373</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;detail::half&gt; <a class="code" href="a00143.html#ga29e773c706b5ed4fe26a2eab463bf543" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2</a>;
<a name="l00374"></a>00374
<a name="l00377"></a><a class="code" href="a00143.html#ga59ac31b422e73b91b84188b7c0325d27">00377</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;detail::half&gt; <a class="code" href="a00143.html#ga59ac31b422e73b91b84188b7c0325d27" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3</a>;
<a name="l00378"></a>00378
<a name="l00381"></a><a class="code" href="a00143.html#gaa94bbab74fe8731bc7b351e1ef2a5f66">00381</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;detail::half&gt; <a class="code" href="a00143.html#gaa94bbab74fe8731bc7b351e1ef2a5f66" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4</a>;
<a name="l00382"></a>00382
<a name="l00385"></a><a class="code" href="a00143.html#gaeacc16788630c41a0cd09fc79fe43cb0">00385</a> <span class="keyword">typedef</span> detail::tmat2x2&lt;detail::half&gt; <a class="code" href="a00143.html#gaeacc16788630c41a0cd09fc79fe43cb0" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2x2</a>;
<a name="l00386"></a>00386
<a name="l00389"></a><a class="code" href="a00143.html#ga1c21b4ffdd968e61f34e2962891d85b9">00389</a> <span class="keyword">typedef</span> detail::tmat2x3&lt;detail::half&gt; <a class="code" href="a00143.html#ga1c21b4ffdd968e61f34e2962891d85b9" title="2 * 3 matrix of half-precision floating-point numbers.">hmat2x3</a>;
<a name="l00390"></a>00390
<a name="l00393"></a><a class="code" href="a00143.html#ga18a990fcefe59876ea3c0be6a8168813">00393</a> <span class="keyword">typedef</span> detail::tmat2x4&lt;detail::half&gt; <a class="code" href="a00143.html#ga18a990fcefe59876ea3c0be6a8168813" title="2 * 4 matrix of half-precision floating-point numbers.">hmat2x4</a>;
<a name="l00394"></a>00394
<a name="l00397"></a><a class="code" href="a00143.html#gac16db0280b518494ba5691ac3b46a80f">00397</a> <span class="keyword">typedef</span> detail::tmat3x2&lt;detail::half&gt; <a class="code" href="a00143.html#gac16db0280b518494ba5691ac3b46a80f" title="3 * 2 matrix of half-precision floating-point numbers.">hmat3x2</a>;
<a name="l00398"></a>00398
<a name="l00401"></a><a class="code" href="a00143.html#ga35461f7dd784869e1587a392980c9aca">00401</a> <span class="keyword">typedef</span> detail::tmat3x3&lt;detail::half&gt; <a class="code" href="a00143.html#ga35461f7dd784869e1587a392980c9aca" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3x3</a>;
<a name="l00402"></a>00402
<a name="l00405"></a><a class="code" href="a00143.html#gaa117c85a19ea7baab63ce75df570ec55">00405</a> <span class="keyword">typedef</span> detail::tmat3x4&lt;detail::half&gt; <a class="code" href="a00143.html#gaa117c85a19ea7baab63ce75df570ec55" title="3 * 4 matrix of half-precision floating-point numbers.">hmat3x4</a>;
<a name="l00406"></a>00406
<a name="l00409"></a><a class="code" href="a00143.html#ga359b163fb5fb002b25859118653b6d15">00409</a> <span class="keyword">typedef</span> detail::tmat4x2&lt;detail::half&gt; <a class="code" href="a00143.html#ga359b163fb5fb002b25859118653b6d15" title="4 * 2 matrix of half-precision floating-point numbers.">hmat4x2</a>;
<a name="l00410"></a>00410
<a name="l00413"></a><a class="code" href="a00143.html#ga943097fe2f807d83ae3eb485d17d12fc">00413</a> <span class="keyword">typedef</span> detail::tmat4x3&lt;detail::half&gt; <a class="code" href="a00143.html#ga943097fe2f807d83ae3eb485d17d12fc" title="4 * 3 matrix of half-precision floating-point numbers.">hmat4x3</a>;
<a name="l00414"></a>00414
<a name="l00417"></a><a class="code" href="a00143.html#ga8fafa0b3a6f1d44fac1c0f9249ad33c0">00417</a> <span class="keyword">typedef</span> detail::tmat4x4&lt;detail::half&gt; <a class="code" href="a00143.html#ga8fafa0b3a6f1d44fac1c0f9249ad33c0" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4x4</a>;
<a name="l00418"></a>00418
<a name="l00420"></a>00420 }<span class="comment">// namespace glm</span>
<a name="l00421"></a>00421
<a name="l00422"></a>00422 <span class="preprocessor">#include &quot;half_float.inl&quot;</span>
<a name="l00423"></a>00423
<a name="l00424"></a>00424 <span class="preprocessor">#endif//GLM_GTC_half_float</span>
</pre></div></div>
</div>
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<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div>
<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div>
<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div>
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;</div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;</div>
<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div>
<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;<span class="preprocessor">#ifndef GLM_GTC_half_float</span></div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define GLM_GTC_half_float GLM_VERSION</span></div>
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="comment">// Dependency:</span></div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="preprocessor">#include &quot;../glm.hpp&quot;</span></div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;</div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span></div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="preprocessor"></span><span class="preprocessor"># pragma message(&quot;GLM: GLM_GTC_half_float extension included&quot;)</span></div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="keyword">namespace </span>glm{</div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;<span class="keyword">namespace </span>detail</div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;{</div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="preprocessor">#if(GLM_COMPONENT == GLM_COMPONENT_CXX98)</span></div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;<span class="preprocessor"></span> <span class="keyword">template</span> &lt;&gt;</div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; <span class="keyword">struct </span>tvec2&lt;<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;</div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; {</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; <span class="keyword">enum</span> ctor{null};</div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <span class="keyword">typedef</span> <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; <span class="keyword">typedef</span> std::size_t size_type;</div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;</div>
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; GLM_FUNC_DECL size_type <a class="code" href="a00131.html#ga282360c8bb80b80d3c7f5bc00766d873" title="Returns the length of x, i.e., sqrt(x * x).">length</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();</div>
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;</div>
<div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; <span class="keyword">typedef</span> tvec2&lt;half&gt; type;</div>
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="keyword">typedef</span> tvec2&lt;bool&gt; bool_type;</div>
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160;</div>
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; <span class="comment">// Data</span></div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160;</div>
<div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y;</div>
<div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;</div>
<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; <span class="comment">// Accesses</span></div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;</div>
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);</div>
<div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160;</div>
<div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; <span class="comment">// Implicit basic constructors</span></div>
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;</div>
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; tvec2();</div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; tvec2(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160;</div>
<div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; <span class="comment">// Explicit basic constructors</span></div>
<div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160;</div>
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; <span class="keyword">explicit</span> tvec2(ctor);</div>
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; <span class="keyword">explicit</span> tvec2(</div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; <span class="keyword">explicit</span> tvec2(</div>
<div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1, </div>
<div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2);</div>
<div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160;</div>
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; <span class="comment">// Swizzle constructors</span></div>
<div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160;</div>
<div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; tvec2(tref2&lt;half&gt; <span class="keyword">const</span> &amp; r);</div>
<div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160;</div>
<div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160; <span class="comment">// Convertion scalar constructors</span></div>
<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160;</div>
<div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160; <span class="keyword">explicit</span> tvec2(U <span class="keyword">const</span> &amp; x);</div>
<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U, <span class="keyword">typename</span> V&gt; </div>
<div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160; <span class="keyword">explicit</span> tvec2(U <span class="keyword">const</span> &amp; x, V <span class="keyword">const</span> &amp; y); </div>
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160;</div>
<div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; <span class="comment">// Convertion vector constructors</span></div>
<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160;</div>
<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160; <span class="keyword">explicit</span> tvec2(tvec2&lt;U&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160; <span class="keyword">explicit</span> tvec2(tvec3&lt;U&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160; <span class="keyword">explicit</span> tvec2(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00118"></a><span class="lineno"> 118</span>&#160;</div>
<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; <span class="comment">// Unary arithmetic operators</span></div>
<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160;</div>
<div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; tvec2&lt;half&gt;&amp; operator= (tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160;</div>
<div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160; tvec2&lt;half&gt;&amp; operator+=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160; tvec2&lt;half&gt;&amp; operator+=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160; tvec2&lt;half&gt;&amp; operator-=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; tvec2&lt;half&gt;&amp; operator-=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; tvec2&lt;half&gt;&amp; operator*=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160; tvec2&lt;half&gt;&amp; operator*=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160; tvec2&lt;half&gt;&amp; operator/=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160; tvec2&lt;half&gt;&amp; operator/=(tvec2&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160; tvec2&lt;half&gt;&amp; operator++();</div>
<div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160; tvec2&lt;half&gt;&amp; operator--();</div>
<div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160;</div>
<div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160; <span class="comment">// Swizzle operators</span></div>
<div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160;</div>
<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160; tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00141"></a><span class="lineno"> 141</span>&#160; tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160; tref2&lt;half&gt; swizzle(comp X, comp Y);</div>
<div class="line"><a name="l00143"></a><span class="lineno"> 143</span>&#160; };</div>
<div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160;</div>
<div class="line"><a name="l00145"></a><span class="lineno"> 145</span>&#160; <span class="keyword">template</span> &lt;&gt;</div>
<div class="line"><a name="l00146"></a><span class="lineno"> 146</span>&#160; <span class="keyword">struct </span>tvec3&lt;<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;</div>
<div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160; {</div>
<div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160; <span class="keyword">enum</span> ctor{null};</div>
<div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160; <span class="keyword">typedef</span> <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;</div>
<div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160; <span class="keyword">typedef</span> std::size_t size_type;</div>
<div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; GLM_FUNC_DECL size_type <a class="code" href="a00131.html#ga282360c8bb80b80d3c7f5bc00766d873" title="Returns the length of x, i.e., sqrt(x * x).">length</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160; <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();</div>
<div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160;</div>
<div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160; <span class="keyword">typedef</span> tvec3&lt;half&gt; type;</div>
<div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160; <span class="keyword">typedef</span> tvec3&lt;bool&gt; bool_type;</div>
<div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160;</div>
<div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; <span class="comment">// Data</span></div>
<div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160;</div>
<div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y, z;</div>
<div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160;</div>
<div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160; <span class="comment">// Accesses</span></div>
<div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160;</div>
<div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);</div>
<div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160;</div>
<div class="line"><a name="l00169"></a><span class="lineno"> 169</span>&#160; <span class="comment">// Implicit basic constructors</span></div>
<div class="line"><a name="l00170"></a><span class="lineno"> 170</span>&#160;</div>
<div class="line"><a name="l00171"></a><span class="lineno"> 171</span>&#160; tvec3();</div>
<div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160; tvec3(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00173"></a><span class="lineno"> 173</span>&#160;</div>
<div class="line"><a name="l00175"></a><span class="lineno"> 175</span>&#160; <span class="comment">// Explicit basic constructors</span></div>
<div class="line"><a name="l00176"></a><span class="lineno"> 176</span>&#160;</div>
<div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160; <span class="keyword">explicit</span> tvec3(ctor);</div>
<div class="line"><a name="l00178"></a><span class="lineno"> 178</span>&#160; <span class="keyword">explicit</span> tvec3(</div>
<div class="line"><a name="l00179"></a><span class="lineno"> 179</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160; <span class="keyword">explicit</span> tvec3(</div>
<div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1, </div>
<div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2, </div>
<div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s3);</div>
<div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160;</div>
<div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160; <span class="comment">// Swizzle constructors</span></div>
<div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160;</div>
<div class="line"><a name="l00188"></a><span class="lineno"> 188</span>&#160; tvec3(tref3&lt;half&gt; <span class="keyword">const</span> &amp; r);</div>
<div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160;</div>
<div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160; <span class="comment">// Convertion scalar constructors</span></div>
<div class="line"><a name="l00192"></a><span class="lineno"> 192</span>&#160;</div>
<div class="line"><a name="l00194"></a><span class="lineno"> 194</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00195"></a><span class="lineno"> 195</span>&#160; <span class="keyword">explicit</span> tvec3(U <span class="keyword">const</span> &amp; x);</div>
<div class="line"><a name="l00197"></a><span class="lineno"> 197</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U, <span class="keyword">typename</span> V, <span class="keyword">typename</span> W&gt; </div>
<div class="line"><a name="l00198"></a><span class="lineno"> 198</span>&#160; <span class="keyword">explicit</span> tvec3(U <span class="keyword">const</span> &amp; x, V <span class="keyword">const</span> &amp; y, W <span class="keyword">const</span> &amp; z); </div>
<div class="line"><a name="l00199"></a><span class="lineno"> 199</span>&#160;</div>
<div class="line"><a name="l00201"></a><span class="lineno"> 201</span>&#160; <span class="comment">// Convertion vector constructors</span></div>
<div class="line"><a name="l00202"></a><span class="lineno"> 202</span>&#160;</div>
<div class="line"><a name="l00204"></a><span class="lineno"> 204</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt; </div>
<div class="line"><a name="l00205"></a><span class="lineno"> 205</span>&#160; <span class="keyword">explicit</span> tvec3(tvec2&lt;A&gt; <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00207"></a><span class="lineno"> 207</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt; </div>
<div class="line"><a name="l00208"></a><span class="lineno"> 208</span>&#160; <span class="keyword">explicit</span> tvec3(A <span class="keyword">const</span> &amp; s, tvec2&lt;B&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00210"></a><span class="lineno"> 210</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00211"></a><span class="lineno"> 211</span>&#160; <span class="keyword">explicit</span> tvec3(tvec3&lt;U&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00213"></a><span class="lineno"> 213</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00214"></a><span class="lineno"> 214</span>&#160; <span class="keyword">explicit</span> tvec3(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00215"></a><span class="lineno"> 215</span>&#160;</div>
<div class="line"><a name="l00217"></a><span class="lineno"> 217</span>&#160; <span class="comment">// Unary arithmetic operators</span></div>
<div class="line"><a name="l00218"></a><span class="lineno"> 218</span>&#160;</div>
<div class="line"><a name="l00219"></a><span class="lineno"> 219</span>&#160; tvec3&lt;half&gt;&amp; operator= (tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00220"></a><span class="lineno"> 220</span>&#160;</div>
<div class="line"><a name="l00221"></a><span class="lineno"> 221</span>&#160; tvec3&lt;half&gt;&amp; operator+=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00222"></a><span class="lineno"> 222</span>&#160; tvec3&lt;half&gt;&amp; operator+=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00223"></a><span class="lineno"> 223</span>&#160; tvec3&lt;half&gt;&amp; operator-=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00224"></a><span class="lineno"> 224</span>&#160; tvec3&lt;half&gt;&amp; operator-=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00225"></a><span class="lineno"> 225</span>&#160; tvec3&lt;half&gt;&amp; operator*=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00226"></a><span class="lineno"> 226</span>&#160; tvec3&lt;half&gt;&amp; operator*=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00227"></a><span class="lineno"> 227</span>&#160; tvec3&lt;half&gt;&amp; operator/=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00228"></a><span class="lineno"> 228</span>&#160; tvec3&lt;half&gt;&amp; operator/=(tvec3&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00229"></a><span class="lineno"> 229</span>&#160; tvec3&lt;half&gt;&amp; operator++();</div>
<div class="line"><a name="l00230"></a><span class="lineno"> 230</span>&#160; tvec3&lt;half&gt;&amp; operator--();</div>
<div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160;</div>
<div class="line"><a name="l00233"></a><span class="lineno"> 233</span>&#160; <span class="comment">// Swizzle operators</span></div>
<div class="line"><a name="l00234"></a><span class="lineno"> 234</span>&#160;</div>
<div class="line"><a name="l00235"></a><span class="lineno"> 235</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00236"></a><span class="lineno"> 236</span>&#160; tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00237"></a><span class="lineno"> 237</span>&#160; tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00238"></a><span class="lineno"> 238</span>&#160; tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00239"></a><span class="lineno"> 239</span>&#160; tref3&lt;half&gt; swizzle(comp X, comp Y, comp Z);</div>
<div class="line"><a name="l00240"></a><span class="lineno"> 240</span>&#160; };</div>
<div class="line"><a name="l00241"></a><span class="lineno"> 241</span>&#160;</div>
<div class="line"><a name="l00242"></a><span class="lineno"> 242</span>&#160; <span class="keyword">template</span> &lt;&gt;</div>
<div class="line"><a name="l00243"></a><span class="lineno"> 243</span>&#160; <span class="keyword">struct </span>tvec4&lt;<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>&gt;</div>
<div class="line"><a name="l00244"></a><span class="lineno"> 244</span>&#160; {</div>
<div class="line"><a name="l00245"></a><span class="lineno"> 245</span>&#160; <span class="keyword">enum</span> ctor{null};</div>
<div class="line"><a name="l00246"></a><span class="lineno"> 246</span>&#160; <span class="keyword">typedef</span> <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> value_type;</div>
<div class="line"><a name="l00247"></a><span class="lineno"> 247</span>&#160; <span class="keyword">typedef</span> std::size_t size_type;</div>
<div class="line"><a name="l00248"></a><span class="lineno"> 248</span>&#160; GLM_FUNC_DECL size_type <a class="code" href="a00131.html#ga282360c8bb80b80d3c7f5bc00766d873" title="Returns the length of x, i.e., sqrt(x * x).">length</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00249"></a><span class="lineno"> 249</span>&#160; <span class="keyword">static</span> GLM_FUNC_DECL size_type value_size();</div>
<div class="line"><a name="l00250"></a><span class="lineno"> 250</span>&#160;</div>
<div class="line"><a name="l00251"></a><span class="lineno"> 251</span>&#160; <span class="keyword">typedef</span> tvec4&lt;half&gt; type;</div>
<div class="line"><a name="l00252"></a><span class="lineno"> 252</span>&#160; <span class="keyword">typedef</span> tvec4&lt;bool&gt; bool_type;</div>
<div class="line"><a name="l00253"></a><span class="lineno"> 253</span>&#160;</div>
<div class="line"><a name="l00255"></a><span class="lineno"> 255</span>&#160; <span class="comment">// Data</span></div>
<div class="line"><a name="l00256"></a><span class="lineno"> 256</span>&#160;</div>
<div class="line"><a name="l00257"></a><span class="lineno"> 257</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> x, y, z, w;</div>
<div class="line"><a name="l00258"></a><span class="lineno"> 258</span>&#160;</div>
<div class="line"><a name="l00260"></a><span class="lineno"> 260</span>&#160; <span class="comment">// Accesses</span></div>
<div class="line"><a name="l00261"></a><span class="lineno"> 261</span>&#160;</div>
<div class="line"><a name="l00262"></a><span class="lineno"> 262</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> &amp; operator[](size_type i);</div>
<div class="line"><a name="l00263"></a><span class="lineno"> 263</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; operator[](size_type i) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160;</div>
<div class="line"><a name="l00266"></a><span class="lineno"> 266</span>&#160; <span class="comment">// Implicit basic constructors</span></div>
<div class="line"><a name="l00267"></a><span class="lineno"> 267</span>&#160;</div>
<div class="line"><a name="l00268"></a><span class="lineno"> 268</span>&#160; tvec4();</div>
<div class="line"><a name="l00269"></a><span class="lineno"> 269</span>&#160; tvec4(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00270"></a><span class="lineno"> 270</span>&#160;</div>
<div class="line"><a name="l00272"></a><span class="lineno"> 272</span>&#160; <span class="comment">// Explicit basic constructors</span></div>
<div class="line"><a name="l00273"></a><span class="lineno"> 273</span>&#160;</div>
<div class="line"><a name="l00274"></a><span class="lineno"> 274</span>&#160; <span class="keyword">explicit</span> tvec4(ctor);</div>
<div class="line"><a name="l00275"></a><span class="lineno"> 275</span>&#160; <span class="keyword">explicit</span> tvec4(</div>
<div class="line"><a name="l00276"></a><span class="lineno"> 276</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00277"></a><span class="lineno"> 277</span>&#160; <span class="keyword">explicit</span> tvec4(</div>
<div class="line"><a name="l00278"></a><span class="lineno"> 278</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s0, </div>
<div class="line"><a name="l00279"></a><span class="lineno"> 279</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s1, </div>
<div class="line"><a name="l00280"></a><span class="lineno"> 280</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s2, </div>
<div class="line"><a name="l00281"></a><span class="lineno"> 281</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s3);</div>
<div class="line"><a name="l00282"></a><span class="lineno"> 282</span>&#160;</div>
<div class="line"><a name="l00284"></a><span class="lineno"> 284</span>&#160; <span class="comment">// Swizzle constructors</span></div>
<div class="line"><a name="l00285"></a><span class="lineno"> 285</span>&#160;</div>
<div class="line"><a name="l00286"></a><span class="lineno"> 286</span>&#160; tvec4(tref4&lt;half&gt; <span class="keyword">const</span> &amp; r);</div>
<div class="line"><a name="l00287"></a><span class="lineno"> 287</span>&#160;</div>
<div class="line"><a name="l00289"></a><span class="lineno"> 289</span>&#160; <span class="comment">// Convertion scalar constructors</span></div>
<div class="line"><a name="l00290"></a><span class="lineno"> 290</span>&#160;</div>
<div class="line"><a name="l00292"></a><span class="lineno"> 292</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00293"></a><span class="lineno"> 293</span>&#160; <span class="keyword">explicit</span> tvec4(U <span class="keyword">const</span> &amp; x);</div>
<div class="line"><a name="l00295"></a><span class="lineno"> 295</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C, <span class="keyword">typename</span> D&gt; </div>
<div class="line"><a name="l00296"></a><span class="lineno"> 296</span>&#160; <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; x, B <span class="keyword">const</span> &amp; y, C <span class="keyword">const</span> &amp; z, D <span class="keyword">const</span> &amp; w); </div>
<div class="line"><a name="l00297"></a><span class="lineno"> 297</span>&#160;</div>
<div class="line"><a name="l00299"></a><span class="lineno"> 299</span>&#160; <span class="comment">// Convertion vector constructors</span></div>
<div class="line"><a name="l00300"></a><span class="lineno"> 300</span>&#160;</div>
<div class="line"><a name="l00302"></a><span class="lineno"> 302</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt; </div>
<div class="line"><a name="l00303"></a><span class="lineno"> 303</span>&#160; <span class="keyword">explicit</span> tvec4(tvec2&lt;A&gt; <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s1, C <span class="keyword">const</span> &amp; s2);</div>
<div class="line"><a name="l00305"></a><span class="lineno"> 305</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt; </div>
<div class="line"><a name="l00306"></a><span class="lineno"> 306</span>&#160; <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s1, tvec2&lt;B&gt; <span class="keyword">const</span> &amp; v, C <span class="keyword">const</span> &amp; s2);</div>
<div class="line"><a name="l00308"></a><span class="lineno"> 308</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B, <span class="keyword">typename</span> C&gt; </div>
<div class="line"><a name="l00309"></a><span class="lineno"> 309</span>&#160; <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s1, B <span class="keyword">const</span> &amp; s2, tvec2&lt;C&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00311"></a><span class="lineno"> 311</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt; </div>
<div class="line"><a name="l00312"></a><span class="lineno"> 312</span>&#160; <span class="keyword">explicit</span> tvec4(tvec3&lt;A&gt; <span class="keyword">const</span> &amp; v, B <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00314"></a><span class="lineno"> 314</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt; </div>
<div class="line"><a name="l00315"></a><span class="lineno"> 315</span>&#160; <span class="keyword">explicit</span> tvec4(A <span class="keyword">const</span> &amp; s, tvec3&lt;B&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00317"></a><span class="lineno"> 317</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> A, <span class="keyword">typename</span> B&gt; </div>
<div class="line"><a name="l00318"></a><span class="lineno"> 318</span>&#160; <span class="keyword">explicit</span> tvec4(tvec2&lt;A&gt; <span class="keyword">const</span> &amp; v1, tvec2&lt;B&gt; <span class="keyword">const</span> &amp; v2);</div>
<div class="line"><a name="l00320"></a><span class="lineno"> 320</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> U&gt; </div>
<div class="line"><a name="l00321"></a><span class="lineno"> 321</span>&#160; <span class="keyword">explicit</span> tvec4(tvec4&lt;U&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00322"></a><span class="lineno"> 322</span>&#160;</div>
<div class="line"><a name="l00324"></a><span class="lineno"> 324</span>&#160; <span class="comment">// Unary arithmetic operators</span></div>
<div class="line"><a name="l00325"></a><span class="lineno"> 325</span>&#160;</div>
<div class="line"><a name="l00326"></a><span class="lineno"> 326</span>&#160; tvec4&lt;half&gt;&amp; operator= (tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00327"></a><span class="lineno"> 327</span>&#160;</div>
<div class="line"><a name="l00328"></a><span class="lineno"> 328</span>&#160; tvec4&lt;half&gt;&amp; operator+=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00329"></a><span class="lineno"> 329</span>&#160; tvec4&lt;half&gt;&amp; operator+=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00330"></a><span class="lineno"> 330</span>&#160; tvec4&lt;half&gt;&amp; operator-=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00331"></a><span class="lineno"> 331</span>&#160; tvec4&lt;half&gt;&amp; operator-=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00332"></a><span class="lineno"> 332</span>&#160; tvec4&lt;half&gt;&amp; operator*=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00333"></a><span class="lineno"> 333</span>&#160; tvec4&lt;half&gt;&amp; operator*=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00334"></a><span class="lineno"> 334</span>&#160; tvec4&lt;half&gt;&amp; operator/=(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; s);</div>
<div class="line"><a name="l00335"></a><span class="lineno"> 335</span>&#160; tvec4&lt;half&gt;&amp; operator/=(tvec4&lt;half&gt; <span class="keyword">const</span> &amp; v);</div>
<div class="line"><a name="l00336"></a><span class="lineno"> 336</span>&#160; tvec4&lt;half&gt;&amp; operator++();</div>
<div class="line"><a name="l00337"></a><span class="lineno"> 337</span>&#160; tvec4&lt;half&gt;&amp; operator--();</div>
<div class="line"><a name="l00338"></a><span class="lineno"> 338</span>&#160;</div>
<div class="line"><a name="l00340"></a><span class="lineno"> 340</span>&#160; <span class="comment">// Swizzle operators</span></div>
<div class="line"><a name="l00341"></a><span class="lineno"> 341</span>&#160;</div>
<div class="line"><a name="l00342"></a><span class="lineno"> 342</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> swizzle(comp X) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00343"></a><span class="lineno"> 343</span>&#160; tvec2&lt;half&gt; swizzle(comp X, comp Y) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00344"></a><span class="lineno"> 344</span>&#160; tvec3&lt;half&gt; swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00345"></a><span class="lineno"> 345</span>&#160; tvec4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00346"></a><span class="lineno"> 346</span>&#160; tref4&lt;half&gt; swizzle(comp X, comp Y, comp Z, comp W);</div>
<div class="line"><a name="l00347"></a><span class="lineno"> 347</span>&#160; };</div>
<div class="line"><a name="l00348"></a><span class="lineno"> 348</span>&#160;<span class="preprocessor">#endif//(GLM_COMPONENT == GLM_COMPONENT_CXX98)</span></div>
<div class="line"><a name="l00349"></a><span class="lineno"> 349</span>&#160;<span class="preprocessor"></span>}</div>
<div class="line"><a name="l00350"></a><span class="lineno"> 350</span>&#160;<span class="comment">//namespace detail</span></div>
<div class="line"><a name="l00351"></a><span class="lineno"> 351</span>&#160;</div>
<div class="line"><a name="l00354"></a><span class="lineno"> 354</span>&#160;</div>
<div class="line"><a name="l00357"></a><span class="lineno"><a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44"> 357</a></span>&#160; <span class="keyword">typedef</span> <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">detail::half</a> <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a>;</div>
<div class="line"><a name="l00358"></a><span class="lineno"> 358</span>&#160;</div>
<div class="line"><a name="l00361"></a><span class="lineno"><a class="code" href="a00147.html#ga2d92613b2e5748f404b9cc32b17c3fff"> 361</a></span>&#160; <span class="keyword">typedef</span> detail::tvec2&lt;detail::half&gt; <a class="code" href="a00147.html#ga2d92613b2e5748f404b9cc32b17c3fff" title="Vector of 2 half-precision floating-point numbers.">hvec2</a>;</div>
<div class="line"><a name="l00362"></a><span class="lineno"> 362</span>&#160;</div>
<div class="line"><a name="l00365"></a><span class="lineno"><a class="code" href="a00147.html#ga660bb2c68503c52d5d5260f24bbbfbc2"> 365</a></span>&#160; <span class="keyword">typedef</span> detail::tvec3&lt;detail::half&gt; <a class="code" href="a00147.html#ga660bb2c68503c52d5d5260f24bbbfbc2" title="Vector of 3 half-precision floating-point numbers.">hvec3</a>;</div>
<div class="line"><a name="l00366"></a><span class="lineno"> 366</span>&#160;</div>
<div class="line"><a name="l00369"></a><span class="lineno"><a class="code" href="a00147.html#ga1da646375e1e0d84a9389244247db351"> 369</a></span>&#160; <span class="keyword">typedef</span> detail::tvec4&lt;detail::half&gt; <a class="code" href="a00147.html#ga1da646375e1e0d84a9389244247db351" title="Vector of 4 half-precision floating-point numbers.">hvec4</a>;</div>
<div class="line"><a name="l00370"></a><span class="lineno"> 370</span>&#160;</div>
<div class="line"><a name="l00373"></a><span class="lineno"><a class="code" href="a00147.html#ga29e773c706b5ed4fe26a2eab463bf543"> 373</a></span>&#160; <span class="keyword">typedef</span> detail::tmat2x2&lt;detail::half&gt; <a class="code" href="a00147.html#ga29e773c706b5ed4fe26a2eab463bf543" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2</a>;</div>
<div class="line"><a name="l00374"></a><span class="lineno"> 374</span>&#160;</div>
<div class="line"><a name="l00377"></a><span class="lineno"><a class="code" href="a00147.html#ga59ac31b422e73b91b84188b7c0325d27"> 377</a></span>&#160; <span class="keyword">typedef</span> detail::tmat3x3&lt;detail::half&gt; <a class="code" href="a00147.html#ga59ac31b422e73b91b84188b7c0325d27" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3</a>;</div>
<div class="line"><a name="l00378"></a><span class="lineno"> 378</span>&#160;</div>
<div class="line"><a name="l00381"></a><span class="lineno"><a class="code" href="a00147.html#gaa94bbab74fe8731bc7b351e1ef2a5f66"> 381</a></span>&#160; <span class="keyword">typedef</span> detail::tmat4x4&lt;detail::half&gt; <a class="code" href="a00147.html#gaa94bbab74fe8731bc7b351e1ef2a5f66" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4</a>;</div>
<div class="line"><a name="l00382"></a><span class="lineno"> 382</span>&#160;</div>
<div class="line"><a name="l00385"></a><span class="lineno"><a class="code" href="a00147.html#gaeacc16788630c41a0cd09fc79fe43cb0"> 385</a></span>&#160; <span class="keyword">typedef</span> detail::tmat2x2&lt;detail::half&gt; <a class="code" href="a00147.html#gaeacc16788630c41a0cd09fc79fe43cb0" title="2 * 2 matrix of half-precision floating-point numbers.">hmat2x2</a>;</div>
<div class="line"><a name="l00386"></a><span class="lineno"> 386</span>&#160;</div>
<div class="line"><a name="l00389"></a><span class="lineno"><a class="code" href="a00147.html#ga1c21b4ffdd968e61f34e2962891d85b9"> 389</a></span>&#160; <span class="keyword">typedef</span> detail::tmat2x3&lt;detail::half&gt; <a class="code" href="a00147.html#ga1c21b4ffdd968e61f34e2962891d85b9" title="2 * 3 matrix of half-precision floating-point numbers.">hmat2x3</a>;</div>
<div class="line"><a name="l00390"></a><span class="lineno"> 390</span>&#160;</div>
<div class="line"><a name="l00393"></a><span class="lineno"><a class="code" href="a00147.html#ga18a990fcefe59876ea3c0be6a8168813"> 393</a></span>&#160; <span class="keyword">typedef</span> detail::tmat2x4&lt;detail::half&gt; <a class="code" href="a00147.html#ga18a990fcefe59876ea3c0be6a8168813" title="2 * 4 matrix of half-precision floating-point numbers.">hmat2x4</a>;</div>
<div class="line"><a name="l00394"></a><span class="lineno"> 394</span>&#160;</div>
<div class="line"><a name="l00397"></a><span class="lineno"><a class="code" href="a00147.html#gac16db0280b518494ba5691ac3b46a80f"> 397</a></span>&#160; <span class="keyword">typedef</span> detail::tmat3x2&lt;detail::half&gt; <a class="code" href="a00147.html#gac16db0280b518494ba5691ac3b46a80f" title="3 * 2 matrix of half-precision floating-point numbers.">hmat3x2</a>;</div>
<div class="line"><a name="l00398"></a><span class="lineno"> 398</span>&#160;</div>
<div class="line"><a name="l00401"></a><span class="lineno"><a class="code" href="a00147.html#ga35461f7dd784869e1587a392980c9aca"> 401</a></span>&#160; <span class="keyword">typedef</span> detail::tmat3x3&lt;detail::half&gt; <a class="code" href="a00147.html#ga35461f7dd784869e1587a392980c9aca" title="3 * 3 matrix of half-precision floating-point numbers.">hmat3x3</a>;</div>
<div class="line"><a name="l00402"></a><span class="lineno"> 402</span>&#160;</div>
<div class="line"><a name="l00405"></a><span class="lineno"><a class="code" href="a00147.html#gaa117c85a19ea7baab63ce75df570ec55"> 405</a></span>&#160; <span class="keyword">typedef</span> detail::tmat3x4&lt;detail::half&gt; <a class="code" href="a00147.html#gaa117c85a19ea7baab63ce75df570ec55" title="3 * 4 matrix of half-precision floating-point numbers.">hmat3x4</a>;</div>
<div class="line"><a name="l00406"></a><span class="lineno"> 406</span>&#160;</div>
<div class="line"><a name="l00409"></a><span class="lineno"><a class="code" href="a00147.html#ga359b163fb5fb002b25859118653b6d15"> 409</a></span>&#160; <span class="keyword">typedef</span> detail::tmat4x2&lt;detail::half&gt; <a class="code" href="a00147.html#ga359b163fb5fb002b25859118653b6d15" title="4 * 2 matrix of half-precision floating-point numbers.">hmat4x2</a>; </div>
<div class="line"><a name="l00410"></a><span class="lineno"> 410</span>&#160;</div>
<div class="line"><a name="l00413"></a><span class="lineno"><a class="code" href="a00147.html#ga943097fe2f807d83ae3eb485d17d12fc"> 413</a></span>&#160; <span class="keyword">typedef</span> detail::tmat4x3&lt;detail::half&gt; <a class="code" href="a00147.html#ga943097fe2f807d83ae3eb485d17d12fc" title="4 * 3 matrix of half-precision floating-point numbers.">hmat4x3</a>;</div>
<div class="line"><a name="l00414"></a><span class="lineno"> 414</span>&#160;</div>
<div class="line"><a name="l00417"></a><span class="lineno"><a class="code" href="a00147.html#ga8fafa0b3a6f1d44fac1c0f9249ad33c0"> 417</a></span>&#160; <span class="keyword">typedef</span> detail::tmat4x4&lt;detail::half&gt; <a class="code" href="a00147.html#ga8fafa0b3a6f1d44fac1c0f9249ad33c0" title="4 * 4 matrix of half-precision floating-point numbers.">hmat4x4</a>;</div>
<div class="line"><a name="l00418"></a><span class="lineno"> 418</span>&#160;</div>
<div class="line"><a name="l00421"></a><span class="lineno"> 421</span>&#160; <a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <a class="code" href="a00129.html#gaeca8e195d482248f677e3905d00f11ae" title="Returns x if x &gt;= 0; otherwise, it returns -x.">abs</a>(<a class="code" href="a00147.html#ga09cefb48e7a630c2e3bfb3d23cd88e44" title="Type for half-precision floating-point numbers.">half</a> <span class="keyword">const</span> &amp; x);</div>
<div class="line"><a name="l00422"></a><span class="lineno"> 422</span>&#160;</div>
<div class="line"><a name="l00425"></a><span class="lineno"> 425</span>&#160; <a class="code" href="a00147.html#ga2d92613b2e5748f404b9cc32b17c3fff" title="Vector of 2 half-precision floating-point numbers.">hvec2</a> <a class="code" href="a00129.html#gaeca8e195d482248f677e3905d00f11ae" title="Returns x if x &gt;= 0; otherwise, it returns -x.">abs</a>(<a class="code" href="a00147.html#ga2d92613b2e5748f404b9cc32b17c3fff" title="Vector of 2 half-precision floating-point numbers.">hvec2</a> <span class="keyword">const</span> &amp; x);</div>
<div class="line"><a name="l00426"></a><span class="lineno"> 426</span>&#160;</div>
<div class="line"><a name="l00429"></a><span class="lineno"> 429</span>&#160; <a class="code" href="a00147.html#ga660bb2c68503c52d5d5260f24bbbfbc2" title="Vector of 3 half-precision floating-point numbers.">hvec3</a> <a class="code" href="a00129.html#gaeca8e195d482248f677e3905d00f11ae" title="Returns x if x &gt;= 0; otherwise, it returns -x.">abs</a>(<a class="code" href="a00147.html#ga660bb2c68503c52d5d5260f24bbbfbc2" title="Vector of 3 half-precision floating-point numbers.">hvec3</a> <span class="keyword">const</span> &amp; x);</div>
<div class="line"><a name="l00430"></a><span class="lineno"> 430</span>&#160;</div>
<div class="line"><a name="l00433"></a><span class="lineno"> 433</span>&#160; <a class="code" href="a00147.html#ga1da646375e1e0d84a9389244247db351" title="Vector of 4 half-precision floating-point numbers.">hvec4</a> <a class="code" href="a00129.html#gaeca8e195d482248f677e3905d00f11ae" title="Returns x if x &gt;= 0; otherwise, it returns -x.">abs</a>(<a class="code" href="a00147.html#ga1da646375e1e0d84a9389244247db351" title="Vector of 4 half-precision floating-point numbers.">hvec4</a> <span class="keyword">const</span> &amp; x);</div>
<div class="line"><a name="l00434"></a><span class="lineno"> 434</span>&#160;</div>
<div class="line"><a name="l00436"></a><span class="lineno"> 436</span>&#160;}<span class="comment">// namespace glm</span></div>
<div class="line"><a name="l00437"></a><span class="lineno"> 437</span>&#160;</div>
<div class="line"><a name="l00438"></a><span class="lineno"> 438</span>&#160;<span class="preprocessor">#include &quot;half_float.inl&quot;</span></div>
<div class="line"><a name="l00439"></a><span class="lineno"> 439</span>&#160;</div>
<div class="line"><a name="l00440"></a><span class="lineno"> 440</span>&#160;<span class="preprocessor">#endif//GLM_GTC_half_float</span></div>
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