Updated GLI version used in GLM tests
This commit is contained in:
25
test/external/gli/core/clear.hpp
vendored
Normal file
25
test/external/gli/core/clear.hpp
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include "convert_func.hpp"
|
||||
|
||||
namespace gli{
|
||||
namespace detail
|
||||
{
|
||||
template <typename textureType, typename T, precision P>
|
||||
struct clear
|
||||
{
|
||||
static void call(textureType & Texture, typename convert<textureType, T, P>::writeFunc Write, tvec4<T, P> const & Color)
|
||||
{
|
||||
GLI_ASSERT(Write);
|
||||
|
||||
texture const ConvertTexel(Texture.target(), Texture.format(), texture::extent_type(1), 1, 1, 1);
|
||||
textureType Texel(ConvertTexel);
|
||||
Write(Texel, typename textureType::extent_type(0), 0, 0, 0, Color);
|
||||
|
||||
size_t const BlockSize(block_size(Texture.format()));
|
||||
for(size_t BlockIndex = 0, BlockCount = Texture.size() / BlockSize; BlockIndex < BlockCount; ++BlockIndex)
|
||||
memcpy(static_cast<std::uint8_t*>(Texture.data()) + BlockSize * BlockIndex, Texel.data(), BlockSize);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace gli
|
||||
Reference in New Issue
Block a user