Added FAQ 13: GLM doesn't use C++11 STL features but my compiler support C++11? #604

This commit is contained in:
Christophe Riccio
2017-01-20 22:28:19 +01:00
parent 9f1aae08f7
commit 89b063f15c
2 changed files with 7 additions and 0 deletions

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@@ -68,6 +68,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Optimised GTX_color_space_YCoCg YCoCgR conversions
- Optimized GTX_matrix_interpolation axisAngle function
- Added FAQ 12: Windows headers cause build errors... #557
- Added FAQ 13: GLM doesn't use C++11 STL features but my compiler support C++11? #604
- Removed GCC shadow warnings #595
#### Fixes: