Updated API doc

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Christophe Riccio
2017-08-17 19:53:21 +02:00
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<title>0.9.9 API documenation: log_base.hpp File Reference</title>
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<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">gradient_paint.hpp File Reference</div> </div>
<div class="title">log_base.hpp File Reference</div> </div>
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<div class="contents">
<p><a class="el" href="a00200.html">GLM_GTX_gradient_paint</a>
<p><a class="el" href="a00193.html">GLM_GTX_log_base</a>
<a href="#details">More...</a></p>
<p><a href="a00044_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga68fcdcca61476acf71a988495d64e971"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga68fcdcca61476acf71a988495d64e971"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00200.html#ga68fcdcca61476acf71a988495d64e971">linearGradient</a> (vec&lt; 2, T, P &gt; const &amp;Point0, vec&lt; 2, T, P &gt; const &amp;Point1, vec&lt; 2, T, P &gt; const &amp;Position)</td></tr>
<tr class="memdesc:ga68fcdcca61476acf71a988495d64e971"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return a color from a linear gradient. <a href="a00200.html#ga68fcdcca61476acf71a988495d64e971">More...</a><br /></td></tr>
<tr class="separator:ga68fcdcca61476acf71a988495d64e971"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga92318869b2cef1542860d3d98ecf3f7e"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier P&gt; </td></tr>
<tr class="memitem:ga92318869b2cef1542860d3d98ecf3f7e"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00200.html#ga92318869b2cef1542860d3d98ecf3f7e">radialGradient</a> (vec&lt; 2, T, P &gt; const &amp;Center, T const &amp;Radius, vec&lt; 2, T, P &gt; const &amp;Focal, vec&lt; 2, T, P &gt; const &amp;Position)</td></tr>
<tr class="memdesc:ga92318869b2cef1542860d3d98ecf3f7e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return a color from a radial gradient. <a href="a00200.html#ga92318869b2cef1542860d3d98ecf3f7e">More...</a><br /></td></tr>
<tr class="separator:ga92318869b2cef1542860d3d98ecf3f7e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga60a7b0a401da660869946b2b77c710c9"><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr class="memitem:ga60a7b0a401da660869946b2b77c710c9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00193.html#ga60a7b0a401da660869946b2b77c710c9">log</a> (genType const &amp;x, genType const &amp;base)</td></tr>
<tr class="memdesc:ga60a7b0a401da660869946b2b77c710c9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Logarithm for any base. <a href="a00193.html#ga60a7b0a401da660869946b2b77c710c9">More...</a><br /></td></tr>
<tr class="separator:ga60a7b0a401da660869946b2b77c710c9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga04ef803a24f3d4f8c67dbccb33b0fce0"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga04ef803a24f3d4f8c67dbccb33b0fce0"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00193.html#ga04ef803a24f3d4f8c67dbccb33b0fce0">sign</a> (vec&lt; L, T, Q &gt; const &amp;x, vec&lt; L, T, Q &gt; const &amp;base)</td></tr>
<tr class="memdesc:ga04ef803a24f3d4f8c67dbccb33b0fce0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Logarithm for any base. <a href="a00193.html#ga04ef803a24f3d4f8c67dbccb33b0fce0">More...</a><br /></td></tr>
<tr class="separator:ga04ef803a24f3d4f8c67dbccb33b0fce0"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p><a class="el" href="a00200.html">GLM_GTX_gradient_paint</a> </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00158.html" title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd>
<dd>
<a class="el" href="a00220.html" title="Integer exponentiation of power functions. ">GLM_GTX_optimum_pow</a> (dependence) </dd></dl>
<div class="textblock"><p><a class="el" href="a00193.html">GLM_GTX_log_base</a> </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00143.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd></dl>
<p>Definition in file <a class="el" href="a00044_source.html">gradient_paint.hpp</a>.</p>
<p>Definition in file <a class="el" href="a00044_source.html">log_base.hpp</a>.</p>
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