Updated API doc

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Christophe Riccio
2017-08-17 19:53:21 +02:00
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<div class="title">intersect.hpp</div> </div>
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<a href="a00050.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;</div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// Dependency:</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &lt;cfloat&gt;</span></div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &lt;limits&gt;</span></div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#include &quot;../glm.hpp&quot;</span></div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#include &quot;../geometric.hpp&quot;</span></div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#include &quot;../gtx/closest_point.hpp&quot;</span></div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#include &quot;../gtx/vector_query.hpp&quot;</span></div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor"># error &quot;GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.&quot;</span></div>
<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#if GLM_MESSAGES == GLM_MESSAGES_ENABLED &amp;&amp; !defined(GLM_EXT_INCLUDED)</span></div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_closest_point extension included&quot;)</span></div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00143.html">glm</a></div>
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;{</div>
<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genType&gt;</div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; GLM_FUNC_DECL <span class="keywordtype">bool</span> <a class="code" href="a00204.html#gad3697a9700ea379739a667ea02573488">intersectRayPlane</a>(</div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; genType <span class="keyword">const</span> &amp; orig, genType <span class="keyword">const</span> &amp; dir,</div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; genType <span class="keyword">const</span> &amp; planeOrig, genType <span class="keyword">const</span> &amp; planeNormal,</div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keyword">typename</span> genType::value_type &amp; intersectionDistance);</div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; GLM_FUNC_DECL <span class="keywordtype">bool</span> <a class="code" href="a00204.html#ga458087cc2b9a55cc0fb15e7d9dd1ed2c">intersectRayTriangle</a>(</div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span>&amp; orig, vec&lt;3, T, P&gt; <span class="keyword">const</span>&amp; dir,</div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span>&amp; v0, vec&lt;3, T, P&gt; <span class="keyword">const</span>&amp; v1, vec&lt;3, T, P&gt; <span class="keyword">const</span>&amp; v2,</div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; vec&lt;3, T, P&gt;&amp; baryPosition, T&amp; <a class="code" href="a00150.html#gadb370a015ab4c544ddd2cb0b2ea1cec8">distance</a>);</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;</div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genType&gt;</div>
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; GLM_FUNC_DECL <span class="keywordtype">bool</span> <a class="code" href="a00204.html#ga9d29b9b3acb504d43986502f42740df4">intersectLineTriangle</a>(</div>
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; genType <span class="keyword">const</span> &amp; orig, genType <span class="keyword">const</span> &amp; dir,</div>
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; genType <span class="keyword">const</span> &amp; vert0, genType <span class="keyword">const</span> &amp; vert1, genType <span class="keyword">const</span> &amp; vert2,</div>
<div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; genType &amp; position);</div>
<div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;</div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genType&gt;</div>
<div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; GLM_FUNC_DECL <span class="keywordtype">bool</span> <a class="code" href="a00204.html#gad28c00515b823b579c608aafa1100c1d">intersectRaySphere</a>(</div>
<div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; genType <span class="keyword">const</span> &amp; rayStarting, genType <span class="keyword">const</span> &amp; rayNormalizedDirection,</div>
<div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; genType <span class="keyword">const</span> &amp; sphereCenter, <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> sphereRadiusSquered,</div>
<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; <span class="keyword">typename</span> genType::value_type &amp; intersectionDistance);</div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;</div>
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genType&gt;</div>
<div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; GLM_FUNC_DECL <span class="keywordtype">bool</span> <a class="code" href="a00204.html#gad28c00515b823b579c608aafa1100c1d">intersectRaySphere</a>(</div>
<div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; genType <span class="keyword">const</span> &amp; rayStarting, genType <span class="keyword">const</span> &amp; rayNormalizedDirection,</div>
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; genType <span class="keyword">const</span> &amp; sphereCenter, <span class="keyword">const</span> <span class="keyword">typename</span> genType::value_type sphereRadius,</div>
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; genType &amp; intersectionPosition, genType &amp; intersectionNormal);</div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160;</div>
<div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genType&gt;</div>
<div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; GLM_FUNC_DECL <span class="keywordtype">bool</span> <a class="code" href="a00204.html#ga9c68139f3d8a4f3d7fe45f9dbc0de5b7">intersectLineSphere</a>(</div>
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; genType <span class="keyword">const</span> &amp; point0, genType <span class="keyword">const</span> &amp; point1,</div>
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; genType <span class="keyword">const</span> &amp; sphereCenter, <span class="keyword">typename</span> genType::value_type sphereRadius,</div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; genType &amp; intersectionPosition1, genType &amp; intersectionNormal1, </div>
<div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; genType &amp; intersectionPosition2 = genType(), genType &amp; intersectionNormal2 = genType());</div>
<div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160;</div>
<div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160;}<span class="comment">//namespace glm</span></div>
<div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160;</div>
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160;<span class="preprocessor">#include &quot;intersect.inl&quot;</span></div>
<div class="ttc" id="a00143_html"><div class="ttname"><a href="a00143.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00003_source.html#l00011">_noise.hpp:11</a></div></div>
<div class="ttc" id="a00204_html_gad28c00515b823b579c608aafa1100c1d"><div class="ttname"><a href="a00204.html#gad28c00515b823b579c608aafa1100c1d">glm::intersectRaySphere</a></div><div class="ttdeci">GLM_FUNC_DECL bool intersectRaySphere(genType const &amp;rayStarting, genType const &amp;rayNormalizedDirection, genType const &amp;sphereCenter, const typename genType::value_type sphereRadius, genType &amp;intersectionPosition, genType &amp;intersectionNormal)</div><div class="ttdoc">Compute the intersection of a ray and a sphere. </div></div>
<div class="ttc" id="a00204_html_gad3697a9700ea379739a667ea02573488"><div class="ttname"><a href="a00204.html#gad3697a9700ea379739a667ea02573488">glm::intersectRayPlane</a></div><div class="ttdeci">GLM_FUNC_DECL bool intersectRayPlane(genType const &amp;orig, genType const &amp;dir, genType const &amp;planeOrig, genType const &amp;planeNormal, typename genType::value_type &amp;intersectionDistance)</div><div class="ttdoc">Compute the intersection of a ray and a plane. </div></div>
<div class="ttc" id="a00150_html_gadb370a015ab4c544ddd2cb0b2ea1cec8"><div class="ttname"><a href="a00150.html#gadb370a015ab4c544ddd2cb0b2ea1cec8">glm::distance</a></div><div class="ttdeci">GLM_FUNC_DECL T distance(vec&lt; L, T, P &gt; const &amp;p0, vec&lt; L, T, P &gt; const &amp;p1)</div><div class="ttdoc">Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). </div></div>
<div class="ttc" id="a00204_html_ga9d29b9b3acb504d43986502f42740df4"><div class="ttname"><a href="a00204.html#ga9d29b9b3acb504d43986502f42740df4">glm::intersectLineTriangle</a></div><div class="ttdeci">GLM_FUNC_DECL bool intersectLineTriangle(genType const &amp;orig, genType const &amp;dir, genType const &amp;vert0, genType const &amp;vert1, genType const &amp;vert2, genType &amp;position)</div><div class="ttdoc">Compute the intersection of a line and a triangle. </div></div>
<div class="ttc" id="a00204_html_ga458087cc2b9a55cc0fb15e7d9dd1ed2c"><div class="ttname"><a href="a00204.html#ga458087cc2b9a55cc0fb15e7d9dd1ed2c">glm::intersectRayTriangle</a></div><div class="ttdeci">GLM_FUNC_DECL bool intersectRayTriangle(vec&lt; 3, T, P &gt; const &amp;orig, vec&lt; 3, T, P &gt; const &amp;dir, vec&lt; 3, T, P &gt; const &amp;v0, vec&lt; 3, T, P &gt; const &amp;v1, vec&lt; 3, T, P &gt; const &amp;v2, vec&lt; 3, T, P &gt; &amp;baryPosition, T &amp;distance)</div><div class="ttdoc">Compute the intersection of a ray and a triangle. </div></div>
<div class="ttc" id="a00204_html_ga9c68139f3d8a4f3d7fe45f9dbc0de5b7"><div class="ttname"><a href="a00204.html#ga9c68139f3d8a4f3d7fe45f9dbc0de5b7">glm::intersectLineSphere</a></div><div class="ttdeci">GLM_FUNC_DECL bool intersectLineSphere(genType const &amp;point0, genType const &amp;point1, genType const &amp;sphereCenter, typename genType::value_type sphereRadius, genType &amp;intersectionPosition1, genType &amp;intersectionNormal1, genType &amp;intersectionPosition2=genType(), genType &amp;intersectionNormal2=genType())</div><div class="ttdoc">Compute the intersection of a line and a sphere. </div></div>
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="a00094.html">detail/setup.hpp</a>&quot;</span></div>
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;</div>
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;</div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="a00112.html">detail/type_mat3x3.hpp</a>&quot;</span></div>
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;</div>
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00135.html">glm</a></div>
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;{</div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160; <span class="keyword">typedef</span> mat&lt;3, 3, float, lowp&gt; <a class="code" href="a00145.html#gacc4e277672e9f7b3cde23a4a3bd24fc9">lowp_mat3</a>;</div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160; </div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keyword">typedef</span> mat&lt;3, 3, float, mediump&gt; <a class="code" href="a00145.html#gad31f8a0097ff6c22b92cf855dfffc575">mediump_mat3</a>;</div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; </div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="keyword">typedef</span> mat&lt;3, 3, float, highp&gt; <a class="code" href="a00145.html#ga9f30904176d75657930fa4383618f968">highp_mat3</a>;</div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; </div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keyword">typedef</span> mat&lt;3, 3, float, lowp&gt; <a class="code" href="a00145.html#ga1e4b7727038383e0103b138c66a65039">lowp_mat3x3</a>;</div>
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; </div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; <span class="keyword">typedef</span> mat&lt;3, 3, float, mediump&gt; <a class="code" href="a00145.html#ga2c78fa1875926e5c6684ae1f8b49092a">mediump_mat3x3</a>;</div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; </div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; <span class="keyword">typedef</span> mat&lt;3, 3, float, highp&gt; <a class="code" href="a00145.html#ga1b33e2669c291268ac4b1c9c296d2dc3">highp_mat3x3</a>;</div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;}<span class="comment">//namespace glm</span></div>
<div class="ttc" id="a00145_html_gad31f8a0097ff6c22b92cf855dfffc575"><div class="ttname"><a href="a00145.html#gad31f8a0097ff6c22b92cf855dfffc575">glm::mediump_mat3</a></div><div class="ttdeci">mat&lt; 3, 3, float, mediump &gt; mediump_mat3</div><div class="ttdoc">3 columns of 3 components matrix of medium qualifier floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00107_source.html#l00170">type_mat.hpp:170</a></div></div>
<div class="ttc" id="a00145_html_ga9f30904176d75657930fa4383618f968"><div class="ttname"><a href="a00145.html#ga9f30904176d75657930fa4383618f968">glm::highp_mat3</a></div><div class="ttdeci">mat&lt; 3, 3, float, highp &gt; highp_mat3</div><div class="ttdoc">3 columns of 3 components matrix of high qualifier floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00107_source.html#l00177">type_mat.hpp:177</a></div></div>
<div class="ttc" id="a00135_html"><div class="ttname"><a href="a00135.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00015_source.html#l00020">common.hpp:20</a></div></div>
<div class="ttc" id="a00145_html_ga1e4b7727038383e0103b138c66a65039"><div class="ttname"><a href="a00145.html#ga1e4b7727038383e0103b138c66a65039">glm::lowp_mat3x3</a></div><div class="ttdeci">mat&lt; 3, 3, float, lowp &gt; lowp_mat3x3</div><div class="ttdoc">3 columns of 3 components matrix of low qualifier floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00107_source.html#l00184">type_mat.hpp:184</a></div></div>
<div class="ttc" id="a00112_html"><div class="ttname"><a href="a00112.html">type_mat3x3.hpp</a></div><div class="ttdoc">Core features </div></div>
<div class="ttc" id="a00145_html_ga2c78fa1875926e5c6684ae1f8b49092a"><div class="ttname"><a href="a00145.html#ga2c78fa1875926e5c6684ae1f8b49092a">glm::mediump_mat3x3</a></div><div class="ttdeci">mat&lt; 3, 3, float, mediump &gt; mediump_mat3x3</div><div class="ttdoc">3 columns of 3 components matrix of medium qualifier floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00107_source.html#l00191">type_mat.hpp:191</a></div></div>
<div class="ttc" id="a00145_html_gacc4e277672e9f7b3cde23a4a3bd24fc9"><div class="ttname"><a href="a00145.html#gacc4e277672e9f7b3cde23a4a3bd24fc9">glm::lowp_mat3</a></div><div class="ttdeci">mat&lt; 3, 3, float, lowp &gt; lowp_mat3</div><div class="ttdoc">3 columns of 3 components matrix of low qualifier floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00107_source.html#l00163">type_mat.hpp:163</a></div></div>
<div class="ttc" id="a00094_html"><div class="ttname"><a href="a00094.html">setup.hpp</a></div><div class="ttdoc">Core features </div></div>
<div class="ttc" id="a00145_html_ga1b33e2669c291268ac4b1c9c296d2dc3"><div class="ttname"><a href="a00145.html#ga1b33e2669c291268ac4b1c9c296d2dc3">glm::highp_mat3x3</a></div><div class="ttdeci">mat&lt; 3, 3, float, highp &gt; highp_mat3x3</div><div class="ttdoc">3 columns of 3 components matrix of high qualifier floating-point numbers. </div><div class="ttdef"><b>Definition:</b> <a href="a00107_source.html#l00198">type_mat.hpp:198</a></div></div>
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