Updated API doc

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Christophe Riccio
2017-08-17 19:53:21 +02:00
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<title>0.9.9 API documenation: projection.hpp File Reference</title>
<title>0.9.9 API documenation: rotate_normalized_axis.hpp File Reference</title>
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<a href="#func-members">Functions</a> </div>
<div class="headertitle">
<div class="title">projection.hpp File Reference</div> </div>
<div class="title">rotate_normalized_axis.hpp File Reference</div> </div>
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<div class="contents">
<p><a class="el" href="a00224.html">GLM_GTX_projection</a>
<p><a class="el" href="a00215.html">GLM_GTX_rotate_normalized_axis</a>
<a href="#details">More...</a></p>
<p><a href="a00089_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga58384b7170801dd513de46f87c7fb00e"><td class="memTemplParams" colspan="2">template&lt;typename genType &gt; </td></tr>
<tr class="memitem:ga58384b7170801dd513de46f87c7fb00e"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00224.html#ga58384b7170801dd513de46f87c7fb00e">proj</a> (genType const &amp;x, genType const &amp;Normal)</td></tr>
<tr class="memdesc:ga58384b7170801dd513de46f87c7fb00e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Projects x on Normal. <a href="a00224.html#ga58384b7170801dd513de46f87c7fb00e">More...</a><br /></td></tr>
<tr class="separator:ga58384b7170801dd513de46f87c7fb00e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00215.html#ga50efd7ebca0f7a603bb3cc11e34c708d">rotateNormalizedAxis</a> (mat&lt; 4, 4, T, Q &gt; const &amp;m, T const &amp;angle, vec&lt; 3, T, Q &gt; const &amp;axis)</td></tr>
<tr class="memdesc:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Builds a rotation 4 * 4 matrix created from a normalized axis and an angle. <a href="a00215.html#ga50efd7ebca0f7a603bb3cc11e34c708d">More...</a><br /></td></tr>
<tr class="separator:ga50efd7ebca0f7a603bb3cc11e34c708d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gad5bb8a155ee52fd349b88cec3a843600"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gad5bb8a155ee52fd349b88cec3a843600"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL tquat&lt; T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00215.html#gad5bb8a155ee52fd349b88cec3a843600">rotateNormalizedAxis</a> (tquat&lt; T, Q &gt; const &amp;q, T const &amp;angle, vec&lt; 3, T, Q &gt; const &amp;axis)</td></tr>
<tr class="memdesc:gad5bb8a155ee52fd349b88cec3a843600"><td class="mdescLeft">&#160;</td><td class="mdescRight">Rotates a quaternion from a vector of 3 components normalized axis and an angle. <a href="a00215.html#gad5bb8a155ee52fd349b88cec3a843600">More...</a><br /></td></tr>
<tr class="separator:gad5bb8a155ee52fd349b88cec3a843600"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p><a class="el" href="a00224.html">GLM_GTX_projection</a> </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00158.html" title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd></dl>
<div class="textblock"><p><a class="el" href="a00215.html">GLM_GTX_rotate_normalized_axis</a> </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00143.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd>
<dd>
<a class="el" href="a00157.html" title="Include <glm/gtc/matrix_transform.hpp> to use the features of this extension. ">GLM_GTC_matrix_transform</a> </dd>
<dd>
<a class="el" href="a00160.html" title="Include <glm/gtc/quaternion.hpp> to use the features of this extension. ">GLM_GTC_quaternion</a> </dd></dl>
<p>Definition in file <a class="el" href="a00089_source.html">projection.hpp</a>.</p>
<p>Definition in file <a class="el" href="a00089_source.html">rotate_normalized_axis.hpp</a>.</p>
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