Updated API doc

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Christophe Riccio
2017-08-17 19:53:21 +02:00
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<div class="title">rotate_vector.hpp</div> </div>
<div class="title">transform.hpp</div> </div>
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<a href="a00098.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;</div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// Dependency:</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;../glm.hpp&quot;</span></div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &quot;../gtx/transform.hpp&quot;</span></div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor"># error &quot;GLM: GLM_GTX_rotate_vector is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.&quot;</span></div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#if GLM_MESSAGES == GLM_MESSAGES_ENABLED &amp;&amp; !defined(GLM_EXT_INCLUDED)</span></div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_rotate_vector extension included&quot;)</span></div>
<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00143.html">glm</a></div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;{</div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; GLM_FUNC_DECL vec&lt;3, T, P&gt; <a class="code" href="a00229.html#ga4759411640205da0eb29c6bfe3d4038b">slerp</a>(</div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; x,</div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; y,</div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; T <span class="keyword">const</span> &amp; a);</div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; GLM_FUNC_DECL vec&lt;2, T, P&gt; <a class="code" href="a00229.html#ga4d6429a5d2075d465d6d9de1a4f9f7c2">rotate</a>(</div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; vec&lt;2, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>);</div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; </div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; GLM_FUNC_DECL vec&lt;3, T, P&gt; <a class="code" href="a00229.html#ga4d6429a5d2075d465d6d9de1a4f9f7c2">rotate</a>(</div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>,</div>
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; normal);</div>
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; </div>
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; GLM_FUNC_DECL vec&lt;4, T, P&gt; <a class="code" href="a00229.html#ga4d6429a5d2075d465d6d9de1a4f9f7c2">rotate</a>(</div>
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; vec&lt;4, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>,</div>
<div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; normal);</div>
<div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; </div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; GLM_FUNC_DECL vec&lt;3, T, P&gt; <a class="code" href="a00229.html#ga1a8fe52625aaefdc245287d54ef8f1ba">rotateX</a>(</div>
<div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>);</div>
<div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160;</div>
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; GLM_FUNC_DECL vec&lt;3, T, P&gt; <a class="code" href="a00229.html#gab4bc1e48be673daba5db569cea397845">rotateY</a>(</div>
<div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>);</div>
<div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; </div>
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; GLM_FUNC_DECL vec&lt;3, T, P&gt; <a class="code" href="a00229.html#ga498000d62e7103378851b1ff5b6c3c14">rotateZ</a>(</div>
<div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>);</div>
<div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160; </div>
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160; GLM_FUNC_DECL vec&lt;4, T, P&gt; <a class="code" href="a00229.html#ga1a8fe52625aaefdc245287d54ef8f1ba">rotateX</a>(</div>
<div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; vec&lt;4, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>);</div>
<div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160; </div>
<div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; GLM_FUNC_DECL vec&lt;4, T, P&gt; <a class="code" href="a00229.html#gab4bc1e48be673daba5db569cea397845">rotateY</a>(</div>
<div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160; vec&lt;4, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>);</div>
<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; </div>
<div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; GLM_FUNC_DECL vec&lt;4, T, P&gt; <a class="code" href="a00229.html#ga498000d62e7103378851b1ff5b6c3c14">rotateZ</a>(</div>
<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; vec&lt;4, T, P&gt; <span class="keyword">const</span> &amp; v,</div>
<div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; T <span class="keyword">const</span> &amp; <a class="code" href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">angle</a>);</div>
<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; </div>
<div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier P&gt;</div>
<div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160; GLM_FUNC_DECL mat&lt;4, 4, T, P&gt; <a class="code" href="a00229.html#ga953ff32250c7a354b299e0ff1dee1fa9">orientation</a>(</div>
<div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; Normal,</div>
<div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160; vec&lt;3, T, P&gt; <span class="keyword">const</span> &amp; Up);</div>
<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160;</div>
<div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160;}<span class="comment">//namespace glm</span></div>
<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160;</div>
<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160;<span class="preprocessor">#include &quot;rotate_vector.inl&quot;</span></div>
<div class="ttc" id="a00229_html_ga953ff32250c7a354b299e0ff1dee1fa9"><div class="ttname"><a href="a00229.html#ga953ff32250c7a354b299e0ff1dee1fa9">glm::orientation</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, P &gt; orientation(vec&lt; 3, T, P &gt; const &amp;Normal, vec&lt; 3, T, P &gt; const &amp;Up)</div><div class="ttdoc">Build a rotation matrix from a normal and a up vector. </div></div>
<div class="ttc" id="a00229_html_gab4bc1e48be673daba5db569cea397845"><div class="ttname"><a href="a00229.html#gab4bc1e48be673daba5db569cea397845">glm::rotateY</a></div><div class="ttdeci">GLM_FUNC_DECL vec&lt; 4, T, P &gt; rotateY(vec&lt; 4, T, P &gt; const &amp;v, T const &amp;angle)</div><div class="ttdoc">Rotate a four dimensional vector around the Y axis. </div></div>
<div class="ttc" id="a00143_html"><div class="ttname"><a href="a00143.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00003_source.html#l00011">_noise.hpp:11</a></div></div>
<div class="ttc" id="a00174_html_gad4a4448baedb198b2b1e7880d2544dc9"><div class="ttname"><a href="a00174.html#gad4a4448baedb198b2b1e7880d2544dc9">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(tquat&lt; T, P &gt; const &amp;x)</div><div class="ttdoc">Returns the quaternion rotation angle. </div></div>
<div class="ttc" id="a00229_html_ga1a8fe52625aaefdc245287d54ef8f1ba"><div class="ttname"><a href="a00229.html#ga1a8fe52625aaefdc245287d54ef8f1ba">glm::rotateX</a></div><div class="ttdeci">GLM_FUNC_DECL vec&lt; 4, T, P &gt; rotateX(vec&lt; 4, T, P &gt; const &amp;v, T const &amp;angle)</div><div class="ttdoc">Rotate a four dimensional vector around the X axis. </div></div>
<div class="ttc" id="a00229_html_ga4d6429a5d2075d465d6d9de1a4f9f7c2"><div class="ttname"><a href="a00229.html#ga4d6429a5d2075d465d6d9de1a4f9f7c2">glm::rotate</a></div><div class="ttdeci">GLM_FUNC_DECL vec&lt; 4, T, P &gt; rotate(vec&lt; 4, T, P &gt; const &amp;v, T const &amp;angle, vec&lt; 3, T, P &gt; const &amp;normal)</div><div class="ttdoc">Rotate a four dimensional vector around an axis. </div></div>
<div class="ttc" id="a00229_html_ga4759411640205da0eb29c6bfe3d4038b"><div class="ttname"><a href="a00229.html#ga4759411640205da0eb29c6bfe3d4038b">glm::slerp</a></div><div class="ttdeci">GLM_FUNC_DECL vec&lt; 3, T, P &gt; slerp(vec&lt; 3, T, P &gt; const &amp;x, vec&lt; 3, T, P &gt; const &amp;y, T const &amp;a)</div><div class="ttdoc">Returns Spherical interpolation between two vectors. </div></div>
<div class="ttc" id="a00229_html_ga498000d62e7103378851b1ff5b6c3c14"><div class="ttname"><a href="a00229.html#ga498000d62e7103378851b1ff5b6c3c14">glm::rotateZ</a></div><div class="ttdeci">GLM_FUNC_DECL vec&lt; 4, T, P &gt; rotateZ(vec&lt; 4, T, P &gt; const &amp;v, T const &amp;angle)</div><div class="ttdoc">Rotate a four dimensional vector around the Z axis. </div></div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// Dependency:</span></div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#include &quot;../glm.hpp&quot;</span></div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#include &quot;../gtc/matrix_transform.hpp&quot;</span></div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor"># error &quot;GLM: GLM_GTX_transform is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.&quot;</span></div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div>
<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#if GLM_MESSAGES == GLM_MESSAGES_ENABLED &amp;&amp; !defined(GLM_EXT_INCLUDED)</span></div>
<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_transform extension included&quot;)</span></div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00135.html">glm</a></div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;{</div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; <a class="code" href="a00221.html#ga309a30e652e58c396e2c3d4db3ee7658">translate</a>(</div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; v);</div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; <a class="code" href="a00221.html#gaf599be4c0e9d99be1f9cddba79b6018b">rotate</a>(</div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; T <a class="code" href="a00160.html#gaaee6c856cae3217d274a240238cb6373">angle</a>, </div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; v);</div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;</div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; <a class="code" href="a00221.html#gafbeefee8fec884d566e4ada0049174d7">scale</a>(</div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; v);</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;</div>
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;}<span class="comment">// namespace glm</span></div>
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;</div>
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="preprocessor">#include &quot;transform.inl&quot;</span></div>
<div class="ttc" id="a00221_html_ga309a30e652e58c396e2c3d4db3ee7658"><div class="ttname"><a href="a00221.html#ga309a30e652e58c396e2c3d4db3ee7658">glm::translate</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt; translate(vec&lt; 3, T, Q &gt; const &amp;v)</div><div class="ttdoc">Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars. </div></div>
<div class="ttc" id="a00221_html_gafbeefee8fec884d566e4ada0049174d7"><div class="ttname"><a href="a00221.html#gafbeefee8fec884d566e4ada0049174d7">glm::scale</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt; scale(vec&lt; 3, T, Q &gt; const &amp;v)</div><div class="ttdoc">Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components. </div></div>
<div class="ttc" id="a00135_html"><div class="ttname"><a href="a00135.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00015_source.html#l00020">common.hpp:20</a></div></div>
<div class="ttc" id="a00160_html_gaaee6c856cae3217d274a240238cb6373"><div class="ttname"><a href="a00160.html#gaaee6c856cae3217d274a240238cb6373">glm::angle</a></div><div class="ttdeci">GLM_FUNC_DECL T angle(tquat&lt; T, Q &gt; const &amp;x)</div><div class="ttdoc">Returns the quaternion rotation angle. </div></div>
<div class="ttc" id="a00221_html_gaf599be4c0e9d99be1f9cddba79b6018b"><div class="ttname"><a href="a00221.html#gaf599be4c0e9d99be1f9cddba79b6018b">glm::rotate</a></div><div class="ttdeci">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt; rotate(T angle, vec&lt; 3, T, Q &gt; const &amp;v)</div><div class="ttdoc">Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in radians...</div></div>
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