Improved aligned types support
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@@ -1,5 +1,7 @@
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#define GLM_MESSAGES
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#define GLM_FORCE_ALIGNED
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#include <glm/glm.hpp>
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#if GLM_HAS_ALIGNED_TYPE
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#include <glm/gtc/type_aligned.hpp>
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GLM_STATIC_ASSERT(glm::detail::is_aligned<glm::aligned_lowp>::value, "aligned_lowp is not aligned");
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@@ -21,9 +23,7 @@ struct my_vec4_aligned
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glm::uint32 a;
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glm::aligned_vec4 b;
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};
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#if GLM_HAS_ALIGNED_TYPE
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GLM_STATIC_ASSERT(sizeof(my_vec4_aligned) == sizeof(glm::aligned_vec4) * 2, "glm::vec4 aligned is not correct");
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#endif
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GLM_STATIC_ASSERT(sizeof(my_vec4_aligned) == sizeof(glm::aligned_vec4) * 2, "glm::vec4 aligned is not correct");
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struct my_dvec4_packed
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{
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@@ -51,9 +51,7 @@ struct my_ivec4_aligned
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glm::uint32 a;
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glm::aligned_ivec4 b;
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};
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#if GLM_HAS_ALIGNED_TYPE
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GLM_STATIC_ASSERT(sizeof(my_ivec4_aligned) == sizeof(glm::aligned_ivec4) * 2, "glm::ivec4 aligned is not correct");
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#endif
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GLM_STATIC_ASSERT(sizeof(my_ivec4_aligned) == sizeof(glm::aligned_ivec4) * 2, "glm::ivec4 aligned is not correct");
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struct my_u8vec4_packed
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{
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@@ -92,7 +90,6 @@ int test_copy()
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return Error;
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}
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int main()
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{
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int Error = 0;
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@@ -110,3 +107,12 @@ int main()
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return Error;
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}
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#else
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int main()
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{
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return 0;
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}
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#endif//GLM_HAS_ALIGNED_TYPE
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