Preparing release of GLM 0.9.1.2

This commit is contained in:
Christophe Riccio
2011-04-15 20:12:49 +01:00
parent facf7a84c5
commit 951e1d6777
7 changed files with 103 additions and 99 deletions

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</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.zip/download">
Download GLM 0.9.1.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.1.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.1/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><p>
</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.zip/download">
Download GLM 0.9.1.2</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.1.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.1/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&amp;Board=10&amp;page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><p>
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software
based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
</p><p>
@@ -32,31 +32,33 @@
</p><p>
Thanks for contributing to the project by <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submitting tickets</a> for bug reports and feature requests. (SF.net account required).
Any feedback is welcome at glm@g-truc.net.
</p><br /><div><h3>17/03/2011 - GLM 0.9.1.1 released</h3><div><p>
GLM 0.9.1.1 fixes some bugs, warnings on Clang C++ and clean up a bit the code.
</p><p>
If you have uncounter any issue with GLM 0.9.1.0, please download this revision.
</p><p>
Finally, the work has started for GLM 0.9.2 so if you have requests don't forget to <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submit them!</a></p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.zip/download">GLM 0.9.1.1 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.7z/download">GLM 0.9.1.1 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>03/03/2011 - GLM 0.9.1.0 final released</h3><div><p>
Finally, GLM 0.9.1 branch is reaching the status of stable with
<a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.zip/download">GLM 0.9.1.0</a>.
</p><p>
From GLM 0.9.1 beta, mainly bugs has been fixed. GLM has evolved on many sides since GLM 0.9.0:
Improved documentation (manual and doxygen), better test framework, simplified setup/options/configration of GLM and new experimental SIMD API.
</p><p>
GLM 0.9.1.0 is not 100% backward compatile with
<a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.zip/download">GLM 0.9.0.8</a>
but mainly advanced usages should be affected by the differencies.
Have a look at the <a href="http://glm.g-truc.net/glm-0.9.1.pdf">GLM manual</a> for more information on how to use GLM 0.9.1.
</p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.zip/download">GLM 0.9.1.0 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download">GLM 0.9.1.0 (7z)</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.1.pdf">GLM 0.9.1 manual</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>13/02/2011 - GLM 0.9.0.8 and GLM 0.9.1 beta released</h3><div><p>
The stable version, GLM 0.9.0.8, adds the operator * for quaternion products and deprecated the cross function previously used for the same purpose.
Also, it clarifies that GLM is a header only library when a user try to build it. Once more, there is nothing to build.
</p><p>
The development version, GLM 0.9.1 beta, provides an improved <a href="http://glm.g-truc.net/html-0.9.1/index.html">API documentation</a> by
<a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showprofile&amp;User=23530">Alfonse Reinheart</a>,
author of <a href="http://www.arcsynthesis.org/gltut/">a great OpenGL tutorial</a> which uses GLM.
This version also improves the SIMD extensions and it fixes many bugs.
</p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.zip/download">GLM 0.9.1.B (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.7z/download">GLM 0.9.1.B (7z)</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.1.pdf">GLM 0.9.1 manual</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.zip/download">GLM 0.9.0.8 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.7z/download">GLM 0.9.0.8 (7z)</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.0.pdf">GLM 0.9.0 manual</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>31/01/2011 - GLM 0.9.1 alpha released</h3><div><p>
</p><br /><div><h3>15/04/2011 - GLM 0.9.1.2 released</h3><div><p>
Bug fixes Only for GLM 0.9.1.2.
</p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.zip/download">GLM 0.9.1.2 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.7z/download">GLM 0.9.1.2 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>17/03/2011 - GLM 0.9.1.1 released</h3><div><p>
GLM 0.9.1.1 fixes some bugs, warnings on Clang C++ and clean up a bit the code.
</p><p>
If you have uncounter any issue with GLM 0.9.1.0, please download this revision.
</p><p>
Finally, the work has started for GLM 0.9.2 so if you have requests don't forget to <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submit them!</a></p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.zip/download">GLM 0.9.1.1 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.7z/download">GLM 0.9.1.1 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>03/03/2011 - GLM 0.9.1.0 final released</h3><div><p>
Finally, GLM 0.9.1 branch is reaching the status of stable with
<a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.zip/download">GLM 0.9.1.0</a>.
</p><p>
From GLM 0.9.1 beta, mainly bugs has been fixed. GLM has evolved on many sides since GLM 0.9.0:
Improved documentation (manual and doxygen), better test framework, simplified setup/options/configration of GLM and new experimental SIMD API.
</p><p>
GLM 0.9.1.0 is not 100% backward compatile with
<a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.zip/download">GLM 0.9.0.8</a>
but mainly advanced usages should be affected by the differencies.
Have a look at the <a href="http://glm.g-truc.net/glm-0.9.1.pdf">GLM manual</a> for more information on how to use GLM 0.9.1.
</p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.zip/download">GLM 0.9.1.0 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download">GLM 0.9.1.0 (7z)</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.1.pdf">GLM 0.9.1 manual</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>13/02/2011 - GLM 0.9.0.8 and GLM 0.9.1 beta released</h3><div><p>
The stable version, GLM 0.9.0.8, adds the operator * for quaternion products and deprecated the cross function previously used for the same purpose.
Also, it clarifies that GLM is a header only library when a user try to build it. Once more, there is nothing to build.
</p><p>
The development version, GLM 0.9.1 beta, provides an improved <a href="http://glm.g-truc.net/html-0.9.1/index.html">API documentation</a> by
<a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showprofile&amp;User=23530">Alfonse Reinheart</a>,
author of <a href="http://www.arcsynthesis.org/gltut/">a great OpenGL tutorial</a> which uses GLM.
This version also improves the SIMD extensions and it fixes many bugs.
</p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.zip/download">GLM 0.9.1.B (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.7z/download">GLM 0.9.1.B (7z)</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.1.pdf">GLM 0.9.1 manual</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.zip/download">GLM 0.9.0.8 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.7z/download">GLM 0.9.0.8 (7z)</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.0.pdf">GLM 0.9.0 manual</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>31/01/2011 - GLM 0.9.1 alpha released</h3><div><p>
This new version of GLM is bringing a lot of improvements and maybe too many considering the development time it has required:
API exposing SIMD implementation but also some new, safe and feature complet swizzling functions and a new setup API.
All this is described in the largely updated <a href="http://glm.g-truc.net/glm-0.9.1.pdf">GLM manual</a>.