Added fma implementation based on std::fma #969
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@@ -57,6 +57,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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#### Improvements:
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- Improved Neon support with more functions optimized #950
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- Added CMake GLM interface #963
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- Added fma implementation based on std::fma #969
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#### Fixes:
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- Fixed equal ULP variation when using negative sign #965
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