Renamed equalEpsilon function into epsilonEqual and added tests

This commit is contained in:
Christophe Riccio
2012-11-05 19:39:22 +01:00
parent a350a26e3b
commit 9d9a625493
8 changed files with 77 additions and 35 deletions

View File

@@ -17,11 +17,11 @@ int test_angle()
int Error = 0;
float AngleA = glm::angle(glm::vec2(1, 0), glm::normalize(glm::vec2(1, 1)));
Error += glm::equalEpsilon(AngleA, 45.f, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(AngleA, 45.f, 0.01f) ? 0 : 1;
float AngleB = glm::angle(glm::vec3(1, 0, 0), glm::normalize(glm::vec3(1, 1, 0)));
Error += glm::equalEpsilon(AngleB, 45.f, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(AngleB, 45.f, 0.01f) ? 0 : 1;
float AngleC = glm::angle(glm::vec4(1, 0, 0, 0), glm::normalize(glm::vec4(1, 1, 0, 0)));
Error += glm::equalEpsilon(AngleC, 45.f, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(AngleC, 45.f, 0.01f) ? 0 : 1;
return Error;
}