Added explicit swizzle functions

This commit is contained in:
Christophe Riccio
2011-10-18 16:27:20 +01:00
parent b4206636b7
commit 9e735277ad
10 changed files with 87 additions and 7 deletions

View File

@@ -24,6 +24,7 @@ glmCreateTestGTC(core_func_noise)
glmCreateTestGTC(core_func_packing)
glmCreateTestGTC(core_func_trigonometric)
glmCreateTestGTC(core_func_vector_relational)
glmCreateTestGTC(core_func_swizzle)
glmCreateTestGTC(core_setup_message)
glmCreateTestGTC(core_setup_precision)

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@@ -0,0 +1,35 @@
///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2011-10-16
// Updated : 2011-10-16
// Licence : This source is under MIT License
// File : test/core/core_func_swizzle.cpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#define GLM_FORCE_CXX98
#include <glm/glm.hpp>
int test_vec4_swizzle()
{
int Error = 0;
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 B = A.xyzw();
Error += A == B ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
Error += test_vec4_swizzle();
return Error;
}