Added clamp, repeat, mirrorClamp and mirrorRepeat function to GLM_EXT_scalar_commond and GLM_EXT_vector_commond extensions with tests

This commit is contained in:
Christophe Riccio
2020-02-11 12:53:12 +01:00
parent e8d758f746
commit a4bf8867c2
12 changed files with 421 additions and 121 deletions

View File

@@ -183,6 +183,121 @@ static int test_fmax()
return Error;
}
static int test_clamp()
{
int Error = 0;
float A = glm::clamp(0.5f);
Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1;
float B = glm::clamp(0.0f);
Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1;
float C = glm::clamp(1.0f);
Error += glm::equal(C, 1.0f, 0.00001f) ? 0 : 1;
float D = glm::clamp(-0.5f);
Error += glm::equal(D, 0.0f, 0.00001f) ? 0 : 1;
float E = glm::clamp(1.5f);
Error += glm::equal(E, 1.0f, 0.00001f) ? 0 : 1;
return Error;
}
static int test_repeat()
{
int Error = 0;
float A = glm::repeat(0.5f);
Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1;
float B = glm::repeat(0.0f);
Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1;
float C = glm::repeat(1.0f);
Error += glm::equal(C, 0.0f, 0.00001f) ? 0 : 1;
float D = glm::repeat(-0.5f);
Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1;
float E = glm::repeat(1.5f);
Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1;
float F = glm::repeat(0.9f);
Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1;
return Error;
}
static int test_mirrorClamp()
{
int Error = 0;
float A = glm::mirrorClamp(0.5f);
Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1;
float B = glm::mirrorClamp(0.0f);
Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1;
float C = glm::mirrorClamp(1.1f);
Error += glm::equal(C, 0.1f, 0.00001f) ? 0 : 1;
float D = glm::mirrorClamp(-0.5f);
Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1;
float E = glm::mirrorClamp(1.5f);
Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1;
float F = glm::mirrorClamp(0.9f);
Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1;
float G = glm::mirrorClamp(3.1f);
Error += glm::equal(G, 0.1f, 0.00001f) ? 0 : 1;
float H = glm::mirrorClamp(-3.1f);
Error += glm::equal(H, 0.1f, 0.00001f) ? 0 : 1;
float I = glm::mirrorClamp(-0.9f);
Error += glm::equal(I, 0.9f, 0.00001f) ? 0 : 1;
return Error;
}
static int test_mirrorRepeat()
{
int Error = 0;
float A = glm::mirrorRepeat(0.5f);
Error += glm::equal(A, 0.5f, 0.00001f) ? 0 : 1;
float B = glm::mirrorRepeat(0.0f);
Error += glm::equal(B, 0.0f, 0.00001f) ? 0 : 1;
float C = glm::mirrorRepeat(1.0f);
Error += glm::equal(C, 1.0f, 0.00001f) ? 0 : 1;
float D = glm::mirrorRepeat(-0.5f);
Error += glm::equal(D, 0.5f, 0.00001f) ? 0 : 1;
float E = glm::mirrorRepeat(1.5f);
Error += glm::equal(E, 0.5f, 0.00001f) ? 0 : 1;
float F = glm::mirrorRepeat(0.9f);
Error += glm::equal(F, 0.9f, 0.00001f) ? 0 : 1;
float G = glm::mirrorRepeat(3.0f);
Error += glm::equal(G, 1.0f, 0.00001f) ? 0 : 1;
float H = glm::mirrorRepeat(-3.0f);
Error += glm::equal(H, 1.0f, 0.00001f) ? 0 : 1;
float I = glm::mirrorRepeat(-1.0f);
Error += glm::equal(I, 1.0f, 0.00001f) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
@@ -203,5 +318,10 @@ int main()
Error += test_fmax<float>();
Error += test_fmax<double>();
Error += test_clamp();
Error += test_repeat();
Error += test_mirrorClamp();
Error += test_mirrorRepeat();
return Error;
}

View File

@@ -1,4 +1,5 @@
#include <glm/ext/vector_common.hpp>
#include <glm/ext/vector_bool1.hpp>
#include <glm/ext/vector_bool1_precision.hpp>
#include <glm/ext/vector_bool2.hpp>
@@ -226,6 +227,82 @@ static int test_fmax()
return Error;
}
static int test_clamp()
{
int Error = 0;
glm::vec2 K = glm::clamp(glm::vec2(0.5f));
Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
glm::vec3 L = glm::clamp(glm::vec3(0.5f));
Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
glm::vec4 M = glm::clamp(glm::vec4(0.5f));
Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
glm::vec1 N = glm::clamp(glm::vec1(0.5f));
Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
return Error;
}
static int test_repeat()
{
int Error = 0;
glm::vec2 K = glm::repeat(glm::vec2(0.5f));
Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
glm::vec3 L = glm::repeat(glm::vec3(0.5f));
Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
glm::vec4 M = glm::repeat(glm::vec4(0.5f));
Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
glm::vec1 N = glm::repeat(glm::vec1(0.5f));
Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
return Error;
}
static int test_mirrorClamp()
{
int Error = 0;
glm::vec2 K = glm::mirrorClamp(glm::vec2(0.5f));
Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
glm::vec3 L = glm::mirrorClamp(glm::vec3(0.5f));
Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
glm::vec4 M = glm::mirrorClamp(glm::vec4(0.5f));
Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
glm::vec1 N = glm::mirrorClamp(glm::vec1(0.5f));
Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
return Error;
}
static int test_mirrorRepeat()
{
int Error = 0;
glm::vec2 K = glm::mirrorRepeat(glm::vec2(0.5f));
Error += glm::all(glm::equal(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
glm::vec3 L = glm::mirrorRepeat(glm::vec3(0.5f));
Error += glm::all(glm::equal(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
glm::vec4 M = glm::mirrorRepeat(glm::vec4(0.5f));
Error += glm::all(glm::equal(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
glm::vec1 N = glm::mirrorRepeat(glm::vec1(0.5f));
Error += glm::all(glm::equal(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
return Error;
}
int main()
{
int Error = 0;
@@ -246,5 +323,10 @@ int main()
Error += test_fmax<glm::vec3>();
Error += test_fmax<glm::vec2>();
Error += test_clamp();
Error += test_repeat();
Error += test_mirrorClamp();
Error += test_mirrorRepeat();
return Error;
}