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@@ -231,19 +231,21 @@ namespace detail
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GLM_FUNC_QUALIFIER uint16 packUnorm2x8(vec2 const & v)
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{
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u8vec2 Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f));
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return *reinterpret_cast<uint16*>(&Topack);
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uint16* Packed = reinterpret_cast<uint16*>(&Topack);
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return *Packed;
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}
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GLM_FUNC_QUALIFIER vec2 unpackUnorm2x8(uint16 const & p)
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{
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vec2 Unpack(*reinterpret_cast<u8vec2*>(const_cast<uint16*>(&p)));
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return Unpack * float(0.0039215686274509803921568627451); // 1 / 255
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u8vec2* Unpacked = reinterpret_cast<u8vec2*>(const_cast<uint16*>(&p));
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return vec2(*Unpacked) * float(0.0039215686274509803921568627451); // 1 / 255
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}
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GLM_FUNC_QUALIFIER uint8 packSnorm1x8(float const & v)
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{
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int8 Topack(static_cast<int8>(round(clamp(v ,-1.0f, 1.0f) * 127.0f)));
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return *reinterpret_cast<uint8*>(&Topack);
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uint8* Packed = reinterpret_cast<uint8*>(&Topack);
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return *Packed;
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}
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GLM_FUNC_QUALIFIER float unpackSnorm1x8(uint8 const & p)
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@@ -257,14 +259,15 @@ namespace detail
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GLM_FUNC_QUALIFIER uint16 packSnorm2x8(vec2 const & v)
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{
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i8vec2 Topack(round(clamp(v ,-1.0f, 1.0f) * 127.0f));
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return *reinterpret_cast<uint16*>(&Topack);
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uint16* Packed = reinterpret_cast<uint16*>(&Topack);
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return *Packed;
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}
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GLM_FUNC_QUALIFIER vec2 unpackSnorm2x8(uint16 const & p)
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{
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vec2 Unpack(*reinterpret_cast<i8vec2*>(const_cast<uint16*>(&p)));
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i8vec2* Unpack = reinterpret_cast<i8vec2*>(const_cast<uint16*>(&p));
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return clamp(
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Unpack * 0.00787401574803149606299212598425f, // 1.0f / 127.0f
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vec2(*Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f
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-1.0f, 1.0f);
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}
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@@ -282,19 +285,21 @@ namespace detail
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GLM_FUNC_QUALIFIER uint64 packUnorm4x16(vec4 const & v)
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{
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u16vec4 Topack(round(clamp(v , 0.0f, 1.0f) * 65535.0f));
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return *reinterpret_cast<uint64*>(&Topack);
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uint64* Packed = reinterpret_cast<uint64*>(&Topack);
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return *Packed;
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}
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GLM_FUNC_QUALIFIER vec4 unpackUnorm4x16(uint64 const & p)
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{
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vec4 Unpack(*reinterpret_cast<u16vec4*>(const_cast<uint64*>(&p)));
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return Unpack * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0
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u16vec4* Unpack = reinterpret_cast<u16vec4*>(const_cast<uint64*>(&p));
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return vec4(*Unpack) * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0
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}
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GLM_FUNC_QUALIFIER uint16 packSnorm1x16(float const & v)
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{
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int16 Topack = static_cast<int16>(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
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return *reinterpret_cast<uint16*>(&Topack);
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uint16* Packed = reinterpret_cast<uint16*>(&Topack);
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return *Packed;
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}
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GLM_FUNC_QUALIFIER float unpackSnorm1x16(uint16 const & p)
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@@ -308,27 +313,29 @@ namespace detail
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GLM_FUNC_QUALIFIER uint64 packSnorm4x16(vec4 const & v)
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{
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i16vec4 Topack = static_cast<i16vec4>(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
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return *reinterpret_cast<uint64*>(&Topack);
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uint64* Packed = reinterpret_cast<uint64*>(&Topack);
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return *Packed;
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}
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GLM_FUNC_QUALIFIER vec4 unpackSnorm4x16(uint64 const & p)
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{
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vec4 Unpack(*reinterpret_cast<i16vec4*>(const_cast<uint64*>(&p)));
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i16vec4* Unpack(reinterpret_cast<i16vec4*>(const_cast<uint64*>(&p)));
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return clamp(
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Unpack * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f,
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vec4(*Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f,
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-1.0f, 1.0f);
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}
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GLM_FUNC_QUALIFIER uint16 packHalf1x16(float const & v)
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{
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int16 Topack = detail::toFloat16(v);
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return *reinterpret_cast<uint16*>(&Topack);
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uint16* Packed = reinterpret_cast<uint16*>(&Topack);
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return *Packed;
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}
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GLM_FUNC_QUALIFIER float unpackHalf1x16(uint16 const & v)
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{
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int16 Unpack(*reinterpret_cast<int16*>(const_cast<uint16*>(&v)));
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return detail::toFloat32(Unpack);
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int16* Unpack = reinterpret_cast<int16*>(const_cast<uint16*>(&v));
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return detail::toFloat32(*Unpack);
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}
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GLM_FUNC_QUALIFIER uint64 packHalf4x16(glm::vec4 const & v)
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@@ -339,12 +346,14 @@ namespace detail
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detail::toFloat16(v.z),
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detail::toFloat16(v.w));
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return *reinterpret_cast<uint64*>(&Unpack);
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uint64* Packed = reinterpret_cast<uint64*>(&Unpack);
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return *Packed;
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}
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GLM_FUNC_QUALIFIER glm::vec4 unpackHalf4x16(uint64 const & v)
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{
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i16vec4 Unpack = *reinterpret_cast<i16vec4*>(const_cast<uint64*>(&v));
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i16vec4* p = reinterpret_cast<i16vec4*>(const_cast<uint64*>(&v));
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i16vec4 Unpack(*p);
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return vec4(
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detail::toFloat32(Unpack.x),
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