Add static constants to quat, simdVec4, and simdQuat

- No tests, though
This commit is contained in:
Jesse Talavera-Greenberg
2015-10-02 18:36:27 -04:00
parent 02b011651b
commit a92ed0cdf5
6 changed files with 148 additions and 0 deletions

View File

@@ -76,6 +76,23 @@ namespace glm
T x, y, z, w;
static const type ZERO;
static const type X;
static const type Y;
static const type Z;
static const type W;
static const type XY;
static const type XZ;
static const type XW;
static const type YZ;
static const type YW;
static const type ZW;
static const type XYZ;
static const type XYW;
static const type XZW;
static const type YZW;
static const type XYZW;
// -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC

View File

@@ -49,6 +49,69 @@ namespace detail
};
}//namespace detail
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::ZERO =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::X =
tquat<T, P>(static_cast<T>(0), static_cast<T>(1), static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::Y =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::Z =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(0), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::W =
tquat<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XY =
tquat<T, P>(static_cast<T>(0), static_cast<T>(1), static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XZ =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(1), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(0), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::YZ =
tquat<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(1), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::YW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::ZW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(0), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XYZ =
tquat<T, P>(static_cast<T>(0), static_cast<T>(1), static_cast<T>(1), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XYW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(1), static_cast<T>(0));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XZW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(0), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::YZW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(1), static_cast<T>(1));
template <typename T, precision P>
const tquat<T, P> tquat<T, P>::XYZW =
tquat<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(1), static_cast<T>(1));
// -- Component accesses --
# ifdef GLM_FORCE_SIZE_FUNC